aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/PermissionManager.cs
diff options
context:
space:
mode:
authorSean Dague2007-10-05 15:45:45 +0000
committerSean Dague2007-10-05 15:45:45 +0000
commitc3d8f1f4253f72484100394940e62f2912cbc4ff (patch)
tree8a9f237ed3c1140b4059ec121e0d4ede82eae416 /OpenSim/Region/Environment/PermissionManager.cs
parent* So, ok, maybe renaming serialized fields on a friday wasn't the smartest of... (diff)
downloadopensim-SC-c3d8f1f4253f72484100394940e62f2912cbc4ff.zip
opensim-SC-c3d8f1f4253f72484100394940e62f2912cbc4ff.tar.gz
opensim-SC-c3d8f1f4253f72484100394940e62f2912cbc4ff.tar.bz2
opensim-SC-c3d8f1f4253f72484100394940e62f2912cbc4ff.tar.xz
getting all our line endings consistant again
Diffstat (limited to 'OpenSim/Region/Environment/PermissionManager.cs')
-rw-r--r--OpenSim/Region/Environment/PermissionManager.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/Environment/PermissionManager.cs b/OpenSim/Region/Environment/PermissionManager.cs
index 0a33380..4c02a6c 100644
--- a/OpenSim/Region/Environment/PermissionManager.cs
+++ b/OpenSim/Region/Environment/PermissionManager.cs
@@ -1,7 +1,7 @@
1using libsecondlife; 1using libsecondlife;
2using OpenSim.Region.Environment.LandManagement; 2using OpenSim.Region.Environment.LandManagement;
3using OpenSim.Region.Environment.Scenes; 3using OpenSim.Region.Environment.Scenes;
4 4
5namespace OpenSim.Region.Environment 5namespace OpenSim.Region.Environment
6{ 6{
7 public class PermissionManager 7 public class PermissionManager
@@ -12,8 +12,8 @@ namespace OpenSim.Region.Environment
12 // disable in any production environment 12 // disable in any production environment
13 // TODO: Change this to false when permissions are a desired default 13 // TODO: Change this to false when permissions are a desired default
14 // TODO: Move to configuration option. 14 // TODO: Move to configuration option.
15 private bool m_bypassPermissions = true; 15 private bool m_bypassPermissions = true;
16 16
17 public bool BypassPermissions 17 public bool BypassPermissions
18 { 18 {
19 get { return m_bypassPermissions; } 19 get { return m_bypassPermissions; }
@@ -117,7 +117,7 @@ namespace OpenSim.Region.Environment
117 permission = true; 117 permission = true;
118 118
119 // Users should be able to edit what is over their land. 119 // Users should be able to edit what is over their land.
120 if (m_scene.LandManager.getLandObject(task.AbsolutePosition.X, task.AbsolutePosition.Y).landData.ownerID == 120 if (m_scene.LandManager.getLandObject(task.AbsolutePosition.X, task.AbsolutePosition.Y).landData.ownerID ==
121 user) 121 user)
122 permission = true; 122 permission = true;
123 123
@@ -294,6 +294,6 @@ namespace OpenSim.Region.Environment
294 return GenericParcelPermission(user, parcel); 294 return GenericParcelPermission(user, parcel);
295 } 295 }
296 296
297 #endregion 297 #endregion
298 } 298 }
299} \ No newline at end of file 299} \ No newline at end of file