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author | Justin Clarke Casey | 2008-11-14 15:36:46 +0000 |
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committer | Justin Clarke Casey | 2008-11-14 15:36:46 +0000 |
commit | 8372880c75af4dd9c4dced98010be3d5fb1859a5 (patch) | |
tree | b45cc5d27f88db986aa13143f6d5be652576ce50 /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |
parent | Detach dropped attachments from the scene presence so they don't get cleaned (diff) | |
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* Hook up create new object event in the permissions module
* Switch default for serverside_object_permissions from false to true - it seems more natural that we enforce permissions by default rather than not!
* Add some explanation in OpenSim.ini.example for serverside_object_permissions
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 12095e5..687a225 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -1326,7 +1326,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1326 | UUID itemID = itemBase.ID; | 1326 | UUID itemID = itemBase.ID; |
1327 | UUID copyID = UUID.Random(); | 1327 | UUID copyID = UUID.Random(); |
1328 | 1328 | ||
1329 | if (itemID != UUID.Zero) // transferred from an avatar inventory to the prim's pinventory | 1329 | if (itemID != UUID.Zero) // transferred from an avatar inventory to the prim's inventory |
1330 | { | 1330 | { |
1331 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | 1331 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); |
1332 | 1332 | ||