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author | Sean Dague | 2009-02-05 16:12:51 +0000 |
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committer | Sean Dague | 2009-02-05 16:12:51 +0000 |
commit | efcf00ee60c48b81d88ea48e31162e4fd97575f5 (patch) | |
tree | 5a1e9502c7e124120857ce9a83d1081e039f3dad /OpenSim/Region/Environment/Scenes/AvatarAnimations.cs | |
parent | * Add the second version of the experimental ObjectAdd Cap. It will handle ... (diff) | |
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From: Christopher Yeoh <yeohc@au1.ibm.com>
This patch fixes the problem where if an object containing a script is
deleted at the same time as an object containing the same script is
rezzed, it can result in the assembly file being deleted after the
second object script initialisation has found it but not started using
it yet, resulting in the script not starting up.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/AvatarAnimations.cs')
0 files changed, 0 insertions, 0 deletions