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authorJustin Clarke Casey2008-12-15 18:11:47 +0000
committerJustin Clarke Casey2008-12-15 18:11:47 +0000
commit2e288fade12aba07456550fb215a53ec4a630599 (patch)
tree9d9a71611309fd2cba1efc91ec500df09f25a05b /OpenSim/Region/Environment/Scenes/Scene.cs
parentBug fix in new child agents management. Thanks DigiDaz for helping identify t... (diff)
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* minor: Stop presence child status suffering an NRE if the agent uuid given is not represent at all
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs11
1 files changed, 5 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 9497043..873662e 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -4130,15 +4130,14 @@ namespace OpenSim.Region.Environment.Scenes
4130 return m_sceneGraph.GetScenePresence(avatarID); 4130 return m_sceneGraph.GetScenePresence(avatarID);
4131 } 4131 }
4132 4132
4133 /// <summary>
4134 /// Request an Avatar's Child Status - used by ClientView when a 'kick everyone' or 'estate message' occurs
4135 /// </summary>
4136 /// <param name="avatarID">AvatarID to lookup</param>
4137 /// <returns></returns>
4138 public override bool PresenceChildStatus(UUID avatarID) 4133 public override bool PresenceChildStatus(UUID avatarID)
4139 { 4134 {
4140 ScenePresence cp = GetScenePresence(avatarID); 4135 ScenePresence cp = GetScenePresence(avatarID);
4141 return cp.IsChildAgent; 4136
4137 if (cp != null)
4138 return cp.IsChildAgent;
4139
4140 return false;
4142 } 4141 }
4143 4142
4144 /// <summary> 4143 /// <summary>