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authorMW2007-08-03 12:00:24 +0000
committerMW2007-08-03 12:00:24 +0000
commitad21cb2ea8177a9da98f8bbb66badc2126e790e0 (patch)
tree11e65068cedc450f5c4082fd2b2115d1078a5bca /OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs
parentMore work on the AllNewSceneObject* classes. (diff)
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Ditto...More work on the AllNewSceneObject* classes.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs26
1 files changed, 21 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs
index 8fd8e52..b0fe12a 100644
--- a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs
+++ b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs
@@ -19,7 +19,6 @@ namespace OpenSim.Region.Environment.Scenes
19 protected Dictionary<LLUUID, AllNewSceneObjectPart2> m_parts = new Dictionary<LLUUID, AllNewSceneObjectPart2>(); 19 protected Dictionary<LLUUID, AllNewSceneObjectPart2> m_parts = new Dictionary<LLUUID, AllNewSceneObjectPart2>();
20 20
21 protected ulong m_regionHandle; 21 protected ulong m_regionHandle;
22 protected Scene m_scene;
23 22
24 public event PrimCountTaintedDelegate OnPrimCountTainted; 23 public event PrimCountTaintedDelegate OnPrimCountTainted;
25 24
@@ -54,8 +53,10 @@ namespace OpenSim.Region.Environment.Scenes
54 m_scene = world; 53 m_scene = world;
55 54
56 this.Pos = pos; 55 this.Pos = pos;
57 this.m_rootPart = new AllNewSceneObjectPart2(m_regionHandle, this, ownerID, localID, shape, pos); 56 LLVector3 rootOffset = new LLVector3(0, 0, 0);
58 this.m_parts.Add(this.m_rootPart.UUID, this.m_rootPart); 57 AllNewSceneObjectPart2 newPart = new AllNewSceneObjectPart2(m_regionHandle, this, ownerID, localID, shape, rootOffset);
58 this.m_parts.Add(newPart.UUID, newPart);
59 this.SetPartAsRoot(newPart);
59 } 60 }
60 61
61 /// <summary> 62 /// <summary>
@@ -63,7 +64,10 @@ namespace OpenSim.Region.Environment.Scenes
63 /// </summary> 64 /// </summary>
64 public void FlagGroupForFullUpdate() 65 public void FlagGroupForFullUpdate()
65 { 66 {
66 67 foreach (AllNewSceneObjectPart2 part in this.m_parts.Values)
68 {
69 part.SendFullUpdateToAllClients();
70 }
67 } 71 }
68 72
69 /// <summary> 73 /// <summary>
@@ -71,7 +75,10 @@ namespace OpenSim.Region.Environment.Scenes
71 /// </summary> 75 /// </summary>
72 public void FlagGroupForTerseUpdate() 76 public void FlagGroupForTerseUpdate()
73 { 77 {
74 78 foreach (AllNewSceneObjectPart2 part in this.m_parts.Values)
79 {
80 part.SendTerseUpdateToALLClients();
81 }
75 } 82 }
76 83
77 /// <summary> 84 /// <summary>
@@ -413,5 +420,14 @@ namespace OpenSim.Region.Environment.Scenes
413 { 420 {
414 421
415 } 422 }
423
424 /// <summary>
425 ///
426 /// </summary>
427 /// <returns></returns>
428 public List<ScenePresence> RequestSceneAvatars()
429 {
430 return m_scene.RequestAvatarList();
431 }
416 } 432 }
417} 433}