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authorJustin Clarke Casey2008-01-07 03:09:00 +0000
committerJustin Clarke Casey2008-01-07 03:09:00 +0000
commiteadfbf3ba294a36280e52e174aeaea2ae7fca6f0 (patch)
treee699475629b93ba60dc5a85b741391287f88531f /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
parentRefactor Scene.Inventory.RezScript to use newer script starting code (diff)
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Very minor refactoring. Remove unused prim inventory bool returns for now
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index bfde643..2e8f5f7 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -562,7 +562,6 @@ namespace OpenSim.Region.Environment.Scenes
562 SceneObjectGroup group = GetGroupByPrim(localID); 562 SceneObjectGroup group = GetGroupByPrim(localID);
563 if (group != null) 563 if (group != null)
564 { 564 {
565 // TODO: do we care about the value of this bool?
566 group.AddInventoryItem(remoteClient, localID, item, copyID); 565 group.AddInventoryItem(remoteClient, localID, item, copyID);
567 group.StartScript(localID, copyID); 566 group.StartScript(localID, copyID);
568 group.GetProperites(remoteClient); 567 group.GetProperites(remoteClient);