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author | lbsa71 | 2007-11-29 15:27:57 +0000 |
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committer | lbsa71 | 2007-11-29 15:27:57 +0000 |
commit | 7704bb6f63f608df79fee2c3dcea7d5deabeee17 (patch) | |
tree | 63ece08049e04720639f1396d8d7ca6597e5089a /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |
parent | * Thanks to _SomeOne_, Server side permissions on object editing. Be aware, ... (diff) | |
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* Fixed neighbour range bug
* Various refactorings
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 3c8dc0a..52d0f1c 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -429,7 +429,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
429 | SceneObjectPart rootPart = (group).GetChildPart(group.UUID); | 429 | SceneObjectPart rootPart = (group).GetChildPart(group.UUID); |
430 | if (rootPart.PhysActor != null) | 430 | if (rootPart.PhysActor != null) |
431 | { | 431 | { |
432 | phyScene.RemovePrim(rootPart.PhysActor); | 432 | PhysicsScene.RemovePrim(rootPart.PhysActor); |
433 | rootPart.PhysActor = null; | 433 | rootPart.PhysActor = null; |
434 | } | 434 | } |
435 | 435 | ||
@@ -482,7 +482,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
482 | if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0) | 482 | if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0) |
483 | { | 483 | { |
484 | PrimitiveBaseShape pbs = rootPart.Shape; | 484 | PrimitiveBaseShape pbs = rootPart.Shape; |
485 | rootPart.PhysActor = phyScene.AddPrimShape( | 485 | rootPart.PhysActor = PhysicsScene.AddPrimShape( |
486 | rootPart.Name, | 486 | rootPart.Name, |
487 | pbs, | 487 | pbs, |
488 | new PhysicsVector(rootPart.AbsolutePosition.X, rootPart.AbsolutePosition.Y, | 488 | new PhysicsVector(rootPart.AbsolutePosition.X, rootPart.AbsolutePosition.Y, |