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author | Adam Frisby | 2007-07-11 08:10:25 +0000 |
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committer | Adam Frisby | 2007-07-11 08:10:25 +0000 |
commit | e2ff441e31328e60c8bb1d4bb32fa4ac64f91978 (patch) | |
tree | 8405b6cef57b66a58f31a24c859846085d0b81f7 /OpenSim/Region/Environment/Scenes/PrimitiveOld.cs | |
parent | * Wiping trunk in prep for Sugilite (diff) | |
parent | * Applying dalien's patches from bug#177 and #179 (diff) | |
download | opensim-SC-e2ff441e31328e60c8bb1d4bb32fa4ac64f91978.zip opensim-SC-e2ff441e31328e60c8bb1d4bb32fa4ac64f91978.tar.gz opensim-SC-e2ff441e31328e60c8bb1d4bb32fa4ac64f91978.tar.bz2 opensim-SC-e2ff441e31328e60c8bb1d4bb32fa4ac64f91978.tar.xz |
* Bringing Sugilite in to trunk
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/PrimitiveOld.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/PrimitiveOld.cs | 583 |
1 files changed, 583 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/PrimitiveOld.cs b/OpenSim/Region/Environment/Scenes/PrimitiveOld.cs new file mode 100644 index 0000000..91a4162 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/PrimitiveOld.cs | |||
@@ -0,0 +1,583 @@ | |||
1 | |||
2 | /* | ||
3 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
4 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
5 | * | ||
6 | * Redistribution and use in source and binary forms, with or without | ||
7 | * modification, are permitted provided that the following conditions are met: | ||
8 | * * Redistributions of source code must retain the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer. | ||
10 | * * Redistributions in binary form must reproduce the above copyright | ||
11 | * notice, this list of conditions and the following disclaimer in the | ||
12 | * documentation and/or other materials provided with the distribution. | ||
13 | * * Neither the name of the OpenSim Project nor the | ||
14 | * names of its contributors may be used to endorse or promote products | ||
15 | * derived from this software without specific prior written permission. | ||
16 | * | ||
17 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
20 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
26 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
27 | * | ||
28 | */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using Axiom.Math; | ||
33 | using libsecondlife; | ||
34 | using libsecondlife.Packets; | ||
35 | using OpenSim.Framework.Interfaces; | ||
36 | using OpenSim.Framework.Inventory; | ||
37 | using OpenSim.Framework.Types; | ||
38 | using OpenSim.Physics.Manager; | ||
39 | |||
40 | namespace OpenSim.Region.Environment.Scenes | ||
41 | { | ||
42 | public class PrimitiveOld : Entity | ||
43 | { | ||
44 | internal PrimData primData; | ||
45 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); | ||
46 | // private ClientManager m_clientThreads; | ||
47 | private ulong m_regionHandle; | ||
48 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | ||
49 | private bool physicsEnabled = false; | ||
50 | private byte updateFlag = 0; | ||
51 | private uint flags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; | ||
52 | |||
53 | private Dictionary<LLUUID, InventoryItem> inventoryItems; | ||
54 | |||
55 | #region Properties | ||
56 | |||
57 | public LLVector3 Scale | ||
58 | { | ||
59 | set | ||
60 | { | ||
61 | this.primData.Scale = value; | ||
62 | //this.dirtyFlag = true; | ||
63 | } | ||
64 | get | ||
65 | { | ||
66 | return this.primData.Scale; | ||
67 | } | ||
68 | } | ||
69 | |||
70 | public PhysicsActor PhysActor | ||
71 | { | ||
72 | set | ||
73 | { | ||
74 | this._physActor = value; | ||
75 | } | ||
76 | } | ||
77 | |||
78 | public override LLVector3 Pos | ||
79 | { | ||
80 | get | ||
81 | { | ||
82 | return base.Pos; | ||
83 | } | ||
84 | set | ||
85 | { | ||
86 | base.Pos = value; | ||
87 | } | ||
88 | } | ||
89 | #endregion | ||
90 | |||
91 | /// <summary> | ||
92 | /// | ||
93 | /// </summary> | ||
94 | /// <param name="clientThreads"></param> | ||
95 | /// <param name="regionHandle"></param> | ||
96 | /// <param name="world"></param> | ||
97 | public PrimitiveOld( ulong regionHandle, Scene world) | ||
98 | { | ||
99 | // m_clientThreads = clientThreads; | ||
100 | m_regionHandle = regionHandle; | ||
101 | m_world = world; | ||
102 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
103 | } | ||
104 | |||
105 | /// <summary> | ||
106 | /// | ||
107 | /// </summary> | ||
108 | /// <param name="regionHandle"></param> | ||
109 | /// <param name="world"></param> | ||
110 | /// <param name="addPacket"></param> | ||
111 | /// <param name="ownerID"></param> | ||
112 | /// <param name="localID"></param> | ||
113 | public PrimitiveOld(ulong regionHandle, Scene world, ObjectAddPacket addPacket, LLUUID ownerID, uint localID) | ||
114 | { | ||
115 | // m_clientThreads = clientThreads; | ||
116 | m_regionHandle = regionHandle; | ||
117 | m_world = world; | ||
118 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
119 | this.CreateFromPacket(addPacket, ownerID, localID); | ||
120 | } | ||
121 | |||
122 | /// <summary> | ||
123 | /// | ||
124 | /// </summary> | ||
125 | /// <param name="clientThreads"></param> | ||
126 | /// <param name="regionHandle"></param> | ||
127 | /// <param name="world"></param> | ||
128 | /// <param name="owner"></param> | ||
129 | /// <param name="fullID"></param> | ||
130 | /// <param name="localID"></param> | ||
131 | public PrimitiveOld( ulong regionHandle, Scene world, LLUUID owner, LLUUID fullID, uint localID) | ||
132 | { | ||
133 | // m_clientThreads = clientThreads; | ||
134 | m_regionHandle = regionHandle; | ||
135 | m_world = world; | ||
136 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
137 | this.primData = new PrimData(); | ||
138 | this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
139 | this.primData.OwnerID = owner; | ||
140 | this.primData.FullID = this.uuid = fullID; | ||
141 | this.primData.LocalID = m_localId = localID; | ||
142 | } | ||
143 | |||
144 | /// <summary> | ||
145 | /// Constructor to create a default cube | ||
146 | /// </summary> | ||
147 | /// <param name="clientThreads"></param> | ||
148 | /// <param name="regionHandle"></param> | ||
149 | /// <param name="world"></param> | ||
150 | /// <param name="owner"></param> | ||
151 | /// <param name="localID"></param> | ||
152 | /// <param name="position"></param> | ||
153 | public PrimitiveOld( ulong regionHandle, Scene world, LLUUID owner, uint localID, LLVector3 position) | ||
154 | { | ||
155 | //m_clientThreads = clientThreads; | ||
156 | m_regionHandle = regionHandle; | ||
157 | m_world = world; | ||
158 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
159 | this.primData = PrimData.DefaultCube(); | ||
160 | this.primData.OwnerID = owner; | ||
161 | this.primData.LocalID = m_localId = localID; | ||
162 | this.Pos = this.primData.Position = position; | ||
163 | |||
164 | this.updateFlag = 1; | ||
165 | } | ||
166 | |||
167 | /// <summary> | ||
168 | /// | ||
169 | /// </summary> | ||
170 | /// <returns></returns> | ||
171 | public byte[] GetByteArray() | ||
172 | { | ||
173 | byte[] result = null; | ||
174 | List<byte[]> dataArrays = new List<byte[]>(); | ||
175 | dataArrays.Add(primData.ToBytes()); | ||
176 | foreach (Entity child in children) | ||
177 | { | ||
178 | if (child is PrimitiveOld) | ||
179 | { | ||
180 | dataArrays.Add(((PrimitiveOld)child).GetByteArray()); | ||
181 | } | ||
182 | } | ||
183 | byte[] primstart = Helpers.StringToField("<Prim>"); | ||
184 | byte[] primend = Helpers.StringToField("</Prim>"); | ||
185 | int totalLength = primstart.Length + primend.Length; | ||
186 | for (int i = 0; i < dataArrays.Count; i++) | ||
187 | { | ||
188 | totalLength += dataArrays[i].Length; | ||
189 | } | ||
190 | |||
191 | result = new byte[totalLength]; | ||
192 | int arraypos = 0; | ||
193 | Array.Copy(primstart, 0, result, 0, primstart.Length); | ||
194 | arraypos += primstart.Length; | ||
195 | for (int i = 0; i < dataArrays.Count; i++) | ||
196 | { | ||
197 | Array.Copy(dataArrays[i], 0, result, arraypos, dataArrays[i].Length); | ||
198 | arraypos += dataArrays[i].Length; | ||
199 | } | ||
200 | Array.Copy(primend, 0, result, arraypos, primend.Length); | ||
201 | |||
202 | return result; | ||
203 | } | ||
204 | |||
205 | #region Overridden Methods | ||
206 | |||
207 | /// <summary> | ||
208 | /// | ||
209 | /// </summary> | ||
210 | public override void update() | ||
211 | { | ||
212 | if (this.updateFlag == 1) // is a new prim just been created/reloaded | ||
213 | { | ||
214 | this.SendFullUpdateToAllClients(); | ||
215 | this.updateFlag = 0; | ||
216 | } | ||
217 | if (this.updateFlag == 2) //some change has been made so update the clients | ||
218 | { | ||
219 | this.SendTerseUpdateToALLClients(); | ||
220 | this.updateFlag = 0; | ||
221 | } | ||
222 | } | ||
223 | |||
224 | /// <summary> | ||
225 | /// | ||
226 | /// </summary> | ||
227 | public override void BackUp() | ||
228 | { | ||
229 | |||
230 | } | ||
231 | |||
232 | #endregion | ||
233 | |||
234 | #region Packet handlers | ||
235 | |||
236 | /// <summary> | ||
237 | /// | ||
238 | /// </summary> | ||
239 | /// <param name="pos"></param> | ||
240 | public void UpdatePosition(LLVector3 pos) | ||
241 | { | ||
242 | this.Pos = new LLVector3(pos.X, pos.Y, pos.Z); | ||
243 | this.updateFlag = 2; | ||
244 | } | ||
245 | |||
246 | /// <summary> | ||
247 | /// | ||
248 | /// </summary> | ||
249 | /// <param name="addPacket"></param> | ||
250 | public void UpdateShape(ObjectShapePacket.ObjectDataBlock updatePacket) | ||
251 | { | ||
252 | this.primData.PathBegin = updatePacket.PathBegin; | ||
253 | this.primData.PathEnd = updatePacket.PathEnd; | ||
254 | this.primData.PathScaleX = updatePacket.PathScaleX; | ||
255 | this.primData.PathScaleY = updatePacket.PathScaleY; | ||
256 | this.primData.PathShearX = updatePacket.PathShearX; | ||
257 | this.primData.PathShearY = updatePacket.PathShearY; | ||
258 | this.primData.PathSkew = updatePacket.PathSkew; | ||
259 | this.primData.ProfileBegin = updatePacket.ProfileBegin; | ||
260 | this.primData.ProfileEnd = updatePacket.ProfileEnd; | ||
261 | this.primData.PathCurve = updatePacket.PathCurve; | ||
262 | this.primData.ProfileCurve = updatePacket.ProfileCurve; | ||
263 | this.primData.ProfileHollow = updatePacket.ProfileHollow; | ||
264 | this.primData.PathRadiusOffset = updatePacket.PathRadiusOffset; | ||
265 | this.primData.PathRevolutions = updatePacket.PathRevolutions; | ||
266 | this.primData.PathTaperX = updatePacket.PathTaperX; | ||
267 | this.primData.PathTaperY = updatePacket.PathTaperY; | ||
268 | this.primData.PathTwist = updatePacket.PathTwist; | ||
269 | this.primData.PathTwistBegin = updatePacket.PathTwistBegin; | ||
270 | } | ||
271 | |||
272 | /// <summary> | ||
273 | /// | ||
274 | /// </summary> | ||
275 | /// <param name="tex"></param> | ||
276 | public void UpdateTexture(byte[] tex) | ||
277 | { | ||
278 | this.primData.TextureEntry = tex; | ||
279 | } | ||
280 | |||
281 | /// <summary> | ||
282 | /// | ||
283 | /// </summary> | ||
284 | /// <param name="pack"></param> | ||
285 | public void UpdateObjectFlags(ObjectFlagUpdatePacket pack) | ||
286 | { | ||
287 | |||
288 | } | ||
289 | |||
290 | /// <summary> | ||
291 | /// | ||
292 | /// </summary> | ||
293 | /// <param name="prim"></param> | ||
294 | public void AssignToParent(PrimitiveOld prim) | ||
295 | { | ||
296 | |||
297 | } | ||
298 | |||
299 | #endregion | ||
300 | |||
301 | # region Inventory Methods | ||
302 | /// <summary> | ||
303 | /// | ||
304 | /// </summary> | ||
305 | /// <param name="item"></param> | ||
306 | /// <returns></returns> | ||
307 | public bool AddToInventory(InventoryItem item) | ||
308 | { | ||
309 | return false; | ||
310 | } | ||
311 | |||
312 | /// <summary> | ||
313 | /// | ||
314 | /// </summary> | ||
315 | /// <param name="itemID"></param> | ||
316 | /// <returns></returns> | ||
317 | public InventoryItem RemoveFromInventory(LLUUID itemID) | ||
318 | { | ||
319 | return null; | ||
320 | } | ||
321 | |||
322 | /// <summary> | ||
323 | /// | ||
324 | /// </summary> | ||
325 | /// <param name="simClient"></param> | ||
326 | /// <param name="packet"></param> | ||
327 | public void RequestInventoryInfo(IClientAPI simClient, RequestTaskInventoryPacket packet) | ||
328 | { | ||
329 | |||
330 | } | ||
331 | |||
332 | /// <summary> | ||
333 | /// | ||
334 | /// </summary> | ||
335 | /// <param name="simClient"></param> | ||
336 | /// <param name="xferID"></param> | ||
337 | public void RequestXferInventory(IClientAPI simClient, ulong xferID) | ||
338 | { | ||
339 | //will only currently work if the total size of the inventory data array is under about 1000 bytes | ||
340 | SendXferPacketPacket send = new SendXferPacketPacket(); | ||
341 | |||
342 | send.XferID.ID = xferID; | ||
343 | send.XferID.Packet = 1 + 2147483648; | ||
344 | send.DataPacket.Data = this.ConvertInventoryToBytes(); | ||
345 | |||
346 | simClient.OutPacket(send); | ||
347 | } | ||
348 | |||
349 | /// <summary> | ||
350 | /// | ||
351 | /// </summary> | ||
352 | /// <returns></returns> | ||
353 | public byte[] ConvertInventoryToBytes() | ||
354 | { | ||
355 | Encoding enc = Encoding.ASCII; | ||
356 | byte[] result = new byte[0]; | ||
357 | List<byte[]> inventoryData = new List<byte[]>(); | ||
358 | int totallength = 0; | ||
359 | foreach (InventoryItem invItem in inventoryItems.Values) | ||
360 | { | ||
361 | byte[] data = enc.GetBytes(invItem.ExportString()); | ||
362 | inventoryData.Add(data); | ||
363 | totallength += data.Length; | ||
364 | } | ||
365 | //TODO: copy arrays into the single result array | ||
366 | |||
367 | return result; | ||
368 | } | ||
369 | |||
370 | /// <summary> | ||
371 | /// | ||
372 | /// </summary> | ||
373 | /// <param name="data"></param> | ||
374 | public void CreateInventoryFromBytes(byte[] data) | ||
375 | { | ||
376 | |||
377 | } | ||
378 | |||
379 | #endregion | ||
380 | |||
381 | #region Update viewers Methods | ||
382 | |||
383 | /// <summary> | ||
384 | /// | ||
385 | /// </summary> | ||
386 | /// <param name="remoteClient"></param> | ||
387 | public void SendFullUpdateForAllChildren(IClientAPI remoteClient) | ||
388 | { | ||
389 | this.SendFullUpdateToClient(remoteClient); | ||
390 | for (int i = 0; i < this.children.Count; i++) | ||
391 | { | ||
392 | if (this.children[i] is PrimitiveOld) | ||
393 | { | ||
394 | ((PrimitiveOld)this.children[i]).SendFullUpdateForAllChildren(remoteClient); | ||
395 | } | ||
396 | } | ||
397 | } | ||
398 | |||
399 | /// <summary> | ||
400 | /// | ||
401 | /// </summary> | ||
402 | /// <param name="remoteClient"></param> | ||
403 | public void SendFullUpdateToClient(IClientAPI remoteClient) | ||
404 | { | ||
405 | LLVector3 lPos; | ||
406 | if (this._physActor != null && this.physicsEnabled) | ||
407 | { | ||
408 | PhysicsVector pPos = this._physActor.Position; | ||
409 | lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); | ||
410 | } | ||
411 | else | ||
412 | { | ||
413 | lPos = this.Pos; | ||
414 | } | ||
415 | |||
416 | remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.LocalId, this.primData, lPos, new LLUUID("00000000-0000-0000-9999-000000000005"), this.flags); | ||
417 | } | ||
418 | |||
419 | /// <summary> | ||
420 | /// | ||
421 | /// </summary> | ||
422 | public void SendFullUpdateToAllClients() | ||
423 | { | ||
424 | List<ScenePresence> avatars = this.m_world.RequestAvatarList(); | ||
425 | for (int i = 0; i < avatars.Count; i++) | ||
426 | { | ||
427 | this.SendFullUpdateToClient(avatars[i].ControllingClient); | ||
428 | } | ||
429 | } | ||
430 | |||
431 | /// <summary> | ||
432 | /// | ||
433 | /// </summary> | ||
434 | /// <param name="RemoteClient"></param> | ||
435 | public void SendTerseUpdateToClient(IClientAPI RemoteClient) | ||
436 | { | ||
437 | LLVector3 lPos; | ||
438 | Quaternion lRot; | ||
439 | if (this._physActor != null && this.physicsEnabled) //is this needed ? doesn't the property fields do this for us? | ||
440 | { | ||
441 | PhysicsVector pPos = this._physActor.Position; | ||
442 | lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); | ||
443 | lRot = this._physActor.Orientation; | ||
444 | } | ||
445 | else | ||
446 | { | ||
447 | lPos = this.Pos; | ||
448 | lRot = this.Rotation; | ||
449 | } | ||
450 | LLQuaternion mRot = new LLQuaternion(lRot.x, lRot.y, lRot.z, lRot.w); | ||
451 | RemoteClient.SendPrimTerseUpdate(this.m_regionHandle, 64096, this.LocalId, lPos, mRot); | ||
452 | } | ||
453 | |||
454 | /// <summary> | ||
455 | /// | ||
456 | /// </summary> | ||
457 | public void SendTerseUpdateToALLClients() | ||
458 | { | ||
459 | List<ScenePresence> avatars = this.m_world.RequestAvatarList(); | ||
460 | for (int i = 0; i < avatars.Count; i++) | ||
461 | { | ||
462 | this.SendTerseUpdateToClient(avatars[i].ControllingClient); | ||
463 | } | ||
464 | } | ||
465 | |||
466 | #endregion | ||
467 | |||
468 | #region Create Methods | ||
469 | |||
470 | /// <summary> | ||
471 | /// | ||
472 | /// </summary> | ||
473 | /// <param name="addPacket"></param> | ||
474 | /// <param name="ownerID"></param> | ||
475 | /// <param name="localID"></param> | ||
476 | public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID ownerID, uint localID) | ||
477 | { | ||
478 | PrimData PData = new PrimData(); | ||
479 | this.primData = PData; | ||
480 | this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
481 | |||
482 | PData.OwnerID = ownerID; | ||
483 | PData.PCode = addPacket.ObjectData.PCode; | ||
484 | PData.PathBegin = addPacket.ObjectData.PathBegin; | ||
485 | PData.PathEnd = addPacket.ObjectData.PathEnd; | ||
486 | PData.PathScaleX = addPacket.ObjectData.PathScaleX; | ||
487 | PData.PathScaleY = addPacket.ObjectData.PathScaleY; | ||
488 | PData.PathShearX = addPacket.ObjectData.PathShearX; | ||
489 | PData.PathShearY = addPacket.ObjectData.PathShearY; | ||
490 | PData.PathSkew = addPacket.ObjectData.PathSkew; | ||
491 | PData.ProfileBegin = addPacket.ObjectData.ProfileBegin; | ||
492 | PData.ProfileEnd = addPacket.ObjectData.ProfileEnd; | ||
493 | PData.Scale = addPacket.ObjectData.Scale; | ||
494 | PData.PathCurve = addPacket.ObjectData.PathCurve; | ||
495 | PData.ProfileCurve = addPacket.ObjectData.ProfileCurve; | ||
496 | PData.ParentID = 0; | ||
497 | PData.ProfileHollow = addPacket.ObjectData.ProfileHollow; | ||
498 | PData.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; | ||
499 | PData.PathRevolutions = addPacket.ObjectData.PathRevolutions; | ||
500 | PData.PathTaperX = addPacket.ObjectData.PathTaperX; | ||
501 | PData.PathTaperY = addPacket.ObjectData.PathTaperY; | ||
502 | PData.PathTwist = addPacket.ObjectData.PathTwist; | ||
503 | PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | ||
504 | LLVector3 pos1 = addPacket.ObjectData.RayEnd; | ||
505 | this.primData.FullID = this.uuid = LLUUID.Random(); | ||
506 | this.primData.LocalID = m_localId = (uint)(localID); | ||
507 | this.primData.Position = this.Pos = pos1; | ||
508 | |||
509 | this.updateFlag = 1; | ||
510 | } | ||
511 | |||
512 | /// <summary> | ||
513 | /// | ||
514 | /// </summary> | ||
515 | /// <param name="data"></param> | ||
516 | public void CreateFromBytes(byte[] data) | ||
517 | { | ||
518 | |||
519 | } | ||
520 | |||
521 | /// <summary> | ||
522 | /// | ||
523 | /// </summary> | ||
524 | /// <param name="primData"></param> | ||
525 | public void CreateFromPrimData(PrimData primData) | ||
526 | { | ||
527 | this.CreateFromPrimData(primData, primData.Position, primData.LocalID, false); | ||
528 | } | ||
529 | |||
530 | /// <summary> | ||
531 | /// | ||
532 | /// </summary> | ||
533 | /// <param name="primData"></param> | ||
534 | /// <param name="posi"></param> | ||
535 | /// <param name="localID"></param> | ||
536 | /// <param name="newprim"></param> | ||
537 | public void CreateFromPrimData(PrimData primData, LLVector3 posi, uint localID, bool newprim) | ||
538 | { | ||
539 | |||
540 | } | ||
541 | |||
542 | public void GrapMovement(LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) | ||
543 | { | ||
544 | // Console.WriteLine("moving prim to new location " + pos.X + " , " + pos.Y + " , " + pos.Z); | ||
545 | this.Pos = pos; | ||
546 | this.SendTerseUpdateToALLClients(); | ||
547 | } | ||
548 | |||
549 | public void GetProperites(IClientAPI client) | ||
550 | { | ||
551 | //needs changing | ||
552 | ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); | ||
553 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; | ||
554 | proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); | ||
555 | proper.ObjectData[0].ItemID = LLUUID.Zero; | ||
556 | proper.ObjectData[0].CreationDate = (ulong)primData.CreationDate; | ||
557 | proper.ObjectData[0].CreatorID = primData.OwnerID; | ||
558 | proper.ObjectData[0].FolderID = LLUUID.Zero; | ||
559 | proper.ObjectData[0].FromTaskID = LLUUID.Zero; | ||
560 | proper.ObjectData[0].GroupID = LLUUID.Zero; | ||
561 | proper.ObjectData[0].InventorySerial = 0; | ||
562 | proper.ObjectData[0].LastOwnerID = LLUUID.Zero; | ||
563 | proper.ObjectData[0].ObjectID = this.uuid; | ||
564 | proper.ObjectData[0].OwnerID = primData.OwnerID; | ||
565 | proper.ObjectData[0].TouchName = new byte[0]; | ||
566 | proper.ObjectData[0].TextureID = new byte[0]; | ||
567 | proper.ObjectData[0].SitName = new byte[0]; | ||
568 | proper.ObjectData[0].Name = new byte[0]; | ||
569 | proper.ObjectData[0].Description = new byte[0]; | ||
570 | proper.ObjectData[0].OwnerMask = primData.OwnerMask; | ||
571 | proper.ObjectData[0].NextOwnerMask = primData.NextOwnerMask; | ||
572 | proper.ObjectData[0].GroupMask = primData.GroupMask; | ||
573 | proper.ObjectData[0].EveryoneMask = primData.EveryoneMask; | ||
574 | proper.ObjectData[0].BaseMask = primData.BaseMask; | ||
575 | |||
576 | client.OutPacket(proper); | ||
577 | |||
578 | } | ||
579 | |||
580 | #endregion | ||
581 | |||
582 | } | ||
583 | } | ||