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author | Justin Clarke Casey | 2008-05-25 00:09:08 +0000 |
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committer | Justin Clarke Casey | 2008-05-25 00:09:08 +0000 |
commit | bc92d72828925d8b3df72cf66b003ae73731a352 (patch) | |
tree | cd0c17a61ebf5950d58cf70d6cb3c05af70d28d8 /OpenSim/Region/Environment/Scenes/InnerScene.cs | |
parent | * Refactor: Collapse some multiple remove object paths (diff) | |
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* Refactor: Collapses parts of different code paths in scene used when deleting and unlinking an object
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/InnerScene.cs | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index b03ffe2..65012ad 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -590,16 +590,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
590 | } | 590 | } |
591 | } | 591 | } |
592 | 592 | ||
593 | public void RemoveAPrimCount() | ||
594 | { | ||
595 | m_numPrim--; | ||
596 | } | ||
597 | |||
598 | public void AddAPrimCount() | ||
599 | { | ||
600 | m_numPrim++; | ||
601 | } | ||
602 | |||
603 | public int GetChildAgentCount() | 593 | public int GetChildAgentCount() |
604 | { | 594 | { |
605 | // some network situations come in where child agents get closed twice. | 595 | // some network situations come in where child agents get closed twice. |