aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build
diff options
context:
space:
mode:
authorAdam Frisby2007-07-05 00:09:45 +0000
committerAdam Frisby2007-07-05 00:09:45 +0000
commit3c46e5b170991e41e8c82e25bae65cf46152b924 (patch)
tree1d8bb69cc57b9508fd8da25657f1c0bc088e5908 /OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build
parentA bit more work on Building tools/support. (diff)
downloadopensim-SC-3c46e5b170991e41e8c82e25bae65cf46152b924.zip
opensim-SC-3c46e5b170991e41e8c82e25bae65cf46152b924.tar.gz
opensim-SC-3c46e5b170991e41e8c82e25bae65cf46152b924.tar.bz2
opensim-SC-3c46e5b170991e41e8c82e25bae65cf46152b924.tar.xz
* Added Java support back into Sugilite (although it still needs a calling host to be added).
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build26
1 files changed, 24 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build
index d4b163e..52d9a26 100644
--- a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build
+++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build
@@ -28,10 +28,32 @@
28 <include name="Scenes/ScenePresence.Body.cs" /> 28 <include name="Scenes/ScenePresence.Body.cs" />
29 <include name="Scenes/ScenePresence.cs" /> 29 <include name="Scenes/ScenePresence.cs" />
30 <include name="Scenes/scripting/Script.cs" /> 30 <include name="Scenes/scripting/Script.cs" />
31 <include name="Scenes/scripting/ScriptAPI.cs" />
31 <include name="Scenes/scripting/ScriptInfo.cs" /> 32 <include name="Scenes/scripting/ScriptInfo.cs" />
32 <include name="Scenes/scripting/ScriptManager.cs" /> 33 <include name="Scenes/scripting/ScriptManager.cs" />
33 <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> 34 <include name="Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs" />
34 <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> 35 <include name="Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs" />
36 <include name="Scenes/scripting/Engines/JVMEngine/ClassInstance.cs" />
37 <include name="Scenes/scripting/Engines/JVMEngine/ClassRecord.cs" />
38 <include name="Scenes/scripting/Engines/JVMEngine/Heap.cs" />
39 <include name="Scenes/scripting/Engines/JVMEngine/Interpreter.cs" />
40 <include name="Scenes/scripting/Engines/JVMEngine/InterpreterLogic.cs" />
41 <include name="Scenes/scripting/Engines/JVMEngine/InterpreterMethods.cs" />
42 <include name="Scenes/scripting/Engines/JVMEngine/InterpreterReturn.cs" />
43 <include name="Scenes/scripting/Engines/JVMEngine/MainMemory.cs" />
44 <include name="Scenes/scripting/Engines/JVMEngine/MethodMemory.cs" />
45 <include name="Scenes/scripting/Engines/JVMEngine/Object.cs" />
46 <include name="Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs" />
47 <include name="Scenes/scripting/Engines/JVMEngine/Stack.cs" />
48 <include name="Scenes/scripting/Engines/JVMEngine/StackFrame.cs" />
49 <include name="Scenes/scripting/Engines/JVMEngine/Thread.cs" />
50 <include name="Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs" />
51 <include name="Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs" />
52 <include name="Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs" />
53 <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs" />
54 <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs" />
55 <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs" />
56 <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs" />
35 </sources> 57 </sources>
36 <references basedir="${project::get-base-directory()}"> 58 <references basedir="${project::get-base-directory()}">
37 <lib> 59 <lib>