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author | Justin Clarke Casey | 2008-10-28 17:35:36 +0000 |
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committer | Justin Clarke Casey | 2008-10-28 17:35:36 +0000 |
commit | 247b806134819f3806c078ca891791b718ff8984 (patch) | |
tree | 71b36f876c2b78426e76bb9c80bf1ee984da95d3 /OpenSim/Region/Environment/Modules | |
parent | * Eliminate an extra unnecessary appearance fetch on login (diff) | |
download | opensim-SC-247b806134819f3806c078ca891791b718ff8984.zip opensim-SC-247b806134819f3806c078ca891791b718ff8984.tar.gz opensim-SC-247b806134819f3806c078ca891791b718ff8984.tar.bz2 opensim-SC-247b806134819f3806c078ca891791b718ff8984.tar.xz |
* minor: Add documentation to some of the appearance methods, change some logging messages
Diffstat (limited to 'OpenSim/Region/Environment/Modules')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Avatar/AvatarFactory/AvatarFactoryModule.cs | 24 |
1 files changed, 14 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/Environment/Modules/Avatar/AvatarFactory/AvatarFactoryModule.cs index d3b782f..94c27a5 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -131,8 +131,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.AvatarFactory | |||
131 | } | 131 | } |
132 | else | 132 | else |
133 | { | 133 | { |
134 | // UUID assetId; | ||
135 | |||
136 | InventoryItemBase baseItem = profile.RootFolder.FindItem(appearance.Wearables[i].ItemID); | 134 | InventoryItemBase baseItem = profile.RootFolder.FindItem(appearance.Wearables[i].ItemID); |
137 | 135 | ||
138 | if (baseItem != null) | 136 | if (baseItem != null) |
@@ -141,7 +139,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.AvatarFactory | |||
141 | } | 139 | } |
142 | else | 140 | else |
143 | { | 141 | { |
144 | m_log.ErrorFormat("[APPEARANCE] Can't find inventory item {0}, setting to default", appearance.Wearables[i].ItemID); | 142 | m_log.ErrorFormat("[APPEARANCE]: Can't find inventory item {0}, setting to default", appearance.Wearables[i].ItemID); |
145 | appearance.Wearables[i].AssetID = def.Wearables[i].AssetID; | 143 | appearance.Wearables[i].AssetID = def.Wearables[i].AssetID; |
146 | } | 144 | } |
147 | } | 145 | } |
@@ -149,7 +147,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.AvatarFactory | |||
149 | } | 147 | } |
150 | else | 148 | else |
151 | { | 149 | { |
152 | m_log.Error("[APPEARANCE] you have no inventory, appearance stuff isn't going to work"); | 150 | m_log.Error("[APPEARANCE]: you have no inventory, appearance stuff isn't going to work"); |
153 | } | 151 | } |
154 | } | 152 | } |
155 | 153 | ||
@@ -157,19 +155,24 @@ namespace OpenSim.Region.Environment.Modules.Avatar.AvatarFactory | |||
157 | { | 155 | { |
158 | IClientAPI clientView = (IClientAPI)sender; | 156 | IClientAPI clientView = (IClientAPI)sender; |
159 | ScenePresence avatar = m_scene.GetScenePresence(clientView.AgentId); | 157 | ScenePresence avatar = m_scene.GetScenePresence(clientView.AgentId); |
160 | if (avatar == null) { | 158 | |
161 | m_log.Info("Avatar is child agent, ignoring AvatarIsWearing event"); | 159 | if (avatar == null) |
160 | { | ||
161 | m_log.Warn("[APPEARANCE]: Avatar is child agent, ignoring AvatarIsWearing event"); | ||
162 | return; | 162 | return; |
163 | } | 163 | } |
164 | 164 | ||
165 | CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(clientView.AgentId); | 165 | CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(clientView.AgentId); |
166 | 166 | ||
167 | AvatarAppearance avatAppearance = null; | 167 | AvatarAppearance avatAppearance = null; |
168 | if (!TryGetAvatarAppearance(clientView.AgentId, out avatAppearance)) { | 168 | if (!TryGetAvatarAppearance(clientView.AgentId, out avatAppearance)) |
169 | m_log.Info("We didn't seem to find the appearance, falling back to ScenePresense"); | 169 | { |
170 | m_log.Info("[APPEARANCE]: We didn't seem to find the appearance, falling back to ScenePresense"); | ||
170 | avatAppearance = avatar.Appearance; | 171 | avatAppearance = avatar.Appearance; |
171 | } | 172 | } |
172 | m_log.Info("Calling Avatar is Wearing"); | 173 | |
174 | m_log.Info("[APPEARANCE]: Calling Avatar is Wearing"); | ||
175 | |||
173 | if (profile != null) | 176 | if (profile != null) |
174 | { | 177 | { |
175 | if (profile.RootFolder != null) | 178 | if (profile.RootFolder != null) |
@@ -181,6 +184,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.AvatarFactory | |||
181 | avatAppearance.Wearables[wear.Type].ItemID = wear.ItemID; | 184 | avatAppearance.Wearables[wear.Type].ItemID = wear.ItemID; |
182 | } | 185 | } |
183 | } | 186 | } |
187 | |||
184 | SetAppearanceAssets(profile, ref avatAppearance); | 188 | SetAppearanceAssets(profile, ref avatAppearance); |
185 | 189 | ||
186 | m_scene.CommsManager.AvatarService.UpdateUserAppearance(clientView.AgentId, avatAppearance); | 190 | m_scene.CommsManager.AvatarService.UpdateUserAppearance(clientView.AgentId, avatAppearance); |
@@ -188,7 +192,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.AvatarFactory | |||
188 | } | 192 | } |
189 | else | 193 | else |
190 | { | 194 | { |
191 | m_log.Error("Root Profile is null, we can't set the appearance"); | 195 | m_log.Error("[APPEARANCE]: Root Profile is null, we can't set the appearance"); |
192 | } | 196 | } |
193 | } | 197 | } |
194 | } | 198 | } |