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authormingchen2007-06-29 16:43:48 +0000
committermingchen2007-06-29 16:43:48 +0000
commit6b3777d3db323f2054aeff1ba4be3e78edef21b8 (patch)
tree0b1f014042ba261a986b359dc24ecfed4c4e42ea /OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build
parent* just making sure build files are latest (diff)
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*Deleted Logger.cs from OpenSim.Framework
Diffstat (limited to 'OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build')
-rw-r--r--OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build20
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build
index 2fa5e76..eb26ea0 100644
--- a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build
+++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build
@@ -11,23 +11,23 @@
11 <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" > 11 <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" >
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="RegionManager.cs" />
14 <include name="EstateManager.cs" /> 15 <include name="EstateManager.cs" />
15 <include name="ParcelManager.cs" /> 16 <include name="ParcelManager.cs" />
16 <include name="RegionManager.cs" />
17 <include name="Scenes/Entity.cs" /> 17 <include name="Scenes/Entity.cs" />
18 <include name="Scenes/IScenePresenceBody.cs" />
19 <include name="Scenes/Primitive.cs" />
20 <include name="Scenes/Scene.cs" /> 18 <include name="Scenes/Scene.cs" />
21 <include name="Scenes/Scene.PacketHandlers.cs" />
22 <include name="Scenes/SceneBase.cs" />
23 <include name="Scenes/SceneEvents.cs" />
24 <include name="Scenes/SceneObject.cs" />
25 <include name="Scenes/ScenePresence.Animations.cs" />
26 <include name="Scenes/ScenePresence.Body.cs" /> 19 <include name="Scenes/ScenePresence.Body.cs" />
20 <include name="Scenes/SceneEvents.cs" />
27 <include name="Scenes/ScenePresence.cs" /> 21 <include name="Scenes/ScenePresence.cs" />
28 <include name="Scenes/scripting/Script.cs" /> 22 <include name="Scenes/ScenePresence.Animations.cs" />
29 <include name="Scenes/scripting/ScriptInfo.cs" /> 23 <include name="Scenes/Scene.PacketHandlers.cs" />
24 <include name="Scenes/SceneObject.cs" />
25 <include name="Scenes/Primitive.cs" />
26 <include name="Scenes/SceneBase.cs" />
27 <include name="Scenes/IScenePresenceBody.cs" />
30 <include name="Scenes/scripting/ScriptManager.cs" /> 28 <include name="Scenes/scripting/ScriptManager.cs" />
29 <include name="Scenes/scripting/ScriptInfo.cs" />
30 <include name="Scenes/scripting/Script.cs" />
31 <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> 31 <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" />
32 <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> 32 <include name="Scenes/scripting/Engines/JScriptEngine.cs" />
33 </sources> 33 </sources>