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author | Adam Frisby | 2008-05-01 18:04:42 +0000 |
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committer | Adam Frisby | 2008-05-01 18:04:42 +0000 |
commit | 20a9bf08f51351e1e0a9de94f184ff56cd572665 (patch) | |
tree | 52da64dab26353b903c8e4befed0178fa72a188b /OpenSim/Region/Environment/Scenes/AvatarAppearance.cs | |
parent | More config cleanup in LaunchSLClient. (diff) | |
download | opensim-SC-20a9bf08f51351e1e0a9de94f184ff56cd572665.zip opensim-SC-20a9bf08f51351e1e0a9de94f184ff56cd572665.tar.gz opensim-SC-20a9bf08f51351e1e0a9de94f184ff56cd572665.tar.bz2 opensim-SC-20a9bf08f51351e1e0a9de94f184ff56cd572665.tar.xz |
* Rolled back a few changes.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/AvatarAppearance.cs | 123 |
1 files changed, 61 insertions, 62 deletions
diff --git a/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs b/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs index 860399c..8f29507 100644 --- a/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs +++ b/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs | |||
@@ -37,54 +37,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
37 | [Serializable] | 37 | [Serializable] |
38 | public class AvatarAppearance : ISerializable | 38 | public class AvatarAppearance : ISerializable |
39 | { | 39 | { |
40 | protected float m_avatarHeight; | ||
41 | protected LLUUID m_scenePresenceID; | 40 | protected LLUUID m_scenePresenceID; |
42 | protected LLObject.TextureEntry m_textureEntry; | ||
43 | protected byte[] m_visualParams; | ||
44 | protected AvatarWearable[] m_wearables; | ||
45 | |||
46 | protected int m_wearablesSerial = 1; | ||
47 | |||
48 | public AvatarAppearance() | ||
49 | { | ||
50 | } | ||
51 | |||
52 | public AvatarAppearance(LLUUID avatarID, AvatarWearable[] wearables, byte[] visualParams) | ||
53 | { | ||
54 | m_scenePresenceID = avatarID; | ||
55 | m_wearablesSerial = 1; | ||
56 | m_wearables = wearables; | ||
57 | m_visualParams = visualParams; | ||
58 | m_textureEntry = GetDefaultTextureEntry(); | ||
59 | } | ||
60 | |||
61 | protected AvatarAppearance(SerializationInfo info, StreamingContext context) | ||
62 | { | ||
63 | //System.Console.WriteLine("AvatarAppearance Deserialize BGN"); | ||
64 | |||
65 | if (info == null) | ||
66 | { | ||
67 | throw new ArgumentNullException("info"); | ||
68 | } | ||
69 | |||
70 | m_scenePresenceID = new LLUUID((Guid) info.GetValue("m_scenePresenceID", typeof (Guid))); | ||
71 | m_wearablesSerial = (int) info.GetValue("m_wearablesSerial", typeof (int)); | ||
72 | m_visualParams = (byte[]) info.GetValue("m_visualParams", typeof (byte[])); | ||
73 | m_wearables = (AvatarWearable[]) info.GetValue("m_wearables", typeof (AvatarWearable[])); | ||
74 | |||
75 | byte[] m_textureEntry_work = (byte[]) info.GetValue("m_textureEntry", typeof (byte[])); | ||
76 | m_textureEntry = new LLObject.TextureEntry(m_textureEntry_work, 0, m_textureEntry_work.Length); | ||
77 | |||
78 | m_avatarHeight = (float) info.GetValue("m_avatarHeight", typeof (float)); | ||
79 | |||
80 | //System.Console.WriteLine("AvatarAppearance Deserialize END"); | ||
81 | } | ||
82 | 41 | ||
83 | public LLUUID ScenePresenceID | 42 | public LLUUID ScenePresenceID |
84 | { | 43 | { |
85 | get { return m_scenePresenceID; } | 44 | get { return m_scenePresenceID; } |
86 | set { m_scenePresenceID = value; } | 45 | set { m_scenePresenceID = value; } |
87 | } | 46 | } |
47 | protected int m_wearablesSerial = 1; | ||
88 | 48 | ||
89 | public int WearablesSerial | 49 | public int WearablesSerial |
90 | { | 50 | { |
@@ -92,51 +52,50 @@ namespace OpenSim.Region.Environment.Scenes | |||
92 | set { m_wearablesSerial = value; } | 52 | set { m_wearablesSerial = value; } |
93 | } | 53 | } |
94 | 54 | ||
55 | protected byte[] m_visualParams; | ||
56 | |||
95 | public byte[] VisualParams | 57 | public byte[] VisualParams |
96 | { | 58 | { |
97 | get { return m_visualParams; } | 59 | get { return m_visualParams; } |
98 | set { m_visualParams = value; } | 60 | set { m_visualParams = value; } |
99 | } | 61 | } |
100 | 62 | ||
63 | protected AvatarWearable[] m_wearables; | ||
64 | |||
101 | public AvatarWearable[] Wearables | 65 | public AvatarWearable[] Wearables |
102 | { | 66 | { |
103 | get { return m_wearables; } | 67 | get { return m_wearables; } |
104 | set { m_wearables = value; } | 68 | set { m_wearables = value; } |
105 | } | 69 | } |
106 | 70 | ||
71 | protected LLObject.TextureEntry m_textureEntry; | ||
72 | |||
107 | public LLObject.TextureEntry TextureEntry | 73 | public LLObject.TextureEntry TextureEntry |
108 | { | 74 | { |
109 | get { return m_textureEntry; } | 75 | get { return m_textureEntry; } |
110 | set { m_textureEntry = value; } | 76 | set { m_textureEntry = value; } |
111 | } | 77 | } |
112 | 78 | ||
79 | protected float m_avatarHeight = 0; | ||
80 | |||
113 | public float AvatarHeight | 81 | public float AvatarHeight |
114 | { | 82 | { |
115 | get { return m_avatarHeight; } | 83 | get { return m_avatarHeight; } |
116 | set { m_avatarHeight = value; } | 84 | set { m_avatarHeight = value; } |
117 | } | 85 | } |
118 | 86 | ||
119 | #region ISerializable Members | 87 | public AvatarAppearance() |
120 | |||
121 | [SecurityPermission(SecurityAction.LinkDemand, | ||
122 | Flags = SecurityPermissionFlag.SerializationFormatter)] | ||
123 | public virtual void GetObjectData( | ||
124 | SerializationInfo info, StreamingContext context) | ||
125 | { | 88 | { |
126 | if (info == null) | ||
127 | { | ||
128 | throw new ArgumentNullException("info"); | ||
129 | } | ||
130 | |||
131 | info.AddValue("m_scenePresenceID", m_scenePresenceID.UUID); | ||
132 | info.AddValue("m_wearablesSerial", m_wearablesSerial); | ||
133 | info.AddValue("m_visualParams", m_visualParams); | ||
134 | info.AddValue("m_wearables", m_wearables); | ||
135 | info.AddValue("m_textureEntry", m_textureEntry.ToBytes()); | ||
136 | info.AddValue("m_avatarHeight", m_avatarHeight); | ||
137 | } | 89 | } |
138 | 90 | ||
139 | #endregion | 91 | public AvatarAppearance(LLUUID avatarID, AvatarWearable[] wearables, byte[] visualParams) |
92 | { | ||
93 | m_scenePresenceID = avatarID; | ||
94 | m_wearablesSerial = 1; | ||
95 | m_wearables = wearables; | ||
96 | m_visualParams = visualParams; | ||
97 | m_textureEntry = GetDefaultTextureEntry(); | ||
98 | } | ||
140 | 99 | ||
141 | /// <summary> | 100 | /// <summary> |
142 | /// | 101 | /// |
@@ -156,8 +115,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
156 | // Teravus : Nifty AV Height Getting Maaaaagical formula. Oh how we love turning 0-255 into meters. | 115 | // Teravus : Nifty AV Height Getting Maaaaagical formula. Oh how we love turning 0-255 into meters. |
157 | // (float)m_visualParams[25] = Height | 116 | // (float)m_visualParams[25] = Height |
158 | // (float)m_visualParams[125] = LegLength | 117 | // (float)m_visualParams[125] = LegLength |
159 | m_avatarHeight = (1.50856f + ((m_visualParams[25] / 255.0f) * (2.525506f - 1.50856f))) | 118 | m_avatarHeight = (1.50856f + (((float) m_visualParams[25]/255.0f)*(2.525506f - 1.50856f))) |
160 | + ((m_visualParams[125] / 255.0f) / 1.5f); | 119 | + (((float) m_visualParams[125]/255.0f)/1.5f); |
161 | } | 120 | } |
162 | 121 | ||
163 | /// <summary> | 122 | /// <summary> |
@@ -193,5 +152,45 @@ namespace OpenSim.Region.Environment.Scenes | |||
193 | textu.CreateFace(6).TextureID = new LLUUID("00000000-0000-1111-9999-000000000011"); | 152 | textu.CreateFace(6).TextureID = new LLUUID("00000000-0000-1111-9999-000000000011"); |
194 | return textu; | 153 | return textu; |
195 | } | 154 | } |
155 | |||
156 | protected AvatarAppearance(SerializationInfo info, StreamingContext context) | ||
157 | { | ||
158 | //System.Console.WriteLine("AvatarAppearance Deserialize BGN"); | ||
159 | |||
160 | if (info == null) | ||
161 | { | ||
162 | throw new ArgumentNullException("info"); | ||
163 | } | ||
164 | |||
165 | m_scenePresenceID = new LLUUID((Guid)info.GetValue("m_scenePresenceID", typeof(Guid))); | ||
166 | m_wearablesSerial = (int)info.GetValue("m_wearablesSerial", typeof(int)); | ||
167 | m_visualParams = (byte[])info.GetValue("m_visualParams", typeof(byte[])); | ||
168 | m_wearables = (AvatarWearable[])info.GetValue("m_wearables", typeof(AvatarWearable[])); | ||
169 | |||
170 | byte[] m_textureEntry_work = (byte[])info.GetValue("m_textureEntry", typeof(byte[])); | ||
171 | m_textureEntry = new LLObject.TextureEntry(m_textureEntry_work, 0, m_textureEntry_work.Length); | ||
172 | |||
173 | m_avatarHeight = (float)info.GetValue("m_avatarHeight", typeof(float)); | ||
174 | |||
175 | //System.Console.WriteLine("AvatarAppearance Deserialize END"); | ||
176 | } | ||
177 | |||
178 | [SecurityPermission(SecurityAction.LinkDemand, | ||
179 | Flags = SecurityPermissionFlag.SerializationFormatter)] | ||
180 | public virtual void GetObjectData( | ||
181 | SerializationInfo info, StreamingContext context) | ||
182 | { | ||
183 | if (info == null) | ||
184 | { | ||
185 | throw new ArgumentNullException("info"); | ||
186 | } | ||
187 | |||
188 | info.AddValue("m_scenePresenceID", m_scenePresenceID.UUID); | ||
189 | info.AddValue("m_wearablesSerial", m_wearablesSerial); | ||
190 | info.AddValue("m_visualParams", m_visualParams); | ||
191 | info.AddValue("m_wearables", m_wearables); | ||
192 | info.AddValue("m_textureEntry", m_textureEntry.ToBytes()); | ||
193 | info.AddValue("m_avatarHeight", m_avatarHeight); | ||
194 | } | ||
196 | } | 195 | } |
197 | } \ No newline at end of file | 196 | } |