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author | Dr Scofield | 2008-08-15 07:20:38 +0000 |
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committer | Dr Scofield | 2008-08-15 07:20:38 +0000 |
commit | 8d479fe5afc30cb4a188b79fb9f09820a763afbb (patch) | |
tree | 5f228dd1a51e3760c2a1505239691494c88d9827 /OpenSim/Region/Environment/Scenes/Scene.cs | |
parent | From: Richard Alimi <ralimi@us.ibm.com> (diff) | |
download | opensim-SC-8d479fe5afc30cb4a188b79fb9f09820a763afbb.zip opensim-SC-8d479fe5afc30cb4a188b79fb9f09820a763afbb.tar.gz opensim-SC-8d479fe5afc30cb4a188b79fb9f09820a763afbb.tar.bz2 opensim-SC-8d479fe5afc30cb4a188b79fb9f09820a763afbb.tar.xz |
From: Richard Alimi <ralimi@us.ibm.com>
The following patch makes some enhancements to loading/saving the Xml2
format.
- Add streamed version of functionality for saving prims to Xml2
format. The streamed version (optionally) allows for saving the
prims whose positions appear within a particular bounding box.
- Expose stream versions of LoadPrimsFromXml2 and SavePrimsToXml2 in
the Scene class
- Extend loading from Xml2 (the streamed version) to optionally start
scripts for the loaded scene objects)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index bd02b7e..4e7e764 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Drawing; | 30 | using System.Drawing; |
31 | using System.Drawing.Imaging; | 31 | using System.Drawing.Imaging; |
32 | using System.IO; | ||
32 | using System.Threading; | 33 | using System.Threading; |
33 | using System.Timers; | 34 | using System.Timers; |
34 | using Axiom.Math; | 35 | using Axiom.Math; |
@@ -1760,6 +1761,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
1760 | m_serialiser.LoadPrimsFromXml2(this, fileName); | 1761 | m_serialiser.LoadPrimsFromXml2(this, fileName); |
1761 | } | 1762 | } |
1762 | 1763 | ||
1764 | public void LoadPrimsFromXml2(TextReader reader, bool startScripts) | ||
1765 | { | ||
1766 | m_log.InfoFormat("[SCENE]: Loading prims in xml2 format to region {0} from stream", RegionInfo.RegionName); | ||
1767 | |||
1768 | m_serialiser.LoadPrimsFromXml2(this, reader, startScripts); | ||
1769 | } | ||
1770 | |||
1763 | public void SavePrimsToXml2(string fileName) | 1771 | public void SavePrimsToXml2(string fileName) |
1764 | { | 1772 | { |
1765 | m_log.InfoFormat("[SCENE]: Saving prims in xml2 format for region {0} to {1}", RegionInfo.RegionName, fileName); | 1773 | m_log.InfoFormat("[SCENE]: Saving prims in xml2 format for region {0} to {1}", RegionInfo.RegionName, fileName); |
@@ -1767,6 +1775,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
1767 | m_serialiser.SavePrimsToXml2(this, fileName); | 1775 | m_serialiser.SavePrimsToXml2(this, fileName); |
1768 | } | 1776 | } |
1769 | 1777 | ||
1778 | public void SavePrimsToXml2(TextWriter stream, LLVector3 min, LLVector3 max) | ||
1779 | { | ||
1780 | m_log.InfoFormat("[SCENE]: Saving prims in xml2 format for region {0} to stream", RegionInfo.RegionName); | ||
1781 | |||
1782 | m_serialiser.SavePrimsToXml2(this, stream, min, max); | ||
1783 | } | ||
1784 | |||
1770 | public void SaveNamedPrimsToXml2(string primName, string fileName) | 1785 | public void SaveNamedPrimsToXml2(string primName, string fileName) |
1771 | { | 1786 | { |
1772 | m_log.InfoFormat( | 1787 | m_log.InfoFormat( |