diff options
author | Sean Dague | 2007-09-17 12:52:03 +0000 |
---|---|---|
committer | Sean Dague | 2007-09-17 12:52:03 +0000 |
commit | b8d9737a47696952bedec33dface8f18df47341f (patch) | |
tree | 9279f45510f8a9285ac5b9c9165ab6c741009eac /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |
parent | I think this is the last bits for a consistant pristine (diff) | |
download | opensim-SC-b8d9737a47696952bedec33dface8f18df47341f.zip opensim-SC-b8d9737a47696952bedec33dface8f18df47341f.tar.gz opensim-SC-b8d9737a47696952bedec33dface8f18df47341f.tar.bz2 opensim-SC-b8d9737a47696952bedec33dface8f18df47341f.tar.xz |
fixing me some line endings
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 854 |
1 files changed, 427 insertions, 427 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 70b34cf..a259dd0 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -1,427 +1,427 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.IO; | 2 | using System.IO; |
3 | using System.Collections.Generic; | 3 | using System.Collections.Generic; |
4 | using libsecondlife; | 4 | using libsecondlife; |
5 | using libsecondlife.Packets; | 5 | using libsecondlife.Packets; |
6 | using OpenSim.Framework.Interfaces; | 6 | using OpenSim.Framework.Interfaces; |
7 | using OpenSim.Framework.Types; | 7 | using OpenSim.Framework.Types; |
8 | using OpenSim.Framework.Communications.Caches; | 8 | using OpenSim.Framework.Communications.Caches; |
9 | using OpenSim.Framework.Data; | 9 | using OpenSim.Framework.Data; |
10 | using OpenSim.Framework.Utilities; | 10 | using OpenSim.Framework.Utilities; |
11 | using OpenSim.Region.Physics.Manager; | 11 | using OpenSim.Region.Physics.Manager; |
12 | 12 | ||
13 | namespace OpenSim.Region.Environment.Scenes | 13 | namespace OpenSim.Region.Environment.Scenes |
14 | { | 14 | { |
15 | public partial class Scene | 15 | public partial class Scene |
16 | { | 16 | { |
17 | //split these method into this partial as a lot of these (hopefully) are only temporary and won't be needed once Caps is more complete | 17 | //split these method into this partial as a lot of these (hopefully) are only temporary and won't be needed once Caps is more complete |
18 | // or at least some of they can be moved somewhere else | 18 | // or at least some of they can be moved somewhere else |
19 | 19 | ||
20 | public void AddInventoryItem(LLUUID userID, InventoryItemBase item) | 20 | public void AddInventoryItem(LLUUID userID, InventoryItemBase item) |
21 | { | 21 | { |
22 | if (this.Avatars.ContainsKey(userID)) | 22 | if (this.Avatars.ContainsKey(userID)) |
23 | { | 23 | { |
24 | this.AddInventoryItem(this.Avatars[userID].ControllingClient, item); | 24 | this.AddInventoryItem(this.Avatars[userID].ControllingClient, item); |
25 | } | 25 | } |
26 | } | 26 | } |
27 | 27 | ||
28 | public void AddInventoryItem(IClientAPI remoteClient, InventoryItemBase item) | 28 | public void AddInventoryItem(IClientAPI remoteClient, InventoryItemBase item) |
29 | { | 29 | { |
30 | CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId); | 30 | CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId); |
31 | if (userInfo != null) | 31 | if (userInfo != null) |
32 | { | 32 | { |
33 | userInfo.AddItem(remoteClient.AgentId, item); | 33 | userInfo.AddItem(remoteClient.AgentId, item); |
34 | remoteClient.SendInventoryItemUpdate(item); | 34 | remoteClient.SendInventoryItemUpdate(item); |
35 | } | 35 | } |
36 | } | 36 | } |
37 | 37 | ||
38 | public LLUUID CapsUpdateInventoryItemAsset(LLUUID userID, LLUUID itemID, byte[] data) | 38 | public LLUUID CapsUpdateInventoryItemAsset(LLUUID userID, LLUUID itemID, byte[] data) |
39 | { | 39 | { |
40 | if (this.Avatars.ContainsKey(userID)) | 40 | if (this.Avatars.ContainsKey(userID)) |
41 | { | 41 | { |
42 | return this.CapsUpdateInventoryItemAsset(this.Avatars[userID].ControllingClient, itemID, data); | 42 | return this.CapsUpdateInventoryItemAsset(this.Avatars[userID].ControllingClient, itemID, data); |
43 | } | 43 | } |
44 | return LLUUID.Zero; | 44 | return LLUUID.Zero; |
45 | } | 45 | } |
46 | 46 | ||
47 | public LLUUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, LLUUID itemID, byte[] data) | 47 | public LLUUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, LLUUID itemID, byte[] data) |
48 | { | 48 | { |
49 | CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId); | 49 | CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId); |
50 | if (userInfo != null) | 50 | if (userInfo != null) |
51 | { | 51 | { |
52 | if (userInfo.RootFolder != null) | 52 | if (userInfo.RootFolder != null) |
53 | { | 53 | { |
54 | InventoryItemBase item = userInfo.RootFolder.HasItem(itemID); | 54 | InventoryItemBase item = userInfo.RootFolder.HasItem(itemID); |
55 | if (item != null) | 55 | if (item != null) |
56 | { | 56 | { |
57 | AssetBase asset; | 57 | AssetBase asset; |
58 | asset = new AssetBase(); | 58 | asset = new AssetBase(); |
59 | asset.FullID = LLUUID.Random(); | 59 | asset.FullID = LLUUID.Random(); |
60 | asset.Type = (sbyte)item.assetType; | 60 | asset.Type = (sbyte)item.assetType; |
61 | asset.InvType = (sbyte)item.invType; | 61 | asset.InvType = (sbyte)item.invType; |
62 | asset.Name = item.inventoryName; | 62 | asset.Name = item.inventoryName; |
63 | asset.Data = data; | 63 | asset.Data = data; |
64 | commsManager.AssetCache.AddAsset(asset); | 64 | commsManager.AssetCache.AddAsset(asset); |
65 | 65 | ||
66 | item.assetID = asset.FullID; | 66 | item.assetID = asset.FullID; |
67 | userInfo.UpdateItem(remoteClient.AgentId, item); | 67 | userInfo.UpdateItem(remoteClient.AgentId, item); |
68 | 68 | ||
69 | // remoteClient.SendInventoryItemUpdate(item); | 69 | // remoteClient.SendInventoryItemUpdate(item); |
70 | if (item.invType == 7) | 70 | if (item.invType == 7) |
71 | { | 71 | { |
72 | //do we want to know about updated note cards? | 72 | //do we want to know about updated note cards? |
73 | } | 73 | } |
74 | else if (item.invType == 10) | 74 | else if (item.invType == 10) |
75 | { | 75 | { |
76 | // do we want to know about updated scripts | 76 | // do we want to know about updated scripts |
77 | } | 77 | } |
78 | 78 | ||
79 | return (asset.FullID); | 79 | return (asset.FullID); |
80 | } | 80 | } |
81 | } | 81 | } |
82 | } | 82 | } |
83 | return LLUUID.Zero; | 83 | return LLUUID.Zero; |
84 | } | 84 | } |
85 | 85 | ||
86 | public void UDPUpdateInventoryItemAsset(IClientAPI remoteClient, LLUUID transactionID, LLUUID assetID, LLUUID itemID) | 86 | public void UDPUpdateInventoryItemAsset(IClientAPI remoteClient, LLUUID transactionID, LLUUID assetID, LLUUID itemID) |
87 | { | 87 | { |
88 | CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId); | 88 | CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId); |
89 | if (userInfo != null) | 89 | if (userInfo != null) |
90 | { | 90 | { |
91 | if (userInfo.RootFolder != null) | 91 | if (userInfo.RootFolder != null) |
92 | { | 92 | { |
93 | InventoryItemBase item = userInfo.RootFolder.HasItem(itemID); | 93 | InventoryItemBase item = userInfo.RootFolder.HasItem(itemID); |
94 | if (item != null) | 94 | if (item != null) |
95 | { | 95 | { |
96 | AgentAssetTransactions transactions = commsManager.TransactionsManager.GetUserTransActions(remoteClient.AgentId); | 96 | AgentAssetTransactions transactions = commsManager.TransactionsManager.GetUserTransActions(remoteClient.AgentId); |
97 | if (transactions != null) | 97 | if (transactions != null) |
98 | { | 98 | { |
99 | AssetBase asset = null; | 99 | AssetBase asset = null; |
100 | bool addToCache = false; | 100 | bool addToCache = false; |
101 | 101 | ||
102 | asset = commsManager.AssetCache.GetAsset(assetID); | 102 | asset = commsManager.AssetCache.GetAsset(assetID); |
103 | if (asset == null) | 103 | if (asset == null) |
104 | { | 104 | { |
105 | asset = transactions.GetTransactionAsset(transactionID); | 105 | asset = transactions.GetTransactionAsset(transactionID); |
106 | addToCache = true; | 106 | addToCache = true; |
107 | } | 107 | } |
108 | 108 | ||
109 | if (asset != null) | 109 | if (asset != null) |
110 | { | 110 | { |
111 | if (asset.FullID == assetID) | 111 | if (asset.FullID == assetID) |
112 | { | 112 | { |
113 | asset.Name = item.inventoryName; | 113 | asset.Name = item.inventoryName; |
114 | asset.Description = item.inventoryDescription; | 114 | asset.Description = item.inventoryDescription; |
115 | asset.InvType = (sbyte)item.invType; | 115 | asset.InvType = (sbyte)item.invType; |
116 | asset.Type = (sbyte)item.assetType; | 116 | asset.Type = (sbyte)item.assetType; |
117 | item.assetID = asset.FullID; | 117 | item.assetID = asset.FullID; |
118 | 118 | ||
119 | if (addToCache) | 119 | if (addToCache) |
120 | { | 120 | { |
121 | commsManager.AssetCache.AddAsset(asset); | 121 | commsManager.AssetCache.AddAsset(asset); |
122 | } | 122 | } |
123 | 123 | ||
124 | userInfo.UpdateItem(remoteClient.AgentId, item); | 124 | userInfo.UpdateItem(remoteClient.AgentId, item); |
125 | } | 125 | } |
126 | } | 126 | } |
127 | } | 127 | } |
128 | } | 128 | } |
129 | } | 129 | } |
130 | } | 130 | } |
131 | } | 131 | } |
132 | 132 | ||
133 | /// <summary> | 133 | /// <summary> |
134 | /// temporary method to test out creating new inventory items | 134 | /// temporary method to test out creating new inventory items |
135 | /// </summary> | 135 | /// </summary> |
136 | /// <param name="remoteClient"></param> | 136 | /// <param name="remoteClient"></param> |
137 | /// <param name="transActionID"></param> | 137 | /// <param name="transActionID"></param> |
138 | /// <param name="folderID"></param> | 138 | /// <param name="folderID"></param> |
139 | /// <param name="callbackID"></param> | 139 | /// <param name="callbackID"></param> |
140 | /// <param name="description"></param> | 140 | /// <param name="description"></param> |
141 | /// <param name="name"></param> | 141 | /// <param name="name"></param> |
142 | /// <param name="invType"></param> | 142 | /// <param name="invType"></param> |
143 | /// <param name="type"></param> | 143 | /// <param name="type"></param> |
144 | /// <param name="wearableType"></param> | 144 | /// <param name="wearableType"></param> |
145 | /// <param name="nextOwnerMask"></param> | 145 | /// <param name="nextOwnerMask"></param> |
146 | public void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask) | 146 | public void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask) |
147 | { | 147 | { |
148 | if (transActionID == LLUUID.Zero) | 148 | if (transActionID == LLUUID.Zero) |
149 | { | 149 | { |
150 | CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId); | 150 | CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId); |
151 | if (userInfo != null) | 151 | if (userInfo != null) |
152 | { | 152 | { |
153 | AssetBase asset = new AssetBase(); | 153 | AssetBase asset = new AssetBase(); |
154 | asset.Name = name; | 154 | asset.Name = name; |
155 | asset.Description = description; | 155 | asset.Description = description; |
156 | asset.InvType = invType; | 156 | asset.InvType = invType; |
157 | asset.Type = type; | 157 | asset.Type = type; |
158 | asset.FullID = LLUUID.Random(); | 158 | asset.FullID = LLUUID.Random(); |
159 | asset.Data = new byte[1]; | 159 | asset.Data = new byte[1]; |
160 | this.commsManager.AssetCache.AddAsset(asset); | 160 | this.commsManager.AssetCache.AddAsset(asset); |
161 | 161 | ||
162 | InventoryItemBase item = new InventoryItemBase(); | 162 | InventoryItemBase item = new InventoryItemBase(); |
163 | item.avatarID = remoteClient.AgentId; | 163 | item.avatarID = remoteClient.AgentId; |
164 | item.creatorsID = remoteClient.AgentId; | 164 | item.creatorsID = remoteClient.AgentId; |
165 | item.inventoryID = LLUUID.Random(); | 165 | item.inventoryID = LLUUID.Random(); |
166 | item.assetID = asset.FullID; | 166 | item.assetID = asset.FullID; |
167 | item.inventoryDescription = description; | 167 | item.inventoryDescription = description; |
168 | item.inventoryName = name; | 168 | item.inventoryName = name; |
169 | item.assetType = invType; | 169 | item.assetType = invType; |
170 | item.invType = invType; | 170 | item.invType = invType; |
171 | item.parentFolderID = folderID; | 171 | item.parentFolderID = folderID; |
172 | item.inventoryCurrentPermissions = 2147483647; | 172 | item.inventoryCurrentPermissions = 2147483647; |
173 | item.inventoryNextPermissions = nextOwnerMask; | 173 | item.inventoryNextPermissions = nextOwnerMask; |
174 | 174 | ||
175 | userInfo.AddItem(remoteClient.AgentId, item); | 175 | userInfo.AddItem(remoteClient.AgentId, item); |
176 | remoteClient.SendInventoryItemUpdate(item); | 176 | remoteClient.SendInventoryItemUpdate(item); |
177 | } | 177 | } |
178 | } | 178 | } |
179 | else | 179 | else |
180 | { | 180 | { |
181 | commsManager.TransactionsManager.HandleInventoryFromTransaction(remoteClient, transActionID, folderID, callbackID, description, name, invType, type, wearableType, nextOwnerMask); | 181 | commsManager.TransactionsManager.HandleInventoryFromTransaction(remoteClient, transActionID, folderID, callbackID, description, name, invType, type, wearableType, nextOwnerMask); |
182 | //System.Console.WriteLine("request to create inventory item from transaction " + transActionID); | 182 | //System.Console.WriteLine("request to create inventory item from transaction " + transActionID); |
183 | } | 183 | } |
184 | } | 184 | } |
185 | 185 | ||
186 | /// <summary> | 186 | /// <summary> |
187 | /// | 187 | /// |
188 | /// </summary> | 188 | /// </summary> |
189 | /// <param name="remoteClient"></param> | 189 | /// <param name="remoteClient"></param> |
190 | /// <param name="primLocalID"></param> | 190 | /// <param name="primLocalID"></param> |
191 | public void RequestTaskInventory(IClientAPI remoteClient, uint primLocalID) | 191 | public void RequestTaskInventory(IClientAPI remoteClient, uint primLocalID) |
192 | { | 192 | { |
193 | bool hasPrim = false; | 193 | bool hasPrim = false; |
194 | foreach (EntityBase ent in Entities.Values) | 194 | foreach (EntityBase ent in Entities.Values) |
195 | { | 195 | { |
196 | if (ent is SceneObjectGroup) | 196 | if (ent is SceneObjectGroup) |
197 | { | 197 | { |
198 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID); | 198 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID); |
199 | if (hasPrim != false) | 199 | if (hasPrim != false) |
200 | { | 200 | { |
201 | bool fileChange = ((SceneObjectGroup)ent).GetPartInventoryFileName(remoteClient, primLocalID); | 201 | bool fileChange = ((SceneObjectGroup)ent).GetPartInventoryFileName(remoteClient, primLocalID); |
202 | if (fileChange) | 202 | if (fileChange) |
203 | { | 203 | { |
204 | if (this.XferManager != null) | 204 | if (this.XferManager != null) |
205 | { | 205 | { |
206 | ((SceneObjectGroup)ent).RequestInventoryFile(primLocalID, XferManager); | 206 | ((SceneObjectGroup)ent).RequestInventoryFile(primLocalID, XferManager); |
207 | } | 207 | } |
208 | } | 208 | } |
209 | break; | 209 | break; |
210 | } | 210 | } |
211 | } | 211 | } |
212 | } | 212 | } |
213 | } | 213 | } |
214 | 214 | ||
215 | public void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID) | 215 | public void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID) |
216 | { | 216 | { |
217 | bool hasPrim = false; | 217 | bool hasPrim = false; |
218 | foreach (EntityBase ent in Entities.Values) | 218 | foreach (EntityBase ent in Entities.Values) |
219 | { | 219 | { |
220 | if (ent is SceneObjectGroup) | 220 | if (ent is SceneObjectGroup) |
221 | { | 221 | { |
222 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID); | 222 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID); |
223 | if (hasPrim != false) | 223 | if (hasPrim != false) |
224 | { | 224 | { |
225 | int type = ((SceneObjectGroup)ent).RemoveInventoryItem(remoteClient, localID, itemID); | 225 | int type = ((SceneObjectGroup)ent).RemoveInventoryItem(remoteClient, localID, itemID); |
226 | ((SceneObjectGroup)ent).GetProperites(remoteClient); | 226 | ((SceneObjectGroup)ent).GetProperites(remoteClient); |
227 | if (type == 10) | 227 | if (type == 10) |
228 | { | 228 | { |
229 | this.EventManager.TriggerRemoveScript(localID, itemID); | 229 | this.EventManager.TriggerRemoveScript(localID, itemID); |
230 | } | 230 | } |
231 | } | 231 | } |
232 | } | 232 | } |
233 | } | 233 | } |
234 | } | 234 | } |
235 | 235 | ||
236 | public void RezScript(IClientAPI remoteClient, LLUUID itemID, uint localID) | 236 | public void RezScript(IClientAPI remoteClient, LLUUID itemID, uint localID) |
237 | { | 237 | { |
238 | CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId); | 238 | CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId); |
239 | LLUUID copyID = LLUUID.Random(); | 239 | LLUUID copyID = LLUUID.Random(); |
240 | if (userInfo != null) | 240 | if (userInfo != null) |
241 | { | 241 | { |
242 | if (userInfo.RootFolder != null) | 242 | if (userInfo.RootFolder != null) |
243 | { | 243 | { |
244 | InventoryItemBase item = userInfo.RootFolder.HasItem(itemID); | 244 | InventoryItemBase item = userInfo.RootFolder.HasItem(itemID); |
245 | if (item != null) | 245 | if (item != null) |
246 | { | 246 | { |
247 | bool isTexture = false; | 247 | bool isTexture = false; |
248 | bool rezzed = false; | 248 | bool rezzed = false; |
249 | if (item.invType == 0) | 249 | if (item.invType == 0) |
250 | { | 250 | { |
251 | isTexture = true; | 251 | isTexture = true; |
252 | } | 252 | } |
253 | AssetBase rezAsset = commsManager.AssetCache.GetAsset(item.assetID, isTexture); | 253 | AssetBase rezAsset = commsManager.AssetCache.GetAsset(item.assetID, isTexture); |
254 | if (rezAsset != null) | 254 | if (rezAsset != null) |
255 | { | 255 | { |
256 | string script = Util.FieldToString(rezAsset.Data); | 256 | string script = Util.FieldToString(rezAsset.Data); |
257 | //Console.WriteLine("rez script "+script); | 257 | //Console.WriteLine("rez script "+script); |
258 | this.EventManager.TriggerRezScript(localID, copyID, script); | 258 | this.EventManager.TriggerRezScript(localID, copyID, script); |
259 | rezzed = true; | 259 | rezzed = true; |
260 | } | 260 | } |
261 | else | 261 | else |
262 | { | 262 | { |
263 | //lets try once more incase the asset cache is being slow getting the asset from server | 263 | //lets try once more incase the asset cache is being slow getting the asset from server |
264 | rezAsset = commsManager.AssetCache.GetAsset(item.assetID, isTexture); | 264 | rezAsset = commsManager.AssetCache.GetAsset(item.assetID, isTexture); |
265 | if (rezAsset != null) | 265 | if (rezAsset != null) |
266 | { | 266 | { |
267 | string script = Util.FieldToString(rezAsset.Data); | 267 | string script = Util.FieldToString(rezAsset.Data); |
268 | // Console.WriteLine("rez script " + script); | 268 | // Console.WriteLine("rez script " + script); |
269 | this.EventManager.TriggerRezScript(localID, copyID, script); | 269 | this.EventManager.TriggerRezScript(localID, copyID, script); |
270 | rezzed = true; | 270 | rezzed = true; |
271 | } | 271 | } |
272 | } | 272 | } |
273 | 273 | ||
274 | if (rezzed) | 274 | if (rezzed) |
275 | { | 275 | { |
276 | bool hasPrim = false; | 276 | bool hasPrim = false; |
277 | foreach (EntityBase ent in Entities.Values) | 277 | foreach (EntityBase ent in Entities.Values) |
278 | { | 278 | { |
279 | if (ent is SceneObjectGroup) | 279 | if (ent is SceneObjectGroup) |
280 | { | 280 | { |
281 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID); | 281 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID); |
282 | if (hasPrim != false) | 282 | if (hasPrim != false) |
283 | { | 283 | { |
284 | 284 | ||
285 | bool added = ((SceneObjectGroup)ent).AddInventoryItem(remoteClient, localID, item, copyID); | 285 | bool added = ((SceneObjectGroup)ent).AddInventoryItem(remoteClient, localID, item, copyID); |
286 | ((SceneObjectGroup)ent).GetProperites(remoteClient); | 286 | ((SceneObjectGroup)ent).GetProperites(remoteClient); |
287 | } | 287 | } |
288 | } | 288 | } |
289 | } | 289 | } |
290 | } | 290 | } |
291 | } | 291 | } |
292 | } | 292 | } |
293 | } | 293 | } |
294 | } | 294 | } |
295 | 295 | ||
296 | /// <summary> | 296 | /// <summary> |
297 | /// | 297 | /// |
298 | /// </summary> | 298 | /// </summary> |
299 | /// <param name="packet"></param> | 299 | /// <param name="packet"></param> |
300 | /// <param name="simClient"></param> | 300 | /// <param name="simClient"></param> |
301 | public void DeRezObject(Packet packet, IClientAPI remoteClient) | 301 | public void DeRezObject(Packet packet, IClientAPI remoteClient) |
302 | { | 302 | { |
303 | DeRezObjectPacket DeRezPacket = (DeRezObjectPacket)packet; | 303 | DeRezObjectPacket DeRezPacket = (DeRezObjectPacket)packet; |
304 | 304 | ||
305 | if (DeRezPacket.AgentBlock.DestinationID == LLUUID.Zero) | 305 | if (DeRezPacket.AgentBlock.DestinationID == LLUUID.Zero) |
306 | { | 306 | { |
307 | //currently following code not used (or don't know of any case of destination being zero | 307 | //currently following code not used (or don't know of any case of destination being zero |
308 | } | 308 | } |
309 | else | 309 | else |
310 | { | 310 | { |
311 | foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData) | 311 | foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData) |
312 | { | 312 | { |
313 | EntityBase selectedEnt = null; | 313 | EntityBase selectedEnt = null; |
314 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString()); | 314 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString()); |
315 | foreach (EntityBase ent in this.Entities.Values) | 315 | foreach (EntityBase ent in this.Entities.Values) |
316 | { | 316 | { |
317 | if (ent.LocalId == Data.ObjectLocalID) | 317 | if (ent.LocalId == Data.ObjectLocalID) |
318 | { | 318 | { |
319 | selectedEnt = ent; | 319 | selectedEnt = ent; |
320 | break; | 320 | break; |
321 | } | 321 | } |
322 | } | 322 | } |
323 | if (selectedEnt != null) | 323 | if (selectedEnt != null) |
324 | { | 324 | { |
325 | if (PermissionsMngr.CanDeRezObject(remoteClient.AgentId, ((SceneObjectGroup)selectedEnt).UUID)) | 325 | if (PermissionsMngr.CanDeRezObject(remoteClient.AgentId, ((SceneObjectGroup)selectedEnt).UUID)) |
326 | { | 326 | { |
327 | string sceneObjectXml = ((SceneObjectGroup)selectedEnt).ToXmlString(); | 327 | string sceneObjectXml = ((SceneObjectGroup)selectedEnt).ToXmlString(); |
328 | CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId); | 328 | CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId); |
329 | if (userInfo != null) | 329 | if (userInfo != null) |
330 | { | 330 | { |
331 | AssetBase asset = new AssetBase(); | 331 | AssetBase asset = new AssetBase(); |
332 | asset.Name = ((SceneObjectGroup)selectedEnt).GetPartName(selectedEnt.LocalId); | 332 | asset.Name = ((SceneObjectGroup)selectedEnt).GetPartName(selectedEnt.LocalId); |
333 | asset.Description = ((SceneObjectGroup)selectedEnt).GetPartDescription(selectedEnt.LocalId); | 333 | asset.Description = ((SceneObjectGroup)selectedEnt).GetPartDescription(selectedEnt.LocalId); |
334 | asset.InvType = 6; | 334 | asset.InvType = 6; |
335 | asset.Type = 6; | 335 | asset.Type = 6; |
336 | asset.FullID = LLUUID.Random(); | 336 | asset.FullID = LLUUID.Random(); |
337 | asset.Data = Helpers.StringToField(sceneObjectXml); | 337 | asset.Data = Helpers.StringToField(sceneObjectXml); |
338 | commsManager.AssetCache.AddAsset(asset); | 338 | commsManager.AssetCache.AddAsset(asset); |
339 | 339 | ||
340 | 340 | ||
341 | InventoryItemBase item = new InventoryItemBase(); | 341 | InventoryItemBase item = new InventoryItemBase(); |
342 | item.avatarID = remoteClient.AgentId; | 342 | item.avatarID = remoteClient.AgentId; |
343 | item.creatorsID = remoteClient.AgentId; | 343 | item.creatorsID = remoteClient.AgentId; |
344 | item.inventoryID = LLUUID.Random(); | 344 | item.inventoryID = LLUUID.Random(); |
345 | item.assetID = asset.FullID; | 345 | item.assetID = asset.FullID; |
346 | item.inventoryDescription = asset.Description; | 346 | item.inventoryDescription = asset.Description; |
347 | item.inventoryName = asset.Name; | 347 | item.inventoryName = asset.Name; |
348 | item.assetType = asset.Type; | 348 | item.assetType = asset.Type; |
349 | item.invType = asset.InvType; | 349 | item.invType = asset.InvType; |
350 | item.parentFolderID = DeRezPacket.AgentBlock.DestinationID; | 350 | item.parentFolderID = DeRezPacket.AgentBlock.DestinationID; |
351 | item.inventoryCurrentPermissions = 2147483647; | 351 | item.inventoryCurrentPermissions = 2147483647; |
352 | item.inventoryNextPermissions = 2147483647; | 352 | item.inventoryNextPermissions = 2147483647; |
353 | 353 | ||
354 | userInfo.AddItem(remoteClient.AgentId, item); | 354 | userInfo.AddItem(remoteClient.AgentId, item); |
355 | remoteClient.SendInventoryItemUpdate(item); | 355 | remoteClient.SendInventoryItemUpdate(item); |
356 | } | 356 | } |
357 | 357 | ||
358 | SceneObjectPart rootPart = ((SceneObjectGroup)selectedEnt).GetChildPart(((SceneObjectGroup)selectedEnt).UUID); | 358 | SceneObjectPart rootPart = ((SceneObjectGroup)selectedEnt).GetChildPart(((SceneObjectGroup)selectedEnt).UUID); |
359 | if (rootPart.PhysActor != null) | 359 | if (rootPart.PhysActor != null) |
360 | { | 360 | { |
361 | this.phyScene.RemovePrim(rootPart.PhysActor); | 361 | this.phyScene.RemovePrim(rootPart.PhysActor); |
362 | rootPart.PhysActor = null; | 362 | rootPart.PhysActor = null; |
363 | } | 363 | } |
364 | 364 | ||
365 | storageManager.DataStore.RemoveObject(((SceneObjectGroup)selectedEnt).UUID, m_regInfo.SimUUID); | 365 | storageManager.DataStore.RemoveObject(((SceneObjectGroup)selectedEnt).UUID, m_regInfo.SimUUID); |
366 | ((SceneObjectGroup)selectedEnt).DeleteGroup(); | 366 | ((SceneObjectGroup)selectedEnt).DeleteGroup(); |
367 | 367 | ||
368 | lock (Entities) | 368 | lock (Entities) |
369 | { | 369 | { |
370 | Entities.Remove(((SceneObjectGroup)selectedEnt).UUID); | 370 | Entities.Remove(((SceneObjectGroup)selectedEnt).UUID); |
371 | } | 371 | } |
372 | ((SceneObjectGroup)selectedEnt).DeleteParts(); | 372 | ((SceneObjectGroup)selectedEnt).DeleteParts(); |
373 | } | 373 | } |
374 | } | 374 | } |
375 | } | 375 | } |
376 | } | 376 | } |
377 | } | 377 | } |
378 | 378 | ||
379 | public void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos) | 379 | public void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos) |
380 | { | 380 | { |
381 | CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId); | 381 | CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId); |
382 | if (userInfo != null) | 382 | if (userInfo != null) |
383 | { | 383 | { |
384 | if (userInfo.RootFolder != null) | 384 | if (userInfo.RootFolder != null) |
385 | { | 385 | { |
386 | InventoryItemBase item = userInfo.RootFolder.HasItem(itemID); | 386 | InventoryItemBase item = userInfo.RootFolder.HasItem(itemID); |
387 | if (item != null) | 387 | if (item != null) |
388 | { | 388 | { |
389 | AssetBase rezAsset = commsManager.AssetCache.GetAsset(item.assetID, false); | 389 | AssetBase rezAsset = commsManager.AssetCache.GetAsset(item.assetID, false); |
390 | if (rezAsset != null) | 390 | if (rezAsset != null) |
391 | { | 391 | { |
392 | this.AddRezObject(Util.FieldToString(rezAsset.Data), pos); | 392 | this.AddRezObject(Util.FieldToString(rezAsset.Data), pos); |
393 | userInfo.DeleteItem(remoteClient.AgentId, item); | 393 | userInfo.DeleteItem(remoteClient.AgentId, item); |
394 | remoteClient.SendRemoveInventoryItem(itemID); | 394 | remoteClient.SendRemoveInventoryItem(itemID); |
395 | } | 395 | } |
396 | else | 396 | else |
397 | { | 397 | { |
398 | //lets try once more incase the asset cache is being slow getting the asset from server | 398 | //lets try once more incase the asset cache is being slow getting the asset from server |
399 | rezAsset = commsManager.AssetCache.GetAsset(item.assetID, false); | 399 | rezAsset = commsManager.AssetCache.GetAsset(item.assetID, false); |
400 | if (rezAsset != null) | 400 | if (rezAsset != null) |
401 | { | 401 | { |
402 | this.AddRezObject(Util.FieldToString(rezAsset.Data), pos); | 402 | this.AddRezObject(Util.FieldToString(rezAsset.Data), pos); |
403 | userInfo.DeleteItem(remoteClient.AgentId, item); | 403 | userInfo.DeleteItem(remoteClient.AgentId, item); |
404 | remoteClient.SendRemoveInventoryItem(itemID); | 404 | remoteClient.SendRemoveInventoryItem(itemID); |
405 | } | 405 | } |
406 | } | 406 | } |
407 | } | 407 | } |
408 | } | 408 | } |
409 | } | 409 | } |
410 | } | 410 | } |
411 | 411 | ||
412 | private void AddRezObject(string xmlData, LLVector3 pos) | 412 | private void AddRezObject(string xmlData, LLVector3 pos) |
413 | { | 413 | { |
414 | SceneObjectGroup group = new SceneObjectGroup(this, this.m_regionHandle, xmlData); | 414 | SceneObjectGroup group = new SceneObjectGroup(this, this.m_regionHandle, xmlData); |
415 | this.AddEntity(group); | 415 | this.AddEntity(group); |
416 | group.AbsolutePosition = pos; | 416 | group.AbsolutePosition = pos; |
417 | SceneObjectPart rootPart = group.GetChildPart(group.UUID); | 417 | SceneObjectPart rootPart = group.GetChildPart(group.UUID); |
418 | if ((rootPart.ObjectFlags & (uint)LLObject.ObjectFlags.Phantom) == 0) | 418 | if ((rootPart.ObjectFlags & (uint)LLObject.ObjectFlags.Phantom) == 0) |
419 | rootPart.PhysActor = phyScene.AddPrim( | 419 | rootPart.PhysActor = phyScene.AddPrim( |
420 | new PhysicsVector(rootPart.AbsolutePosition.X, rootPart.AbsolutePosition.Y, rootPart.AbsolutePosition.Z), | 420 | new PhysicsVector(rootPart.AbsolutePosition.X, rootPart.AbsolutePosition.Y, rootPart.AbsolutePosition.Z), |
421 | new PhysicsVector(rootPart.Scale.X, rootPart.Scale.Y, rootPart.Scale.Z), | 421 | new PhysicsVector(rootPart.Scale.X, rootPart.Scale.Y, rootPart.Scale.Z), |
422 | new Axiom.Math.Quaternion(rootPart.RotationOffset.W, rootPart.RotationOffset.X, | 422 | new Axiom.Math.Quaternion(rootPart.RotationOffset.W, rootPart.RotationOffset.X, |
423 | rootPart.RotationOffset.Y, rootPart.RotationOffset.Z)); | 423 | rootPart.RotationOffset.Y, rootPart.RotationOffset.Z)); |
424 | } | 424 | } |
425 | } | 425 | } |
426 | 426 | ||
427 | } | 427 | } |