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author | Teravus Ovares | 2008-01-17 02:23:48 +0000 |
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committer | Teravus Ovares | 2008-01-17 02:23:48 +0000 |
commit | c2863df49d3bd1f4f7c2f4c17d897d9f66b36b26 (patch) | |
tree | 8d2c29d6623d9e5c61634e8f7a742858eee2a5db /OpenSim/Region/Environment/Scenes/Scene.cs | |
parent | * Fixed standing up so that you're at the new position of the prim if you mov... (diff) | |
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* Added and implemented the LSL changed event.
* An example changed event syntax is at: http://opensimulator.org/wiki/Changed_Event_Example
* You can use this to trigger actions in your script if someone sits on your object_rez
* You can use this to figure out all of the CHANGED_ constants except for CHANGED_REGION, CHANGED_TELEPORT, and CHANGED_ALLOW_DROP
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 449e1d2..3a0e1b9 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1249,6 +1249,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1249 | return avatar; | 1249 | return avatar; |
1250 | } | 1250 | } |
1251 | 1251 | ||
1252 | |||
1252 | protected void GetAvatarAppearance(IClientAPI client, out AvatarAppearance appearance) | 1253 | protected void GetAvatarAppearance(IClientAPI client, out AvatarAppearance appearance) |
1253 | { | 1254 | { |
1254 | if (m_AvatarFactory == null || | 1255 | if (m_AvatarFactory == null || |
@@ -2190,6 +2191,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
2190 | scriptEngine.InitializeEngine(this, logger); | 2191 | scriptEngine.InitializeEngine(this, logger); |
2191 | } | 2192 | } |
2192 | 2193 | ||
2194 | public void TriggerObjectChanged(uint localID, uint change) | ||
2195 | { | ||
2196 | |||
2197 | m_eventManager.TriggerOnScriptChangedEvent(localID, change); | ||
2198 | } | ||
2199 | |||
2193 | #endregion | 2200 | #endregion |
2194 | 2201 | ||
2195 | #region InnerScene wrapper methods | 2202 | #region InnerScene wrapper methods |