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author | Adam Frisby | 2007-10-22 21:57:32 +0000 |
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committer | Adam Frisby | 2007-10-22 21:57:32 +0000 |
commit | 5dad0ed7296b4abfe2c934a8404022a4d2189051 (patch) | |
tree | a1151b7ba2e093e947034b40ad10b8614137cf05 /OpenSim/Region/Environment/Scenes/Scene.cs | |
parent | * Made EstateSetting static since there's only one instance, and we only need... (diff) | |
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* Return of R2162. /Take that SVN!/
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index e2430f8..ee47678 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -370,7 +370,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
370 | phyScene.SetTerrain(Terrain.GetHeights1D()); | 370 | phyScene.SetTerrain(Terrain.GetHeights1D()); |
371 | } | 371 | } |
372 | 372 | ||
373 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD()); | 373 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(),RegionInfo.RegionID); |
374 | 374 | ||
375 | float[] terData = Terrain.GetHeights1D(); | 375 | float[] terData = Terrain.GetHeights1D(); |
376 | 376 | ||
@@ -466,7 +466,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
466 | { | 466 | { |
467 | try | 467 | try |
468 | { | 468 | { |
469 | double[,] map = storageManager.DataStore.LoadTerrain(); | 469 | double[,] map = storageManager.DataStore.LoadTerrain(RegionInfo.RegionID); |
470 | if (map == null) | 470 | if (map == null) |
471 | { | 471 | { |
472 | if (string.IsNullOrEmpty(m_regInfo.EstateSettings.terrainFile)) | 472 | if (string.IsNullOrEmpty(m_regInfo.EstateSettings.terrainFile)) |
@@ -474,7 +474,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
474 | MainLog.Instance.Verbose("TERRAIN", "No default terrain. Generating a new terrain."); | 474 | MainLog.Instance.Verbose("TERRAIN", "No default terrain. Generating a new terrain."); |
475 | Terrain.HillsGenerator(); | 475 | Terrain.HillsGenerator(); |
476 | 476 | ||
477 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD()); | 477 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(),RegionInfo.RegionID); |
478 | } | 478 | } |
479 | else | 479 | else |
480 | { | 480 | { |
@@ -488,7 +488,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
488 | MainLog.Instance.Verbose("TERRAIN", "No terrain found in database or default. Generating a new terrain."); | 488 | MainLog.Instance.Verbose("TERRAIN", "No terrain found in database or default. Generating a new terrain."); |
489 | Terrain.HillsGenerator(); | 489 | Terrain.HillsGenerator(); |
490 | } | 490 | } |
491 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD()); | 491 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID); |
492 | } | 492 | } |
493 | } | 493 | } |
494 | else | 494 | else |