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authormingchen2007-06-27 19:43:46 +0000
committermingchen2007-06-27 19:43:46 +0000
commit0232f01a58a3c0a88e95c22589efec21f502f081 (patch)
treeff210fa6750c23972086ebbf816ead0a0a2f412a /OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs
parent*Moved VersionInfo.cs to its correct place in OpenSim.csproj (diff)
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*Moved all the classes into their own file from LLSDHelpers.cs
*Some folder renaming to follow project Name *Updated prebuild.xml
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs19
1 files changed, 19 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs
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+++ b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs
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1using System;
2using System.Collections.Generic;
3using System.Text;
4using libsecondlife;
5using libsecondlife.Packets;
6using OpenSim.Physics.Manager;
7using OpenSim.Framework.Interfaces;
8using OpenSim.Framework.Types;
9
10namespace OpenSim.Region.Environment.Scenes
11{
12 public interface IScenePresenceBody
13 {
14 void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation);
15 void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam);
16 void SendOurAppearance(IClientAPI OurClient);
17 void SendAppearanceToOtherAgent(ScenePresence avatarInfo);
18 }
19}