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author | MW | 2007-07-01 17:26:33 +0000 |
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committer | MW | 2007-07-01 17:26:33 +0000 |
commit | 9800c05c1b3c7804466d6f3a9c38a739156625fd (patch) | |
tree | d4776d600e2ca547214ac3dcf2f4a0407e28ac5e /OpenSim/Region/Environment/Scenes/PrimitiveOld.cs | |
parent | * now saves ExternalHostName in config (diff) | |
download | opensim-SC-9800c05c1b3c7804466d6f3a9c38a739156625fd.zip opensim-SC-9800c05c1b3c7804466d6f3a9c38a739156625fd.tar.gz opensim-SC-9800c05c1b3c7804466d6f3a9c38a739156625fd.tar.bz2 opensim-SC-9800c05c1b3c7804466d6f3a9c38a739156625fd.tar.xz |
Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/PrimitiveOld.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/PrimitiveOld.cs | 582 |
1 files changed, 582 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/PrimitiveOld.cs b/OpenSim/Region/Environment/Scenes/PrimitiveOld.cs new file mode 100644 index 0000000..d703857 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/PrimitiveOld.cs | |||
@@ -0,0 +1,582 @@ | |||
1 | |||
2 | /* | ||
3 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
4 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
5 | * | ||
6 | * Redistribution and use in source and binary forms, with or without | ||
7 | * modification, are permitted provided that the following conditions are met: | ||
8 | * * Redistributions of source code must retain the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer. | ||
10 | * * Redistributions in binary form must reproduce the above copyright | ||
11 | * notice, this list of conditions and the following disclaimer in the | ||
12 | * documentation and/or other materials provided with the distribution. | ||
13 | * * Neither the name of the OpenSim Project nor the | ||
14 | * names of its contributors may be used to endorse or promote products | ||
15 | * derived from this software without specific prior written permission. | ||
16 | * | ||
17 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
20 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
26 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
27 | * | ||
28 | */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using libsecondlife; | ||
33 | using libsecondlife.Packets; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Physics.Manager; | ||
36 | using OpenSim.Framework.Types; | ||
37 | using OpenSim.Framework.Inventory; | ||
38 | |||
39 | namespace OpenSim.Region.Environment.Scenes | ||
40 | { | ||
41 | public class PrimitiveOld : Entity | ||
42 | { | ||
43 | internal PrimData primData; | ||
44 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); | ||
45 | // private Dictionary<uint, IClientAPI> m_clientThreads; | ||
46 | private ulong m_regionHandle; | ||
47 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | ||
48 | private bool physicsEnabled = false; | ||
49 | private byte updateFlag = 0; | ||
50 | private uint flags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; | ||
51 | |||
52 | private Dictionary<LLUUID, InventoryItem> inventoryItems; | ||
53 | |||
54 | #region Properties | ||
55 | |||
56 | public LLVector3 Scale | ||
57 | { | ||
58 | set | ||
59 | { | ||
60 | this.primData.Scale = value; | ||
61 | //this.dirtyFlag = true; | ||
62 | } | ||
63 | get | ||
64 | { | ||
65 | return this.primData.Scale; | ||
66 | } | ||
67 | } | ||
68 | |||
69 | public PhysicsActor PhysActor | ||
70 | { | ||
71 | set | ||
72 | { | ||
73 | this._physActor = value; | ||
74 | } | ||
75 | } | ||
76 | |||
77 | public override LLVector3 Pos | ||
78 | { | ||
79 | get | ||
80 | { | ||
81 | return base.Pos; | ||
82 | } | ||
83 | set | ||
84 | { | ||
85 | base.Pos = value; | ||
86 | } | ||
87 | } | ||
88 | #endregion | ||
89 | |||
90 | /// <summary> | ||
91 | /// | ||
92 | /// </summary> | ||
93 | /// <param name="clientThreads"></param> | ||
94 | /// <param name="regionHandle"></param> | ||
95 | /// <param name="world"></param> | ||
96 | public PrimitiveOld( ulong regionHandle, Scene world) | ||
97 | { | ||
98 | // m_clientThreads = clientThreads; | ||
99 | m_regionHandle = regionHandle; | ||
100 | m_world = world; | ||
101 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
102 | } | ||
103 | |||
104 | /// <summary> | ||
105 | /// | ||
106 | /// </summary> | ||
107 | /// <param name="regionHandle"></param> | ||
108 | /// <param name="world"></param> | ||
109 | /// <param name="addPacket"></param> | ||
110 | /// <param name="ownerID"></param> | ||
111 | /// <param name="localID"></param> | ||
112 | public PrimitiveOld(ulong regionHandle, Scene world, ObjectAddPacket addPacket, LLUUID ownerID, uint localID) | ||
113 | { | ||
114 | // m_clientThreads = clientThreads; | ||
115 | m_regionHandle = regionHandle; | ||
116 | m_world = world; | ||
117 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
118 | this.CreateFromPacket(addPacket, ownerID, localID); | ||
119 | } | ||
120 | |||
121 | /// <summary> | ||
122 | /// | ||
123 | /// </summary> | ||
124 | /// <param name="clientThreads"></param> | ||
125 | /// <param name="regionHandle"></param> | ||
126 | /// <param name="world"></param> | ||
127 | /// <param name="owner"></param> | ||
128 | /// <param name="fullID"></param> | ||
129 | /// <param name="localID"></param> | ||
130 | public PrimitiveOld( ulong regionHandle, Scene world, LLUUID owner, LLUUID fullID, uint localID) | ||
131 | { | ||
132 | // m_clientThreads = clientThreads; | ||
133 | m_regionHandle = regionHandle; | ||
134 | m_world = world; | ||
135 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
136 | this.primData = new PrimData(); | ||
137 | this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
138 | this.primData.OwnerID = owner; | ||
139 | this.primData.FullID = this.uuid = fullID; | ||
140 | this.primData.LocalID = m_localId = localID; | ||
141 | } | ||
142 | |||
143 | /// <summary> | ||
144 | /// Constructor to create a default cube | ||
145 | /// </summary> | ||
146 | /// <param name="clientThreads"></param> | ||
147 | /// <param name="regionHandle"></param> | ||
148 | /// <param name="world"></param> | ||
149 | /// <param name="owner"></param> | ||
150 | /// <param name="localID"></param> | ||
151 | /// <param name="position"></param> | ||
152 | public PrimitiveOld( ulong regionHandle, Scene world, LLUUID owner, uint localID, LLVector3 position) | ||
153 | { | ||
154 | //m_clientThreads = clientThreads; | ||
155 | m_regionHandle = regionHandle; | ||
156 | m_world = world; | ||
157 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
158 | this.primData = PrimData.DefaultCube(); | ||
159 | this.primData.OwnerID = owner; | ||
160 | this.primData.LocalID = m_localId = localID; | ||
161 | this.Pos = this.primData.Position = position; | ||
162 | |||
163 | this.updateFlag = 1; | ||
164 | } | ||
165 | |||
166 | /// <summary> | ||
167 | /// | ||
168 | /// </summary> | ||
169 | /// <returns></returns> | ||
170 | public byte[] GetByteArray() | ||
171 | { | ||
172 | byte[] result = null; | ||
173 | List<byte[]> dataArrays = new List<byte[]>(); | ||
174 | dataArrays.Add(primData.ToBytes()); | ||
175 | foreach (Entity child in children) | ||
176 | { | ||
177 | if (child is OpenSim.Region.Environment.Scenes.PrimitiveOld) | ||
178 | { | ||
179 | dataArrays.Add(((OpenSim.Region.Environment.Scenes.PrimitiveOld)child).GetByteArray()); | ||
180 | } | ||
181 | } | ||
182 | byte[] primstart = Helpers.StringToField("<Prim>"); | ||
183 | byte[] primend = Helpers.StringToField("</Prim>"); | ||
184 | int totalLength = primstart.Length + primend.Length; | ||
185 | for (int i = 0; i < dataArrays.Count; i++) | ||
186 | { | ||
187 | totalLength += dataArrays[i].Length; | ||
188 | } | ||
189 | |||
190 | result = new byte[totalLength]; | ||
191 | int arraypos = 0; | ||
192 | Array.Copy(primstart, 0, result, 0, primstart.Length); | ||
193 | arraypos += primstart.Length; | ||
194 | for (int i = 0; i < dataArrays.Count; i++) | ||
195 | { | ||
196 | Array.Copy(dataArrays[i], 0, result, arraypos, dataArrays[i].Length); | ||
197 | arraypos += dataArrays[i].Length; | ||
198 | } | ||
199 | Array.Copy(primend, 0, result, arraypos, primend.Length); | ||
200 | |||
201 | return result; | ||
202 | } | ||
203 | |||
204 | #region Overridden Methods | ||
205 | |||
206 | /// <summary> | ||
207 | /// | ||
208 | /// </summary> | ||
209 | public override void update() | ||
210 | { | ||
211 | if (this.updateFlag == 1) // is a new prim just been created/reloaded | ||
212 | { | ||
213 | this.SendFullUpdateToAllClients(); | ||
214 | this.updateFlag = 0; | ||
215 | } | ||
216 | if (this.updateFlag == 2) //some change has been made so update the clients | ||
217 | { | ||
218 | this.SendTerseUpdateToALLClients(); | ||
219 | this.updateFlag = 0; | ||
220 | } | ||
221 | } | ||
222 | |||
223 | /// <summary> | ||
224 | /// | ||
225 | /// </summary> | ||
226 | public override void BackUp() | ||
227 | { | ||
228 | |||
229 | } | ||
230 | |||
231 | #endregion | ||
232 | |||
233 | #region Packet handlers | ||
234 | |||
235 | /// <summary> | ||
236 | /// | ||
237 | /// </summary> | ||
238 | /// <param name="pos"></param> | ||
239 | public void UpdatePosition(LLVector3 pos) | ||
240 | { | ||
241 | this.Pos = new LLVector3(pos.X, pos.Y, pos.Z); | ||
242 | this.updateFlag = 2; | ||
243 | } | ||
244 | |||
245 | /// <summary> | ||
246 | /// | ||
247 | /// </summary> | ||
248 | /// <param name="addPacket"></param> | ||
249 | public void UpdateShape(ObjectShapePacket.ObjectDataBlock updatePacket) | ||
250 | { | ||
251 | this.primData.PathBegin = updatePacket.PathBegin; | ||
252 | this.primData.PathEnd = updatePacket.PathEnd; | ||
253 | this.primData.PathScaleX = updatePacket.PathScaleX; | ||
254 | this.primData.PathScaleY = updatePacket.PathScaleY; | ||
255 | this.primData.PathShearX = updatePacket.PathShearX; | ||
256 | this.primData.PathShearY = updatePacket.PathShearY; | ||
257 | this.primData.PathSkew = updatePacket.PathSkew; | ||
258 | this.primData.ProfileBegin = updatePacket.ProfileBegin; | ||
259 | this.primData.ProfileEnd = updatePacket.ProfileEnd; | ||
260 | this.primData.PathCurve = updatePacket.PathCurve; | ||
261 | this.primData.ProfileCurve = updatePacket.ProfileCurve; | ||
262 | this.primData.ProfileHollow = updatePacket.ProfileHollow; | ||
263 | this.primData.PathRadiusOffset = updatePacket.PathRadiusOffset; | ||
264 | this.primData.PathRevolutions = updatePacket.PathRevolutions; | ||
265 | this.primData.PathTaperX = updatePacket.PathTaperX; | ||
266 | this.primData.PathTaperY = updatePacket.PathTaperY; | ||
267 | this.primData.PathTwist = updatePacket.PathTwist; | ||
268 | this.primData.PathTwistBegin = updatePacket.PathTwistBegin; | ||
269 | } | ||
270 | |||
271 | /// <summary> | ||
272 | /// | ||
273 | /// </summary> | ||
274 | /// <param name="tex"></param> | ||
275 | public void UpdateTexture(byte[] tex) | ||
276 | { | ||
277 | this.primData.TextureEntry = tex; | ||
278 | } | ||
279 | |||
280 | /// <summary> | ||
281 | /// | ||
282 | /// </summary> | ||
283 | /// <param name="pack"></param> | ||
284 | public void UpdateObjectFlags(ObjectFlagUpdatePacket pack) | ||
285 | { | ||
286 | |||
287 | } | ||
288 | |||
289 | /// <summary> | ||
290 | /// | ||
291 | /// </summary> | ||
292 | /// <param name="prim"></param> | ||
293 | public void AssignToParent(PrimitiveOld prim) | ||
294 | { | ||
295 | |||
296 | } | ||
297 | |||
298 | #endregion | ||
299 | |||
300 | # region Inventory Methods | ||
301 | /// <summary> | ||
302 | /// | ||
303 | /// </summary> | ||
304 | /// <param name="item"></param> | ||
305 | /// <returns></returns> | ||
306 | public bool AddToInventory(InventoryItem item) | ||
307 | { | ||
308 | return false; | ||
309 | } | ||
310 | |||
311 | /// <summary> | ||
312 | /// | ||
313 | /// </summary> | ||
314 | /// <param name="itemID"></param> | ||
315 | /// <returns></returns> | ||
316 | public InventoryItem RemoveFromInventory(LLUUID itemID) | ||
317 | { | ||
318 | return null; | ||
319 | } | ||
320 | |||
321 | /// <summary> | ||
322 | /// | ||
323 | /// </summary> | ||
324 | /// <param name="simClient"></param> | ||
325 | /// <param name="packet"></param> | ||
326 | public void RequestInventoryInfo(IClientAPI simClient, RequestTaskInventoryPacket packet) | ||
327 | { | ||
328 | |||
329 | } | ||
330 | |||
331 | /// <summary> | ||
332 | /// | ||
333 | /// </summary> | ||
334 | /// <param name="simClient"></param> | ||
335 | /// <param name="xferID"></param> | ||
336 | public void RequestXferInventory(IClientAPI simClient, ulong xferID) | ||
337 | { | ||
338 | //will only currently work if the total size of the inventory data array is under about 1000 bytes | ||
339 | SendXferPacketPacket send = new SendXferPacketPacket(); | ||
340 | |||
341 | send.XferID.ID = xferID; | ||
342 | send.XferID.Packet = 1 + 2147483648; | ||
343 | send.DataPacket.Data = this.ConvertInventoryToBytes(); | ||
344 | |||
345 | simClient.OutPacket(send); | ||
346 | } | ||
347 | |||
348 | /// <summary> | ||
349 | /// | ||
350 | /// </summary> | ||
351 | /// <returns></returns> | ||
352 | public byte[] ConvertInventoryToBytes() | ||
353 | { | ||
354 | System.Text.Encoding enc = System.Text.Encoding.ASCII; | ||
355 | byte[] result = new byte[0]; | ||
356 | List<byte[]> inventoryData = new List<byte[]>(); | ||
357 | int totallength = 0; | ||
358 | foreach (InventoryItem invItem in inventoryItems.Values) | ||
359 | { | ||
360 | byte[] data = enc.GetBytes(invItem.ExportString()); | ||
361 | inventoryData.Add(data); | ||
362 | totallength += data.Length; | ||
363 | } | ||
364 | //TODO: copy arrays into the single result array | ||
365 | |||
366 | return result; | ||
367 | } | ||
368 | |||
369 | /// <summary> | ||
370 | /// | ||
371 | /// </summary> | ||
372 | /// <param name="data"></param> | ||
373 | public void CreateInventoryFromBytes(byte[] data) | ||
374 | { | ||
375 | |||
376 | } | ||
377 | |||
378 | #endregion | ||
379 | |||
380 | #region Update viewers Methods | ||
381 | |||
382 | /// <summary> | ||
383 | /// | ||
384 | /// </summary> | ||
385 | /// <param name="remoteClient"></param> | ||
386 | public void SendFullUpdateForAllChildren(IClientAPI remoteClient) | ||
387 | { | ||
388 | this.SendFullUpdateToClient(remoteClient); | ||
389 | for (int i = 0; i < this.children.Count; i++) | ||
390 | { | ||
391 | if (this.children[i] is PrimitiveOld) | ||
392 | { | ||
393 | ((PrimitiveOld)this.children[i]).SendFullUpdateForAllChildren(remoteClient); | ||
394 | } | ||
395 | } | ||
396 | } | ||
397 | |||
398 | /// <summary> | ||
399 | /// | ||
400 | /// </summary> | ||
401 | /// <param name="remoteClient"></param> | ||
402 | public void SendFullUpdateToClient(IClientAPI remoteClient) | ||
403 | { | ||
404 | LLVector3 lPos; | ||
405 | if (this._physActor != null && this.physicsEnabled) | ||
406 | { | ||
407 | PhysicsVector pPos = this._physActor.Position; | ||
408 | lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); | ||
409 | } | ||
410 | else | ||
411 | { | ||
412 | lPos = this.Pos; | ||
413 | } | ||
414 | |||
415 | remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.LocalId, this.primData, lPos, new LLUUID("00000000-0000-0000-9999-000000000005"), this.flags); | ||
416 | } | ||
417 | |||
418 | /// <summary> | ||
419 | /// | ||
420 | /// </summary> | ||
421 | public void SendFullUpdateToAllClients() | ||
422 | { | ||
423 | List<ScenePresence> avatars = this.m_world.RequestAvatarList(); | ||
424 | for (int i = 0; i < avatars.Count; i++) | ||
425 | { | ||
426 | this.SendFullUpdateToClient(avatars[i].ControllingClient); | ||
427 | } | ||
428 | } | ||
429 | |||
430 | /// <summary> | ||
431 | /// | ||
432 | /// </summary> | ||
433 | /// <param name="RemoteClient"></param> | ||
434 | public void SendTerseUpdateToClient(IClientAPI RemoteClient) | ||
435 | { | ||
436 | LLVector3 lPos; | ||
437 | Axiom.MathLib.Quaternion lRot; | ||
438 | if (this._physActor != null && this.physicsEnabled) //is this needed ? doesn't the property fields do this for us? | ||
439 | { | ||
440 | PhysicsVector pPos = this._physActor.Position; | ||
441 | lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); | ||
442 | lRot = this._physActor.Orientation; | ||
443 | } | ||
444 | else | ||
445 | { | ||
446 | lPos = this.Pos; | ||
447 | lRot = this.rotation; | ||
448 | } | ||
449 | LLQuaternion mRot = new LLQuaternion(lRot.x, lRot.y, lRot.z, lRot.w); | ||
450 | RemoteClient.SendPrimTerseUpdate(this.m_regionHandle, 64096, this.LocalId, lPos, mRot); | ||
451 | } | ||
452 | |||
453 | /// <summary> | ||
454 | /// | ||
455 | /// </summary> | ||
456 | public void SendTerseUpdateToALLClients() | ||
457 | { | ||
458 | List<ScenePresence> avatars = this.m_world.RequestAvatarList(); | ||
459 | for (int i = 0; i < avatars.Count; i++) | ||
460 | { | ||
461 | this.SendTerseUpdateToClient(avatars[i].ControllingClient); | ||
462 | } | ||
463 | } | ||
464 | |||
465 | #endregion | ||
466 | |||
467 | #region Create Methods | ||
468 | |||
469 | /// <summary> | ||
470 | /// | ||
471 | /// </summary> | ||
472 | /// <param name="addPacket"></param> | ||
473 | /// <param name="ownerID"></param> | ||
474 | /// <param name="localID"></param> | ||
475 | public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID ownerID, uint localID) | ||
476 | { | ||
477 | PrimData PData = new PrimData(); | ||
478 | this.primData = PData; | ||
479 | this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
480 | |||
481 | PData.OwnerID = ownerID; | ||
482 | PData.PCode = addPacket.ObjectData.PCode; | ||
483 | PData.PathBegin = addPacket.ObjectData.PathBegin; | ||
484 | PData.PathEnd = addPacket.ObjectData.PathEnd; | ||
485 | PData.PathScaleX = addPacket.ObjectData.PathScaleX; | ||
486 | PData.PathScaleY = addPacket.ObjectData.PathScaleY; | ||
487 | PData.PathShearX = addPacket.ObjectData.PathShearX; | ||
488 | PData.PathShearY = addPacket.ObjectData.PathShearY; | ||
489 | PData.PathSkew = addPacket.ObjectData.PathSkew; | ||
490 | PData.ProfileBegin = addPacket.ObjectData.ProfileBegin; | ||
491 | PData.ProfileEnd = addPacket.ObjectData.ProfileEnd; | ||
492 | PData.Scale = addPacket.ObjectData.Scale; | ||
493 | PData.PathCurve = addPacket.ObjectData.PathCurve; | ||
494 | PData.ProfileCurve = addPacket.ObjectData.ProfileCurve; | ||
495 | PData.ParentID = 0; | ||
496 | PData.ProfileHollow = addPacket.ObjectData.ProfileHollow; | ||
497 | PData.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; | ||
498 | PData.PathRevolutions = addPacket.ObjectData.PathRevolutions; | ||
499 | PData.PathTaperX = addPacket.ObjectData.PathTaperX; | ||
500 | PData.PathTaperY = addPacket.ObjectData.PathTaperY; | ||
501 | PData.PathTwist = addPacket.ObjectData.PathTwist; | ||
502 | PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | ||
503 | LLVector3 pos1 = addPacket.ObjectData.RayEnd; | ||
504 | this.primData.FullID = this.uuid = LLUUID.Random(); | ||
505 | this.primData.LocalID = m_localId = (uint)(localID); | ||
506 | this.primData.Position = this.Pos = pos1; | ||
507 | |||
508 | this.updateFlag = 1; | ||
509 | } | ||
510 | |||
511 | /// <summary> | ||
512 | /// | ||
513 | /// </summary> | ||
514 | /// <param name="data"></param> | ||
515 | public void CreateFromBytes(byte[] data) | ||
516 | { | ||
517 | |||
518 | } | ||
519 | |||
520 | /// <summary> | ||
521 | /// | ||
522 | /// </summary> | ||
523 | /// <param name="primData"></param> | ||
524 | public void CreateFromPrimData(PrimData primData) | ||
525 | { | ||
526 | this.CreateFromPrimData(primData, primData.Position, primData.LocalID, false); | ||
527 | } | ||
528 | |||
529 | /// <summary> | ||
530 | /// | ||
531 | /// </summary> | ||
532 | /// <param name="primData"></param> | ||
533 | /// <param name="posi"></param> | ||
534 | /// <param name="localID"></param> | ||
535 | /// <param name="newprim"></param> | ||
536 | public void CreateFromPrimData(PrimData primData, LLVector3 posi, uint localID, bool newprim) | ||
537 | { | ||
538 | |||
539 | } | ||
540 | |||
541 | public void GrapMovement(LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) | ||
542 | { | ||
543 | // Console.WriteLine("moving prim to new location " + pos.X + " , " + pos.Y + " , " + pos.Z); | ||
544 | this.Pos = pos; | ||
545 | this.SendTerseUpdateToALLClients(); | ||
546 | } | ||
547 | |||
548 | public void GetProperites(IClientAPI client) | ||
549 | { | ||
550 | //needs changing | ||
551 | ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); | ||
552 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; | ||
553 | proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); | ||
554 | proper.ObjectData[0].ItemID = LLUUID.Zero; | ||
555 | proper.ObjectData[0].CreationDate = (ulong)primData.CreationDate; | ||
556 | proper.ObjectData[0].CreatorID = primData.OwnerID; | ||
557 | proper.ObjectData[0].FolderID = LLUUID.Zero; | ||
558 | proper.ObjectData[0].FromTaskID = LLUUID.Zero; | ||
559 | proper.ObjectData[0].GroupID = LLUUID.Zero; | ||
560 | proper.ObjectData[0].InventorySerial = 0; | ||
561 | proper.ObjectData[0].LastOwnerID = LLUUID.Zero; | ||
562 | proper.ObjectData[0].ObjectID = this.uuid; | ||
563 | proper.ObjectData[0].OwnerID = primData.OwnerID; | ||
564 | proper.ObjectData[0].TouchName = new byte[0]; | ||
565 | proper.ObjectData[0].TextureID = new byte[0]; | ||
566 | proper.ObjectData[0].SitName = new byte[0]; | ||
567 | proper.ObjectData[0].Name = new byte[0]; | ||
568 | proper.ObjectData[0].Description = new byte[0]; | ||
569 | proper.ObjectData[0].OwnerMask = primData.OwnerMask; | ||
570 | proper.ObjectData[0].NextOwnerMask = primData.NextOwnerMask; | ||
571 | proper.ObjectData[0].GroupMask = primData.GroupMask; | ||
572 | proper.ObjectData[0].EveryoneMask = primData.EveryoneMask; | ||
573 | proper.ObjectData[0].BaseMask = primData.BaseMask; | ||
574 | |||
575 | client.OutPacket(proper); | ||
576 | |||
577 | } | ||
578 | |||
579 | #endregion | ||
580 | |||
581 | } | ||
582 | } | ||