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authorMelanie Thielker2008-07-18 19:32:05 +0000
committerMelanie Thielker2008-07-18 19:32:05 +0000
commitbbd076544d18961af02ee43b5e0b3f2c3e3c1133 (patch)
treec4db55323864044dd2621560e65ffbd428e98615 /OpenSim/Region/Environment/Modules
parentpulling query handling through the handlers. adding (non-functional, (diff)
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Patch to fix saving of estate managers list loaded during migration.
No longer teleports an agent home unless their root agent is being banned. Visual blocking is still in effect.
Diffstat (limited to 'OpenSim/Region/Environment/Modules')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs
index f2b6ae0..ab0adf2 100644
--- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs
@@ -245,7 +245,8 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
245 ScenePresence s = m_scene.GetScenePresence(user); 245 ScenePresence s = m_scene.GetScenePresence(user);
246 if (s != null) 246 if (s != null)
247 { 247 {
248 m_scene.TeleportClientHome(user, s.ControllingClient); 248 if(!s.IsChildAgent)
249 m_scene.TeleportClientHome(user, s.ControllingClient);
249 } 250 }
250 251
251 } 252 }