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author | Adam Frisby | 2007-12-04 08:18:09 +0000 |
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committer | Adam Frisby | 2007-12-04 08:18:09 +0000 |
commit | be7ae3dd3ecddc46390f40c0315ff84703c32e7a (patch) | |
tree | 30d4a2d345a71d4de360c79ba933c9a1c3b43feb /OpenSim/Region/Environment/Scenes/InnerScene.cs | |
parent | * Fixed compile issue. (diff) | |
download | opensim-SC-be7ae3dd3ecddc46390f40c0315ff84703c32e7a.zip opensim-SC-be7ae3dd3ecddc46390f40c0315ff84703c32e7a.tar.gz opensim-SC-be7ae3dd3ecddc46390f40c0315ff84703c32e7a.tar.bz2 opensim-SC-be7ae3dd3ecddc46390f40c0315ff84703c32e7a.tar.xz |
* Removed 12 compiler warnings.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/InnerScene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/InnerScene.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index bdcd840..cceaa14 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -292,7 +292,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
292 | public EntityIntersection GetClosestIntersectingPrim(Ray hray) | 292 | public EntityIntersection GetClosestIntersectingPrim(Ray hray) |
293 | { | 293 | { |
294 | // Primitive Ray Tracing | 294 | // Primitive Ray Tracing |
295 | bool gothit = false; | ||
296 | float closestDistance = 280f; | 295 | float closestDistance = 280f; |
297 | EntityIntersection returnResult = new EntityIntersection(); | 296 | EntityIntersection returnResult = new EntityIntersection(); |
298 | foreach (EntityBase ent in Entities.Values) | 297 | foreach (EntityBase ent in Entities.Values) |
@@ -305,7 +304,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
305 | { | 304 | { |
306 | if (result.distance < closestDistance) | 305 | if (result.distance < closestDistance) |
307 | { | 306 | { |
308 | gothit = true; | ||
309 | closestDistance = result.distance; | 307 | closestDistance = result.distance; |
310 | returnResult = result; | 308 | returnResult = result; |
311 | } | 309 | } |