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authorJustin Clarke Casey2008-01-16 20:27:12 +0000
committerJustin Clarke Casey2008-01-16 20:27:12 +0000
commitb33da2538ed728bdc97cca20ada36913097160b0 (patch)
tree0464763a340891a49134d7bd66468302bc38dcad /OpenSim/Region/Environment/Scenes/InnerScene.cs
parent* Fixed a packet counting issue that I introduced (diff)
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* Fix mantis 345 - it is now possible to duplicate prims directly in the region again without breakage
* This includes their inventories * Also, this revision properly synchronizes prim inventory crud.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/InnerScene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index 0116428..9aa3f20 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -928,17 +928,22 @@ namespace OpenSim.Region.Environment.Scenes
928 { 928 {
929 SceneObjectGroup copy = originPrim.Copy(AgentID, GroupID); 929 SceneObjectGroup copy = originPrim.Copy(AgentID, GroupID);
930 copy.AbsolutePosition = copy.AbsolutePosition + offset; 930 copy.AbsolutePosition = copy.AbsolutePosition + offset;
931 copy.ResetIDs();
932
931 lock (Entities) 933 lock (Entities)
932 { 934 {
933 Entities.Add(copy.UUID, copy); 935 Entities.Add(copy.UUID, copy);
934 } 936 }
937
935 m_numPrim++; 938 m_numPrim++;
939
940 copy.StartScripts();
936 copy.ScheduleGroupForFullUpdate(); 941 copy.ScheduleGroupForFullUpdate();
937 } 942 }
938 } 943 }
939 else 944 else
940 { 945 {
941 MainLog.Instance.Warn("client", "Attempted to duplicate nonexistant prim"); 946 MainLog.Instance.Warn("SCENE", "Attempted to duplicate nonexistant prim id {0}", GroupID);
942 } 947 }
943 } 948 }
944 949