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authorJeff Ames2007-12-10 15:08:44 +0000
committerJeff Ames2007-12-10 15:08:44 +0000
commit40fd37f95af68a213b0c3a465858c27fa7c8cfdf (patch)
tree27424718d3b777adee5088deecd813573223bc33 /OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
parentmore work on texture downloading. (diff)
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Refactored animation handling in ScenePresence. Now maintains a list of current animations.
* Fixes weirdness when typing and sitting at the same time * Should fix bug #32 (getting stuck in edit appearance pose) * Crouchwalk and possibly jump may need more looking into
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs5
1 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index 4fdfc32..07e5362 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -133,11 +133,6 @@ namespace OpenSim.Region.Environment.Scenes
133 } 133 }
134 } 134 }
135 135
136 public void StartAnimation(LLUUID animID, int seq, LLUUID agentId)
137 {
138 Broadcast(delegate(IClientAPI client) { client.SendAnimation(animID, seq, agentId); });
139 }
140
141 public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) 136 public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
142 { 137 {
143 EventManager.TriggerObjectGrab(localID, offsetPos, remoteClient); 138 EventManager.TriggerObjectGrab(localID, offsetPos, remoteClient);