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author | Teravus Ovares | 2008-01-15 04:14:27 +0000 |
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committer | Teravus Ovares | 2008-01-15 04:14:27 +0000 |
commit | 45e945616bfdab2ef57744670d3bb21acc1b3fcf (patch) | |
tree | c23956cef7294fc1f77062b41d63fdad3e19055e /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |
parent | * Mother of all commits: (diff) | |
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* Pass 2 of collidable (non physical) linksets
* Linkset status is now persistent
* Tweaked a physics child prim positioning hack to generate less database saves
* Re-factored physics object creation calls into ApplyPhysics. To create a new physics representation of an object or linkset, it's only necessary to call *group*.ApplyPhysics(bool m_physicalPrim). *lbsa has been waiting for this refactoring*
* We have collidable linksets now. (they don't become phantom anymore)
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 31bd0b3..2fd4301 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -755,6 +755,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
755 | group.AbsolutePosition = pos; | 755 | group.AbsolutePosition = pos; |
756 | SceneObjectPart rootPart = group.GetChildPart(group.UUID); | 756 | SceneObjectPart rootPart = group.GetChildPart(group.UUID); |
757 | rootPart.ApplySanePermissions(); | 757 | rootPart.ApplySanePermissions(); |
758 | group.ApplyPhysics(m_physicalPrim); | ||
758 | //bool UsePhysics = (((rootPart.ObjectFlags & (uint)LLObject.ObjectFlags.Physics) > 0)&& m_physicalPrim); | 759 | //bool UsePhysics = (((rootPart.ObjectFlags & (uint)LLObject.ObjectFlags.Physics) > 0)&& m_physicalPrim); |
759 | //if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0) | 760 | //if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0) |
760 | //{ | 761 | //{ |