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author | Melanie Thielker | 2008-08-19 02:12:40 +0000 |
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committer | Melanie Thielker | 2008-08-19 02:12:40 +0000 |
commit | 6d2e1ad6ba73fb0eba51b3885ff0a4d7d1b5d611 (patch) | |
tree | 349f4db157d3776b5f8491ba230f5400b27551a4 /OpenSim/Region/Environment/Scenes/InnerScene.cs | |
parent | * If two regions have configuration information that conflicts (save xy locat... (diff) | |
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Attachment persistence!!! Patch #9169 (Mantis #1171)
Attachments now save to MySQL. No reattach on login yet.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/InnerScene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/InnerScene.cs | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index 6695dbf..b98f2d6 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -380,7 +380,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
380 | SceneObjectGroup group = (SceneObjectGroup)obj; | 380 | SceneObjectGroup group = (SceneObjectGroup)obj; |
381 | 381 | ||
382 | //group.DetachToGround(); | 382 | //group.DetachToGround(); |
383 | DetachSingleAttachmentToInv(group.GetFromAssetID(),remoteClient); | 383 | m_parentScene.DetachSingleAttachmentToInv(group.GetFromAssetID(),remoteClient); |
384 | } | 384 | } |
385 | } | 385 | } |
386 | } | 386 | } |
@@ -432,7 +432,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
432 | AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, LLVector3.Zero); | 432 | AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, LLVector3.Zero); |
433 | } | 433 | } |
434 | 434 | ||
435 | protected internal void RezSingleAttachment( | 435 | public SceneObjectGroup RezSingleAttachment( |
436 | IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt,uint ItemFlags, uint NextOwnerMask) | 436 | IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt,uint ItemFlags, uint NextOwnerMask) |
437 | { | 437 | { |
438 | SceneObjectGroup objatt = m_parentScene.RezObject(remoteClient, itemID, LLVector3.Zero, LLVector3.Zero, LLUUID.Zero, (byte)1, true, | 438 | SceneObjectGroup objatt = m_parentScene.RezObject(remoteClient, itemID, LLVector3.Zero, LLVector3.Zero, LLUUID.Zero, (byte)1, true, |
@@ -446,11 +446,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
446 | AttachObject(remoteClient,objatt.LocalId,AttachmentPt,new LLQuaternion(0,0,0,1),objatt.AbsolutePosition); | 446 | AttachObject(remoteClient,objatt.LocalId,AttachmentPt,new LLQuaternion(0,0,0,1),objatt.AbsolutePosition); |
447 | objatt.ScheduleGroupForFullUpdate(); | 447 | objatt.ScheduleGroupForFullUpdate(); |
448 | } | 448 | } |
449 | return objatt; | ||
449 | } | 450 | } |
450 | 451 | ||
451 | // What makes this method odd and unique is it tries to detach using an LLUUID.... Yay for standards. | 452 | // What makes this method odd and unique is it tries to detach using an LLUUID.... Yay for standards. |
452 | // To LocalId or LLUUID, *THAT* is the question. How now Brown LLUUID?? | 453 | // To LocalId or LLUUID, *THAT* is the question. How now Brown LLUUID?? |
453 | protected internal void DetachSingleAttachmentToInv(LLUUID itemID, IClientAPI remoteClient) | 454 | public void DetachSingleAttachmentToInv(LLUUID itemID, IClientAPI remoteClient) |
454 | { | 455 | { |
455 | if (itemID == LLUUID.Zero) // If this happened, someone made a mistake.... | 456 | if (itemID == LLUUID.Zero) // If this happened, someone made a mistake.... |
456 | return; | 457 | return; |