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author | Justin Clarke Casey | 2008-04-08 14:39:29 +0000 |
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committer | Justin Clarke Casey | 2008-04-08 14:39:29 +0000 |
commit | 90422db35a9540a5eabfca0ede239d7efc36c83e (patch) | |
tree | f90e3653af8f8e8f509d55a364daf6a411bb9e01 /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |
parent | new compile of libsecondlife (libsecondlife2.dll in root folder) for justincc. (diff) | |
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* Update code to use patched libsecondlife.dll which removes the problem where the AssetType enum was 'Primitive' rather than 'Object'
* The libsecondlife patch was also applied to libsecondlife itself in r1714
* Many, many thanks to Dr Schofield (IBM) for his help on this :)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 87f7ace..bc8fb59 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -858,7 +858,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
858 | ((SceneObjectGroup) selectedEnt).GetPartName(selectedEnt.LocalId), | 858 | ((SceneObjectGroup) selectedEnt).GetPartName(selectedEnt.LocalId), |
859 | ((SceneObjectGroup) selectedEnt).GetPartDescription(selectedEnt.LocalId), | 859 | ((SceneObjectGroup) selectedEnt).GetPartDescription(selectedEnt.LocalId), |
860 | (sbyte) InventoryType.Object, | 860 | (sbyte) InventoryType.Object, |
861 | (sbyte) AssetType.Primitive, | 861 | (sbyte) AssetType.Object, |
862 | Helpers.StringToField(sceneObjectXml)); | 862 | Helpers.StringToField(sceneObjectXml)); |
863 | AssetCache.AddAsset(asset); | 863 | AssetCache.AddAsset(asset); |
864 | 864 | ||