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authorMW2007-07-19 10:44:19 +0000
committerMW2007-07-19 10:44:19 +0000
commit0b6e332e16cd7df588d3502318a722706d78928c (patch)
tree7e806ab6b6a4f316d5928443a0006a434ef3c451 /OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs
parent* Fixing sandbox mode crash caused by removal of LocalStorage during cleanup ... (diff)
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Added some Alert methods to Scene , and a console command handler. So from the console to send alerts use : alert general <message> , for a instance wide message , or use alert firstname secondname <message> to send a alert to one user. (TODO: add region wide messages).
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs
index 5d3a406..4f48217 100644
--- a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs
+++ b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs
@@ -225,7 +225,7 @@ namespace OpenSim.Region.Environment.Scenes
225 #region Roation 225 #region Roation
226 public void UpdateGroupRotation(LLQuaternion rot) 226 public void UpdateGroupRotation(LLQuaternion rot)
227 { 227 {
228 this.m_rootPart.RotationOffset = new LLQuaternion(rot.X, rot.Y, rot.Z, rot.W); 228 this.m_rootPart.UpdateRotation(rot);
229 } 229 }
230 230
231 /// <summary> 231 /// <summary>
@@ -233,9 +233,9 @@ namespace OpenSim.Region.Environment.Scenes
233 /// </summary> 233 /// </summary>
234 /// <param name="pos"></param> 234 /// <param name="pos"></param>
235 /// <param name="rot"></param> 235 /// <param name="rot"></param>
236 public void UpdateGroupMouseRotation(LLVector3 pos, LLQuaternion rot) 236 public void UpdateGroupRotation(LLVector3 pos, LLQuaternion rot)
237 { 237 {
238 this.m_rootPart.RotationOffset = new LLQuaternion(rot.X, rot.Y, rot.Z, rot.W); 238 this.m_rootPart.UpdateRotation(rot);
239 this.m_pos = pos; 239 this.m_pos = pos;
240 } 240 }
241 241