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author | Tedd Hansen | 2008-01-19 20:45:09 +0000 |
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committer | Tedd Hansen | 2008-01-19 20:45:09 +0000 |
commit | 4ab19afc0a599a575baeab3a06872804b3f5108e (patch) | |
tree | 323845175df6d275b106c8b8350ebba6118a102a /OpenSim/Region/Environment/Scenes/Scene.cs | |
parent | checking return code may make failed teleports fail more gracefully. (diff) | |
download | opensim-SC-4ab19afc0a599a575baeab3a06872804b3f5108e.zip opensim-SC-4ab19afc0a599a575baeab3a06872804b3f5108e.tar.gz opensim-SC-4ab19afc0a599a575baeab3a06872804b3f5108e.tar.bz2 opensim-SC-4ab19afc0a599a575baeab3a06872804b3f5108e.tar.xz |
More debugging
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index e84a24e..f3564d1 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -900,19 +900,23 @@ namespace OpenSim.Region.Environment.Scenes | |||
900 | public void loadAllLandObjectsFromStorage() | 900 | public void loadAllLandObjectsFromStorage() |
901 | { | 901 | { |
902 | MainLog.Instance.Verbose("SCENE", "Loading land objects from storage"); | 902 | MainLog.Instance.Verbose("SCENE", "Loading land objects from storage"); |
903 | // TODO: REMOVE (TEDD) | ||
903 | MainLog.Instance.Verbose("SCENE", "LandObjLoad debug: DataStore.LoadLandObjects"); | 904 | MainLog.Instance.Verbose("SCENE", "LandObjLoad debug: DataStore.LoadLandObjects"); |
904 | List<LandData> landData = m_storageManager.DataStore.LoadLandObjects(RegionInfo.RegionID); | 905 | List<LandData> landData = m_storageManager.DataStore.LoadLandObjects(RegionInfo.RegionID); |
905 | 906 | ||
906 | if (landData.Count == 0) | 907 | if (landData.Count == 0) |
907 | { | 908 | { |
909 | // TODO: REMOVE (TEDD) | ||
908 | MainLog.Instance.Verbose("SCENE", "LandObjLoad debug: NoLandDataFromStorage()"); | 910 | MainLog.Instance.Verbose("SCENE", "LandObjLoad debug: NoLandDataFromStorage()"); |
909 | m_LandManager.NoLandDataFromStorage(); | 911 | m_LandManager.NoLandDataFromStorage(); |
910 | } | 912 | } |
911 | else | 913 | else |
912 | { | 914 | { |
915 | // TODO: REMOVE (TEDD) | ||
913 | MainLog.Instance.Verbose("SCENE", "LandObjLoad debug: IncomingLandObjectsFromStorage(landData)"); | 916 | MainLog.Instance.Verbose("SCENE", "LandObjLoad debug: IncomingLandObjectsFromStorage(landData)"); |
914 | m_LandManager.IncomingLandObjectsFromStorage(landData); | 917 | m_LandManager.IncomingLandObjectsFromStorage(landData); |
915 | } | 918 | } |
919 | // TODO: REMOVE (TEDD) | ||
916 | MainLog.Instance.Verbose("SCENE", "Done loading land objects from storage"); | 920 | MainLog.Instance.Verbose("SCENE", "Done loading land objects from storage"); |
917 | } | 921 | } |
918 | 922 | ||