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authorTeravus Ovares2008-12-21 00:11:54 +0000
committerTeravus Ovares2008-12-21 00:11:54 +0000
commit119104e35bc02e15a1ce08175ca6408fb8e9f7be (patch)
tree1f206e4380b559b856f7d03da79b3aff9f5b9712 /OpenSim/Region/Environment/Scenes/Scene.cs
parentSlowing things down even more on TPs, to see if that helps the European folks... (diff)
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* Re-implement packet tracking in IClientAPI so we can see what's going on in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 2b8ee74..5bc416f 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -2346,6 +2346,9 @@ namespace OpenSim.Region.Environment.Scenes
2346 client.OnSoundTrigger += soundModule.TriggerSound; 2346 client.OnSoundTrigger += soundModule.TriggerSound;
2347 2347
2348 client.OnObjectOwner += ObjectOwner; 2348 client.OnObjectOwner += ObjectOwner;
2349
2350 if (m_statsReporter != null)
2351 client.OnNetworkStatsUpdate += m_statsReporter.AddPacketsFromClientStats;
2349 2352
2350 // EventManager.TriggerOnNewClient(client); 2353 // EventManager.TriggerOnNewClient(client);
2351 } 2354 }