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author | Sean Dague | 2007-07-16 15:40:11 +0000 |
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committer | Sean Dague | 2007-07-16 15:40:11 +0000 |
commit | 2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6 (patch) | |
tree | e3f80ad51736cf17e856547b1bcf956010927434 /OpenSim/Region/Environment/Scenes/EntityBase.cs | |
parent | *Trunk compiles now (diff) | |
download | opensim-SC-2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6.zip opensim-SC-2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6.tar.gz opensim-SC-2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6.tar.bz2 opensim-SC-2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6.tar.xz |
changed to native line ending encoding
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/EntityBase.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/EntityBase.cs | 284 |
1 files changed, 142 insertions, 142 deletions
diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Environment/Scenes/EntityBase.cs index 65a0395..04cf595 100644 --- a/OpenSim/Region/Environment/Scenes/EntityBase.cs +++ b/OpenSim/Region/Environment/Scenes/EntityBase.cs | |||
@@ -1,142 +1,142 @@ | |||
1 | using System.Collections.Generic; | 1 | using System.Collections.Generic; |
2 | using Axiom.Math; | 2 | using Axiom.Math; |
3 | using libsecondlife; | 3 | using libsecondlife; |
4 | 4 | ||
5 | namespace OpenSim.Region.Environment.Scenes | 5 | namespace OpenSim.Region.Environment.Scenes |
6 | { | 6 | { |
7 | public abstract class EntityBase | 7 | public abstract class EntityBase |
8 | { | 8 | { |
9 | public LLUUID uuid; | 9 | public LLUUID uuid; |
10 | 10 | ||
11 | protected List<EntityBase> children; | 11 | protected List<EntityBase> children; |
12 | 12 | ||
13 | protected Scene m_world; | 13 | protected Scene m_world; |
14 | protected string m_name; | 14 | protected string m_name; |
15 | 15 | ||
16 | /// <summary> | 16 | /// <summary> |
17 | /// | 17 | /// |
18 | /// </summary> | 18 | /// </summary> |
19 | public virtual string Name | 19 | public virtual string Name |
20 | { | 20 | { |
21 | get { return m_name; } | 21 | get { return m_name; } |
22 | set { m_name = value; } | 22 | set { m_name = value; } |
23 | } | 23 | } |
24 | 24 | ||
25 | protected LLVector3 m_pos; | 25 | protected LLVector3 m_pos; |
26 | /// <summary> | 26 | /// <summary> |
27 | /// | 27 | /// |
28 | /// </summary> | 28 | /// </summary> |
29 | public virtual LLVector3 Pos | 29 | public virtual LLVector3 Pos |
30 | { | 30 | { |
31 | get | 31 | get |
32 | { | 32 | { |
33 | return m_pos; | 33 | return m_pos; |
34 | } | 34 | } |
35 | set | 35 | set |
36 | { | 36 | { |
37 | m_pos = value; | 37 | m_pos = value; |
38 | } | 38 | } |
39 | } | 39 | } |
40 | 40 | ||
41 | public LLVector3 m_velocity; | 41 | public LLVector3 m_velocity; |
42 | 42 | ||
43 | /// <summary> | 43 | /// <summary> |
44 | /// | 44 | /// |
45 | /// </summary> | 45 | /// </summary> |
46 | public virtual LLVector3 Velocity | 46 | public virtual LLVector3 Velocity |
47 | { | 47 | { |
48 | get | 48 | get |
49 | { | 49 | { |
50 | return m_velocity; | 50 | return m_velocity; |
51 | } | 51 | } |
52 | set | 52 | set |
53 | { | 53 | { |
54 | m_velocity = value; | 54 | m_velocity = value; |
55 | } | 55 | } |
56 | } | 56 | } |
57 | 57 | ||
58 | protected Quaternion m_rotation = new Quaternion(0,0,1,0); | 58 | protected Quaternion m_rotation = new Quaternion(0,0,1,0); |
59 | 59 | ||
60 | public virtual Quaternion Rotation | 60 | public virtual Quaternion Rotation |
61 | { | 61 | { |
62 | get | 62 | get |
63 | { | 63 | { |
64 | return m_rotation; | 64 | return m_rotation; |
65 | } | 65 | } |
66 | set | 66 | set |
67 | { | 67 | { |
68 | m_rotation = value; | 68 | m_rotation = value; |
69 | } | 69 | } |
70 | } | 70 | } |
71 | 71 | ||
72 | protected uint m_localId; | 72 | protected uint m_localId; |
73 | 73 | ||
74 | public uint LocalId | 74 | public uint LocalId |
75 | { | 75 | { |
76 | get { return m_localId; } | 76 | get { return m_localId; } |
77 | set { m_localId = value; } | 77 | set { m_localId = value; } |
78 | } | 78 | } |
79 | 79 | ||
80 | /// <summary> | 80 | /// <summary> |
81 | /// Creates a new Entity (should not occur on it's own) | 81 | /// Creates a new Entity (should not occur on it's own) |
82 | /// </summary> | 82 | /// </summary> |
83 | public EntityBase() | 83 | public EntityBase() |
84 | { | 84 | { |
85 | uuid = new LLUUID(); | 85 | uuid = new LLUUID(); |
86 | 86 | ||
87 | m_pos = new LLVector3(); | 87 | m_pos = new LLVector3(); |
88 | m_velocity = new LLVector3(); | 88 | m_velocity = new LLVector3(); |
89 | Rotation = new Quaternion(); | 89 | Rotation = new Quaternion(); |
90 | m_name = "(basic entity)"; | 90 | m_name = "(basic entity)"; |
91 | children = new List<EntityBase>(); | 91 | children = new List<EntityBase>(); |
92 | } | 92 | } |
93 | 93 | ||
94 | /// <summary> | 94 | /// <summary> |
95 | /// | 95 | /// |
96 | /// </summary> | 96 | /// </summary> |
97 | public virtual void updateMovement() | 97 | public virtual void updateMovement() |
98 | { | 98 | { |
99 | foreach (EntityBase child in children) | 99 | foreach (EntityBase child in children) |
100 | { | 100 | { |
101 | child.updateMovement(); | 101 | child.updateMovement(); |
102 | } | 102 | } |
103 | } | 103 | } |
104 | 104 | ||
105 | /// <summary> | 105 | /// <summary> |
106 | /// Performs any updates that need to be done at each frame. This function is overridable from it's children. | 106 | /// Performs any updates that need to be done at each frame. This function is overridable from it's children. |
107 | /// </summary> | 107 | /// </summary> |
108 | public virtual void update() | 108 | public virtual void update() |
109 | { | 109 | { |
110 | // Do any per-frame updates needed that are applicable to every type of entity | 110 | // Do any per-frame updates needed that are applicable to every type of entity |
111 | foreach (EntityBase child in children) | 111 | foreach (EntityBase child in children) |
112 | { | 112 | { |
113 | child.update(); | 113 | child.update(); |
114 | } | 114 | } |
115 | } | 115 | } |
116 | 116 | ||
117 | /// <summary> | 117 | /// <summary> |
118 | /// Called at a set interval to inform entities that they should back themsleves up to the DB | 118 | /// Called at a set interval to inform entities that they should back themsleves up to the DB |
119 | /// </summary> | 119 | /// </summary> |
120 | public virtual void BackUp() | 120 | public virtual void BackUp() |
121 | { | 121 | { |
122 | 122 | ||
123 | } | 123 | } |
124 | 124 | ||
125 | /// <summary> | 125 | /// <summary> |
126 | /// Copies the entity | 126 | /// Copies the entity |
127 | /// </summary> | 127 | /// </summary> |
128 | /// <returns></returns> | 128 | /// <returns></returns> |
129 | public virtual EntityBase Copy() | 129 | public virtual EntityBase Copy() |
130 | { | 130 | { |
131 | return (EntityBase)this.MemberwiseClone(); | 131 | return (EntityBase)this.MemberwiseClone(); |
132 | } | 132 | } |
133 | 133 | ||
134 | /// <summary> | 134 | /// <summary> |
135 | /// Infoms the entity that the land (heightmap) has changed | 135 | /// Infoms the entity that the land (heightmap) has changed |
136 | /// </summary> | 136 | /// </summary> |
137 | public virtual void LandRenegerated() | 137 | public virtual void LandRenegerated() |
138 | { | 138 | { |
139 | 139 | ||
140 | } | 140 | } |
141 | } | 141 | } |
142 | } | 142 | } |