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authorAdam Frisby2008-04-21 07:09:17 +0000
committerAdam Frisby2008-04-21 07:09:17 +0000
commitfef3b3689492dea63693c964bcdbec9f5137eb5e (patch)
tree7791eef001d85d3e1de863a68f26ff9434d062ca /OpenSim/Region/Environment/Scenes/AvatarAppearance.cs
parent* Terrain Module code has been reformatted to comply with guidelines. (diff)
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* Optimised using statements and namespace references across entire project (this took a while to run).
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/AvatarAppearance.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/AvatarAppearance.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs b/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs
index 750129b..8f29507 100644
--- a/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs
+++ b/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs
@@ -26,11 +26,11 @@
26 */ 26 */
27 27
28using System; 28using System;
29using System.Runtime.Serialization;
30using System.Security.Permissions;
29using libsecondlife; 31using libsecondlife;
30using libsecondlife.Packets; 32using libsecondlife.Packets;
31using OpenSim.Framework; 33using OpenSim.Framework;
32using System.Runtime.Serialization;
33using System.Security.Permissions;
34 34
35namespace OpenSim.Region.Environment.Scenes 35namespace OpenSim.Region.Environment.Scenes
36{ 36{
@@ -159,7 +159,7 @@ namespace OpenSim.Region.Environment.Scenes
159 159
160 if (info == null) 160 if (info == null)
161 { 161 {
162 throw new System.ArgumentNullException("info"); 162 throw new ArgumentNullException("info");
163 } 163 }
164 164
165 m_scenePresenceID = new LLUUID((Guid)info.GetValue("m_scenePresenceID", typeof(Guid))); 165 m_scenePresenceID = new LLUUID((Guid)info.GetValue("m_scenePresenceID", typeof(Guid)));
@@ -182,7 +182,7 @@ namespace OpenSim.Region.Environment.Scenes
182 { 182 {
183 if (info == null) 183 if (info == null)
184 { 184 {
185 throw new System.ArgumentNullException("info"); 185 throw new ArgumentNullException("info");
186 } 186 }
187 187
188 info.AddValue("m_scenePresenceID", m_scenePresenceID.UUID); 188 info.AddValue("m_scenePresenceID", m_scenePresenceID.UUID);