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authorJustin Clarke Casey2008-06-23 18:01:58 +0000
committerJustin Clarke Casey2008-06-23 18:01:58 +0000
commitde243802334c44967273be2d1455a5f191f75955 (patch)
tree7228d224717ff5b5c021161225ac9f4e46b39174 /OpenSim/Region/Environment/Scenes/InnerScene.cs
parentadd migration to go from varchar -> char for uuid. Tested (diff)
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* Remove all use of asset.InvType, as outlined in mailing list discussion
* This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/InnerScene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index 7529d77..c0edaba 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -433,7 +433,7 @@ namespace OpenSim.Region.Environment.Scenes
433 SceneObjectGroup group = (SceneObjectGroup)obj; 433 SceneObjectGroup group = (SceneObjectGroup)obj;
434 group.DetachToInventoryPrep(); 434 group.DetachToInventoryPrep();
435 m_log.Debug("[DETACH]: Saving attachpoint: " + ((uint)group.GetAttachmentPoint()).ToString()); 435 m_log.Debug("[DETACH]: Saving attachpoint: " + ((uint)group.GetAttachmentPoint()).ToString());
436 m_parentScene.updateKnownAsset(remoteClient, group, group.GetFromAssetID(),group.OwnerID); 436 m_parentScene.updateKnownAsset(remoteClient, group, group.GetFromAssetID(), group.OwnerID);
437 m_parentScene.DeleteSceneObject(group); 437 m_parentScene.DeleteSceneObject(group);
438 } 438 }
439 } 439 }