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author | Charles Krinke | 2008-05-23 02:45:52 +0000 |
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committer | Charles Krinke | 2008-05-23 02:45:52 +0000 |
commit | 066b350d207f9410b2198726bdd71555b08c2d6d (patch) | |
tree | f81353b8431b0ea29d499f18b6a2457b097abd7d /OpenSim/Region/Environment/Modules | |
parent | Thank you kindly, Melanie, for a patch which: (diff) | |
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Thank you kindly, Melanie, for:
Nothing huge, but the new button code for producing
a new script does well, but the script will not allow
for name change once created. It reverts back to new script.
Diffstat (limited to 'OpenSim/Region/Environment/Modules')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index a319119..9dcb88c 100644 --- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | |||
@@ -301,13 +301,14 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
301 | LLObject.ObjectFlags.ObjectMove | // tells client that you can move the object (only, no mod) | 301 | LLObject.ObjectFlags.ObjectMove | // tells client that you can move the object (only, no mod) |
302 | LLObject.ObjectFlags.ObjectTransfer | // tells the client that you can /take/ the object if you don't own it | 302 | LLObject.ObjectFlags.ObjectTransfer | // tells the client that you can /take/ the object if you don't own it |
303 | LLObject.ObjectFlags.ObjectYouOwner | // Tells client that you're the owner of the object | 303 | LLObject.ObjectFlags.ObjectYouOwner | // Tells client that you're the owner of the object |
304 | LLObject.ObjectFlags.ObjectOwnerModify | // Tells client that you're the owner of the object | ||
304 | LLObject.ObjectFlags.ObjectYouOfficer // Tells client that you've got group object editing permission. Used when ObjectGroupOwned is set | 305 | LLObject.ObjectFlags.ObjectYouOfficer // Tells client that you've got group object editing permission. Used when ObjectGroupOwned is set |
305 | ); | 306 | ); |
306 | 307 | ||
307 | // Creating the three ObjectFlags options for this method to choose from. | 308 | // Creating the three ObjectFlags options for this method to choose from. |
308 | // Customize the OwnerMask | 309 | // Customize the OwnerMask |
309 | uint objectOwnerMask = ApplyObjectModifyMasks(task.OwnerMask, objflags); | 310 | uint objectOwnerMask = ApplyObjectModifyMasks(task.OwnerMask, objflags); |
310 | objectOwnerMask |= (uint)LLObject.ObjectFlags.ObjectYouOwner; | 311 | objectOwnerMask |= (uint)LLObject.ObjectFlags.ObjectYouOwner | (uint)LLObject.ObjectFlags.ObjectOwnerModify; |
311 | 312 | ||
312 | // Customize the GroupMask | 313 | // Customize the GroupMask |
313 | uint objectGroupMask = ApplyObjectModifyMasks(task.GroupMask, objflags); | 314 | uint objectGroupMask = ApplyObjectModifyMasks(task.GroupMask, objflags); |