aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
diff options
context:
space:
mode:
authorJustin Clarke Casey2008-04-07 01:46:00 +0000
committerJustin Clarke Casey2008-04-07 01:46:00 +0000
commitdfe5e9d4ebb705d0c20d6260bae5d11659ac904d (patch)
tree013b251f500feebfdeae94681350d05c078533ee /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
parentUpdate svn properties. (diff)
downloadopensim-SC-dfe5e9d4ebb705d0c20d6260bae5d11659ac904d.zip
opensim-SC-dfe5e9d4ebb705d0c20d6260bae5d11659ac904d.tar.gz
opensim-SC-dfe5e9d4ebb705d0c20d6260bae5d11659ac904d.tar.bz2
opensim-SC-dfe5e9d4ebb705d0c20d6260bae5d11659ac904d.tar.xz
* EXPERIMENTAL ROUGH DRAFT: First rough implementation of avatar to avatar item giving
* Now you can drag an object from your inventory and give it to another avatar * !!! Use at your own risk !!! Many things are unimplemented as of yet, including permissions (the person receiving your item can probably do absolutely everything with it) * Also, items for the receiving end up in their root folder rather than the objects folder
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs87
1 files changed, 83 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 2b8f344..f6f1367 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -286,10 +286,89 @@ namespace OpenSim.Region.Environment.Scenes
286 "[AGENT INVENTORY]: Agent ID " + remoteClient.AgentId + " not found for an inventory item update."); 286 "[AGENT INVENTORY]: Agent ID " + remoteClient.AgentId + " not found for an inventory item update.");
287 } 287 }
288 } 288 }
289
290 /// <summary>
291 /// Give an inventory item from one avatar to another
292 /// </summary>
293 /// <param name="recipientClient"></param>
294 /// <param name="sender"></param>
295 /// <param name="itemId"></param>
296 public void GiveInventoryItem(IClientAPI recipientClient, LLUUID senderId, LLUUID itemId)
297 {
298 // Retrieve the item from the sender
299 CachedUserInfo senderUserInfo = CommsManager.UserProfileCacheService.GetUserDetails(senderId);
300
301 if (senderUserInfo == null)
302 {
303 m_log.ErrorFormat(
304 "[AGENT INVENTORY]: Failed to find sending user {0} for item {1}", senderId, itemId);
305
306 return;
307 }
308
309 if (senderUserInfo.RootFolder != null)
310 {
311 InventoryItemBase item = senderUserInfo.RootFolder.HasItem(itemId);
312 if (item != null)
313 {
314 // TODO get recipient's root folder
315 CachedUserInfo recipientUserInfo
316 = CommsManager.UserProfileCacheService.GetUserDetails(recipientClient.AgentId);
317
318 if (recipientUserInfo != null)
319 {
320 // Insert a copy of the item into the recipient
321 InventoryItemBase itemCopy = new InventoryItemBase();
322 itemCopy.avatarID = recipientClient.AgentId;
323 itemCopy.creatorsID = recipientClient.AgentId;
324 itemCopy.inventoryID = LLUUID.Random();
325 itemCopy.assetID = item.assetID;
326 itemCopy.inventoryDescription = item.inventoryDescription;
327 itemCopy.inventoryName = item.inventoryName;
328 itemCopy.assetType = item.assetType;
329 itemCopy.invType = item.invType;
330 itemCopy.parentFolderID = recipientUserInfo.RootFolder.folderID;
331 itemCopy.inventoryCurrentPermissions = 2147483647;
332 itemCopy.inventoryNextPermissions = 2147483647;
333 itemCopy.inventoryEveryOnePermissions = item.inventoryEveryOnePermissions;
334 itemCopy.inventoryBasePermissions = item.inventoryBasePermissions;
335 itemCopy.inventoryCurrentPermissions = item.inventoryCurrentPermissions;
336
337 recipientUserInfo.AddItem(recipientClient.AgentId, itemCopy);
338
339 // Let the recipient client know about this new item
340 recipientClient.SendBulkUpdateInventory(itemCopy);
341 }
342 else
343 {
344 m_log.ErrorFormat(
345 "[AGENT INVENTORY]: Could not find userinfo for recipient user {0}, {1} of item {2}, {3} from {4}",
346 recipientClient.Name, recipientClient.AgentId, item.inventoryName,
347 item.inventoryID, senderId);
348 }
349 }
350 else
351 {
352 m_log.ErrorFormat(
353 "[AGENT INVENTORY]: Failed to find item {0} to give to {1}", itemId, senderId);
354
355 return;
356 }
357 }
358 else
359 {
360 m_log.Error("[AGENT INVENTORY]: Failed to find item " + itemId.ToString() + ", no root folder");
361 return;
362 }
363 }
289 364
290 public void CopyInventoryItem(IClientAPI remoteClient, uint callbackID, LLUUID oldAgentID, LLUUID oldItemID, 365 public void CopyInventoryItem(IClientAPI remoteClient, uint callbackID, LLUUID oldAgentID, LLUUID oldItemID,
291 LLUUID newFolderID, string newName) 366 LLUUID newFolderID, string newName)
292 { 367 {
368 m_log.DebugFormat(
369 "[AGENT INVENTORY]: CopyInventoryItem received by {0} with oldAgentID {1}, oldItemID {2}, new FolderID {3}, newName {4}",
370 remoteClient.AgentId, oldAgentID, oldItemID, newFolderID, newName);
371
293 InventoryItemBase item = CommsManager.UserProfileCacheService.libraryRoot.HasItem(oldItemID); 372 InventoryItemBase item = CommsManager.UserProfileCacheService.libraryRoot.HasItem(oldItemID);
294 if (item == null) 373 if (item == null)
295 { 374 {
@@ -349,9 +428,8 @@ namespace OpenSim.Region.Environment.Scenes
349 public void MoveInventoryItem(IClientAPI remoteClient, LLUUID folderID, LLUUID itemID, int length, 428 public void MoveInventoryItem(IClientAPI remoteClient, LLUUID folderID, LLUUID itemID, int length,
350 string newName) 429 string newName)
351 { 430 {
352 m_log.Info( 431 m_log.DebugFormat(
353 "[AGENT INVENTORY]: " + 432 "[AGENT INVENTORY]: Moving item {0} to {1} for {2}", itemID, folderID, remoteClient.AgentId);
354 "Moving item for " + remoteClient.AgentId.ToString());
355 433
356 CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); 434 CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId);
357 if (userInfo == null) 435 if (userInfo == null)
@@ -429,7 +507,8 @@ namespace OpenSim.Region.Environment.Scenes
429 } 507 }
430 508
431 /// <summary> 509 /// <summary>
432 /// Create a new inventory item. 510 /// Create a new inventory item. Called when the client creates a new item directly within their
511 /// inventory (e.g. by selecting a context inventory menu option).
433 /// </summary> 512 /// </summary>
434 /// <param name="remoteClient"></param> 513 /// <param name="remoteClient"></param>
435 /// <param name="transactionID"></param> 514 /// <param name="transactionID"></param>