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authorDr Scofield2008-06-27 19:57:06 +0000
committerDr Scofield2008-06-27 19:57:06 +0000
commit3d26e6ede04389252332d9ba25016155ee607411 (patch)
tree4acc6c6c89458ecab162de1afe3a1918928de348 /OpenSim/Region/Environment/Scenes/InnerScene.cs
parentrun NArrange on SOP to stack together the attributes, (diff)
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move along, nothing to see here. just a couple of lazy variables.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index ab0ed6b..fd8e2f8 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -1096,7 +1096,7 @@ namespace OpenSim.Region.Environment.Scenes
1096 SceneObjectGroup group = GetGroupByPrim(localID); 1096 SceneObjectGroup group = GetGroupByPrim(localID);
1097 if (group != null) 1097 if (group != null)
1098 { 1098 {
1099 LLVector3 oldPos = group.AbsolutePosition; 1099 // LLVector3 oldPos = group.AbsolutePosition;
1100 if (!m_parentScene.ExternalChecks.ExternalChecksCanObjectEntry(group.UUID,pos) && !group.RootPart.m_IsAttachment) 1100 if (!m_parentScene.ExternalChecks.ExternalChecksCanObjectEntry(group.UUID,pos) && !group.RootPart.m_IsAttachment)
1101 { 1101 {
1102 group.SendGroupTerseUpdate(); 1102 group.SendGroupTerseUpdate();
@@ -1122,7 +1122,7 @@ namespace OpenSim.Region.Environment.Scenes
1122 if (group != null) 1122 if (group != null)
1123 { 1123 {
1124 1124
1125 LLVector3 oldPos = group.AbsolutePosition; 1125 // LLVector3 oldPos = group.AbsolutePosition;
1126 if (group.RootPart.m_IsAttachment) 1126 if (group.RootPart.m_IsAttachment)
1127 { 1127 {
1128 group.UpdateGroupPosition(pos); 1128 group.UpdateGroupPosition(pos);
@@ -1467,7 +1467,8 @@ namespace OpenSim.Region.Environment.Scenes
1467 { 1467 {
1468 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID); 1468 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID);
1469 1469
1470 SceneObjectGroup dupe = DuplicateObject(originalPrim, offset, flags, AgentID, GroupID, Quaternion.Zero); 1470 // SceneObjectGroup dupe = DuplicateObject(originalPrim, offset, flags, AgentID, GroupID, Quaternion.Zero);
1471 DuplicateObject(originalPrim, offset, flags, AgentID, GroupID, Quaternion.Zero);
1471 } 1472 }
1472 /// <summary> 1473 /// <summary>
1473 /// Duplicate the given object. 1474 /// Duplicate the given object.