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authorJustin Clarke Casey2008-07-21 21:10:15 +0000
committerJustin Clarke Casey2008-07-21 21:10:15 +0000
commit714e1f678676e314e060db5e2cfb27de51bb1392 (patch)
tree04aa2c5631d7b5748cc61ad2d91040c6b2b4cd39 /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
parentMantis#1544. Thank you kindly, Jonc, for a patch that: (diff)
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* Give new uuids to all the objects loaded in from an archive.
* This should allow multiple copies of an archive to be loaded into different regions on the same region server * This shouldn't affect existing operations.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 5ab7731..0cf2016 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -2047,7 +2047,9 @@ namespace OpenSim.Region.Environment.Scenes
2047 /// <param name="vel"></param> 2047 /// <param name="vel"></param>
2048 /// <param name="param"></param> 2048 /// <param name="param"></param>
2049 /// <returns></returns> 2049 /// <returns></returns>
2050 public virtual SceneObjectGroup RezObject(SceneObjectPart sourcePart, TaskInventoryItem item, LLVector3 pos, LLQuaternion rot, LLVector3 vel, int param) 2050 public virtual SceneObjectGroup RezObject(
2051 SceneObjectPart sourcePart, TaskInventoryItem item,
2052 LLVector3 pos, LLQuaternion rot, LLVector3 vel, int param)
2051 { 2053 {
2052 // Rez object 2054 // Rez object
2053 if (item != null) 2055 if (item != null)