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author | Justin Clarke Casey | 2008-01-07 03:02:13 +0000 |
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committer | Justin Clarke Casey | 2008-01-07 03:02:13 +0000 |
commit | 6b4b041902627d9d16f28847b1db7f369b931006 (patch) | |
tree | 40b44be799775829606766cf1ad8950655486b30 /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |
parent | Shameless self-promotion :) (diff) | |
download | opensim-SC-6b4b041902627d9d16f28847b1db7f369b931006.zip opensim-SC-6b4b041902627d9d16f28847b1db7f369b931006.tar.gz opensim-SC-6b4b041902627d9d16f28847b1db7f369b931006.tar.bz2 opensim-SC-6b4b041902627d9d16f28847b1db7f369b931006.tar.xz |
Refactor Scene.Inventory.RezScript to use newer script starting code
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 56 |
1 files changed, 15 insertions, 41 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index f3673fc..bfde643 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -559,57 +559,31 @@ namespace OpenSim.Region.Environment.Scenes | |||
559 | InventoryItemBase item = userInfo.RootFolder.HasItem(itemID); | 559 | InventoryItemBase item = userInfo.RootFolder.HasItem(itemID); |
560 | if (item != null) | 560 | if (item != null) |
561 | { | 561 | { |
562 | bool isTexture = false; | 562 | SceneObjectGroup group = GetGroupByPrim(localID); |
563 | bool rezzed = false; | 563 | if (group != null) |
564 | if (item.invType == 0) | ||
565 | { | 564 | { |
566 | isTexture = true; | 565 | // TODO: do we care about the value of this bool? |
567 | } | 566 | group.AddInventoryItem(remoteClient, localID, item, copyID); |
568 | 567 | group.StartScript(localID, copyID); | |
569 | AssetBase rezAsset = AssetCache.GetAsset(item.assetID, isTexture); | 568 | group.GetProperites(remoteClient); |
570 | |||
571 | if (rezAsset != null) | ||
572 | { | ||
573 | string script = Helpers.FieldToUTF8String(rezAsset.Data); | ||
574 | EventManager.TriggerRezScript(localID, copyID, script); | ||
575 | rezzed = true; | ||
576 | } | ||
577 | 569 | ||
578 | if (rezzed) | 570 | MainLog.Instance.Verbose( |
579 | { | 571 | "PRIMINVENTORY", |
580 | SceneObjectGroup group = GetGroupByPrim(localID); | 572 | "Rezzed script {0} into prim local ID {1} for user {2}", |
581 | if (group != null) | 573 | item.inventoryName, localID, remoteClient.Name); |
582 | { | ||
583 | // TODO: do we care about the value of this bool? | ||
584 | group.AddInventoryItem(remoteClient, localID, item, copyID); | ||
585 | group.GetProperites(remoteClient); | ||
586 | |||
587 | MainLog.Instance.Verbose( | ||
588 | "PRIMINVENTORY", | ||
589 | "Rezzed script {0} (asset {1}) into prim {2} for user {3}", | ||
590 | item.inventoryName, rezAsset.FullID, localID, remoteClient.Name); | ||
591 | } | ||
592 | else | ||
593 | { | ||
594 | MainLog.Instance.Warn( | ||
595 | "PRIMINVENTORY", | ||
596 | "Could not rez script {0} into prim {1} for user {2}" | ||
597 | + " because the prim could not be found in the region!", | ||
598 | item.inventoryName, localID, remoteClient.Name); | ||
599 | } | ||
600 | } | 574 | } |
601 | else | 575 | else |
602 | { | 576 | { |
603 | MainLog.Instance.Warn( | 577 | MainLog.Instance.Error( |
604 | "PRIMINVENTORY", | 578 | "PRIMINVENTORY", |
605 | "Could not rez script {0} into prim {1} for user {2}" | 579 | "Could not rez script {0} into prim local ID {1} for user {2}" |
606 | + " because the item asset {3} could not be found!", | 580 | + " because the prim could not be found in the region!", |
607 | item.inventoryName, localID, item.assetID, remoteClient.Name); | 581 | item.inventoryName, localID, remoteClient.Name); |
608 | } | 582 | } |
609 | } | 583 | } |
610 | else | 584 | else |
611 | { | 585 | { |
612 | MainLog.Instance.Warn( | 586 | MainLog.Instance.Error( |
613 | "PRIMINVENTORY", "Could not find script inventory item {0} to rez for {1}!", | 587 | "PRIMINVENTORY", "Could not find script inventory item {0} to rez for {1}!", |
614 | itemID, remoteClient.Name); | 588 | itemID, remoteClient.Name); |
615 | } | 589 | } |