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authorTeravus Ovares2007-11-14 11:56:57 +0000
committerTeravus Ovares2007-11-14 11:56:57 +0000
commit3cb2b5eb6686d4e183eed5152570b7e052381f8d (patch)
treee98100bce6ff171318c18d38f51ae9670c38135b /OpenSim/Region/Environment/Scenes/InnerScene.cs
parent* moved outer tool dir into inner tool dir (diff)
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* Copied objects are now owned by the object copier (Next Owner) (however next owner permissions are not applied yet)
* In Serverside permissions mode; If you've copied an object, then you can delete it and clean up after yourself. The rest of the permissions functionality is still unchanged. Admin can delete any object.. etc.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index c8e9b73..c436b89 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -593,7 +593,7 @@ namespace OpenSim.Region.Environment.Scenes
593 /// <param name="originalPrim"></param> 593 /// <param name="originalPrim"></param>
594 /// <param name="offset"></param> 594 /// <param name="offset"></param>
595 /// <param name="flags"></param> 595 /// <param name="flags"></param>
596 public void DuplicateObject(uint originalPrim, LLVector3 offset, uint flags) 596 public void DuplicateObject(uint originalPrim, LLVector3 offset, uint flags, LLUUID AgentID, LLUUID GroupID)
597 { 597 {
598 SceneObjectGroup originPrim = null; 598 SceneObjectGroup originPrim = null;
599 foreach (EntityBase ent in Entities.Values) 599 foreach (EntityBase ent in Entities.Values)
@@ -610,7 +610,7 @@ namespace OpenSim.Region.Environment.Scenes
610 610
611 if (originPrim != null) 611 if (originPrim != null)
612 { 612 {
613 SceneObjectGroup copy = originPrim.Copy(); 613 SceneObjectGroup copy = originPrim.Copy(AgentID, GroupID);
614 copy.AbsolutePosition = copy.AbsolutePosition + offset; 614 copy.AbsolutePosition = copy.AbsolutePosition + offset;
615 Entities.Add(copy.UUID, copy); 615 Entities.Add(copy.UUID, copy);
616 616