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authorJohan Berntsson2008-01-03 00:59:12 +0000
committerJohan Berntsson2008-01-03 00:59:12 +0000
commit047aba2067b476b319e9b53924abea98ea8ba0d3 (patch)
treed7d62baa41e76bff29ab20a63f8ba541356bd533 /OpenSim/Region/Environment/Scenes/Scene.cs
parentMinor refactoring to expose PrimInventory from SceneObjectPart (diff)
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I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code. Let me know by IRC if there are other problems
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 09b58e0..8032502 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1496,7 +1496,7 @@ namespace OpenSim.Region.Environment.Scenes
1496 m_innerScene.removeUserCount(true); 1496 m_innerScene.removeUserCount(true);
1497 } 1497 }
1498 // Tell a single agent to disconnect from the region. 1498 // Tell a single agent to disconnect from the region.
1499 DisableSimulatorPacket disable = new DisableSimulatorPacket(); 1499 libsecondlife.Packets.DisableSimulatorPacket disable = (libsecondlife.Packets.DisableSimulatorPacket) PacketPool.Instance.GetPacket(libsecondlife.Packets.PacketType.DisableSimulator);
1500 presence.ControllingClient.OutPacket(disable, ThrottleOutPacketType.Task); 1500 presence.ControllingClient.OutPacket(disable, ThrottleOutPacketType.Task);
1501 } 1501 }
1502 } 1502 }