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author | Melanie Thielker | 2008-11-14 17:24:56 +0000 |
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committer | Melanie Thielker | 2008-11-14 17:24:56 +0000 |
commit | edee11ff8750d452f012690c556384984795f4be (patch) | |
tree | 21738d6ee71f00dea792585ab25557c64e571dca /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |
parent | * Switch default permissions back to false (so they are not on) as they were ... (diff) | |
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Reapplying a revised version of Christopher Yeoh's (IBM) patch for allow
inventory drop. Also adds a new flags, "propagate_permissions" to
OpenSim.ini to control that feature.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 19 |
1 files changed, 13 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 687a225..2c0c872 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -1179,7 +1179,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1179 | destTaskItem.InvType = srcTaskItem.InvType; | 1179 | destTaskItem.InvType = srcTaskItem.InvType; |
1180 | destTaskItem.Type = srcTaskItem.Type; | 1180 | destTaskItem.Type = srcTaskItem.Type; |
1181 | 1181 | ||
1182 | destPart.AddInventoryItem(destTaskItem); | 1182 | destPart.AddInventoryItem(destTaskItem, part.OwnerID != destPart.OwnerID); |
1183 | 1183 | ||
1184 | if ((srcTaskItem.CurrentPermissions & (uint)PermissionMask.Copy) == 0) | 1184 | if ((srcTaskItem.CurrentPermissions & (uint)PermissionMask.Copy) == 0) |
1185 | part.RemoveInventoryItem(itemId); | 1185 | part.RemoveInventoryItem(itemId); |
@@ -1249,10 +1249,17 @@ namespace OpenSim.Region.Environment.Scenes | |||
1249 | 1249 | ||
1250 | if (part != null) | 1250 | if (part != null) |
1251 | { | 1251 | { |
1252 | if (!ExternalChecks.ExternalChecksCanEditObjectInventory(part.UUID, remoteClient.AgentId)) | ||
1253 | return; | ||
1254 | |||
1255 | TaskInventoryItem currentItem = part.GetInventoryItem(itemID); | 1252 | TaskInventoryItem currentItem = part.GetInventoryItem(itemID); |
1253 | bool allowInventoryDrop = (part.GetEffectiveObjectFlags() | ||
1254 | & (uint)PrimFlags.AllowInventoryDrop) != 0; | ||
1255 | |||
1256 | // Explicity allow anyone to add to the inventory if the | ||
1257 | // AllowInventoryDrop flag has been set. Don't however let | ||
1258 | // them update an item unless they pass the external checks | ||
1259 | // | ||
1260 | if (!ExternalChecks.ExternalChecksCanEditObjectInventory(part.UUID, remoteClient.AgentId) | ||
1261 | && (currentItem != null || !allowInventoryDrop )) | ||
1262 | return; | ||
1256 | 1263 | ||
1257 | if (currentItem == null) | 1264 | if (currentItem == null) |
1258 | { | 1265 | { |
@@ -1417,7 +1424,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1417 | taskItem.PermsMask = 0; | 1424 | taskItem.PermsMask = 0; |
1418 | taskItem.AssetID = asset.FullID; | 1425 | taskItem.AssetID = asset.FullID; |
1419 | 1426 | ||
1420 | part.AddInventoryItem(taskItem); | 1427 | part.AddInventoryItem(taskItem, false); |
1421 | part.GetProperties(remoteClient); | 1428 | part.GetProperties(remoteClient); |
1422 | 1429 | ||
1423 | part.CreateScriptInstance(taskItem, 0, false, DefaultScriptEngine, 0); | 1430 | part.CreateScriptInstance(taskItem, 0, false, DefaultScriptEngine, 0); |
@@ -1512,7 +1519,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1512 | destTaskItem.InvType = srcTaskItem.InvType; | 1519 | destTaskItem.InvType = srcTaskItem.InvType; |
1513 | destTaskItem.Type = srcTaskItem.Type; | 1520 | destTaskItem.Type = srcTaskItem.Type; |
1514 | 1521 | ||
1515 | destPart.AddInventoryItemExclusive(destTaskItem); | 1522 | destPart.AddInventoryItemExclusive(destTaskItem, false); |
1516 | 1523 | ||
1517 | if (running > 0) | 1524 | if (running > 0) |
1518 | { | 1525 | { |