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authorMW2008-02-16 13:01:42 +0000
committerMW2008-02-16 13:01:42 +0000
commitb618802e533ce2922e1e1a2f5d2b35b891e9ae88 (patch)
tree0a315205fd0ac0061a7d4b3aa92da9c2c06fcdb7 /OpenSim/Region/Environment/Scenes/Scene.cs
parentSome changes to remove some of the direct calls to CommsManager from Scene, s... (diff)
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Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of CommsManager and into a module (AgentAgentTransactionModule), still needs cleaning up though.
But its one more thing out of the CommsManager. One day we will kill the CommsManager!
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs12
1 files changed, 8 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index b534b4d..d3b051f 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1397,8 +1397,8 @@ namespace OpenSim.Region.Environment.Scenes
1397 client.OnUpdateInventoryItem += UpdateInventoryItemAsset; 1397 client.OnUpdateInventoryItem += UpdateInventoryItemAsset;
1398 client.OnCopyInventoryItem += CopyInventoryItem; 1398 client.OnCopyInventoryItem += CopyInventoryItem;
1399 client.OnMoveInventoryItem += MoveInventoryItem; 1399 client.OnMoveInventoryItem += MoveInventoryItem;
1400 client.OnAssetUploadRequest += CommsManager.TransactionsManager.HandleUDPUploadRequest; 1400 // client.OnAssetUploadRequest += CommsManager.TransactionsManager.HandleUDPUploadRequest;
1401 client.OnXferReceive += CommsManager.TransactionsManager.HandleXfer; 1401 // client.OnXferReceive += CommsManager.TransactionsManager.HandleXfer;
1402 client.OnRezScript += RezScript; 1402 client.OnRezScript += RezScript;
1403 1403
1404 client.OnRequestTaskInventory += RequestTaskInventory; 1404 client.OnRequestTaskInventory += RequestTaskInventory;
@@ -1489,8 +1489,12 @@ namespace OpenSim.Region.Environment.Scenes
1489 1489
1490 ForEachScenePresence( 1490 ForEachScenePresence(
1491 delegate(ScenePresence presence) { presence.CoarseLocationChange(); }); 1491 delegate(ScenePresence presence) { presence.CoarseLocationChange(); });
1492 1492
1493 CommsManager.TransactionsManager.RemoveAgentAssetTransactions(agentID); 1493 IAgentAssetTransactions agentTransactions = this.RequestModuleInterface<IAgentAssetTransactions>();
1494 if (agentTransactions != null)
1495 {
1496 agentTransactions.RemoveAgentAssetTransactions(agentID);
1497 }
1494 1498
1495 lock (m_scenePresences) 1499 lock (m_scenePresences)
1496 { 1500 {