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authorMW2007-08-19 13:35:20 +0000
committerMW2007-08-19 13:35:20 +0000
commitc89db49f3cd3bbd60577eb5a1787ccf8dea930e3 (patch)
tree2b51b0d261724427933f543dd2f39ef8cd21127f /OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
parentCode comments on recent changes in EventQueueManager (diff)
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Sqlite datastore should now save the textures and extraparams data (used by sculpties) correctly. [Really need to add a ExtraParams field to the sqlite database though, but for now I have combined their data so that we don't lose backward compatibility, know a couple of people have been using the datastore already].
Now have a rough day/night cycle (the movement of the sun needs to be made smoother but for now it is better than we had I think). Added dalien's patch (issue 294) for saving and loading prims to a xml file (think he will be modifying these to be import/export functions and maybe writing a xml datastore for backups). Some preliminary work on task inventory (ie object's/prim's inventory). Added place holder data for AvatarProperties (ie a avatar's profile). Should we store this sort of data on the user server or have another server for it (a normal webserver should work). Added a few more method to IClientAPI. Sure there is something I'm forgeting.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs21
1 files changed, 20 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index f0f73b0..6b8ddc6 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -472,7 +472,7 @@ namespace OpenSim.Region.Environment.Scenes
472 hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID); 472 hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID);
473 if (hasPrim != false) 473 if (hasPrim != false)
474 { 474 {
475 ((SceneObjectGroup)ent).GetPartInventory(remoteClient, primLocalID); 475 ((SceneObjectGroup)ent).GetPartInventoryFileName(remoteClient, primLocalID);
476 break; 476 break;
477 } 477 }
478 } 478 }
@@ -758,6 +758,25 @@ namespace OpenSim.Region.Environment.Scenes
758 } 758 }
759 759
760 /// <summary> 760 /// <summary>
761 ///
762 /// </summary>
763 /// <param name="remoteClient"></param>
764 /// <param name="xferID"></param>
765 /// <param name="fileName"></param>
766 public void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName)
767 {
768 /*
769 foreach (EntityBase ent in Entities.Values)
770 {
771 if (ent is SceneObjectGroup)
772 {
773 ((SceneObjectGroup)ent).RequestInventoryFile(remoteClient, ((SceneObjectGroup)ent).LocalId, xferID);
774 break;
775 }
776 }*/
777 }
778
779 /// <summary>
761 /// temporary method to test out creating new inventory items 780 /// temporary method to test out creating new inventory items
762 /// </summary> 781 /// </summary>
763 /// <param name="remoteClient"></param> 782 /// <param name="remoteClient"></param>