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author | lbsa71 | 2007-09-20 05:02:44 +0000 |
---|---|---|
committer | lbsa71 | 2007-09-20 05:02:44 +0000 |
commit | 4ce0c0794afae5f068a0a5c1d6b54fd4487334d7 (patch) | |
tree | e0534f4ba389e1d45e8d1552a89bf251667b82f8 /OpenSim/Region/Environment/Modules | |
parent | * A feeble attempt at adding Grid db support to SQLite, just adding some code... (diff) | |
download | opensim-SC-4ce0c0794afae5f068a0a5c1d6b54fd4487334d7.zip opensim-SC-4ce0c0794afae5f068a0a5c1d6b54fd4487334d7.tar.gz opensim-SC-4ce0c0794afae5f068a0a5c1d6b54fd4487334d7.tar.bz2 opensim-SC-4ce0c0794afae5f068a0a5c1d6b54fd4487334d7.tar.xz |
* Added TryGetAvatar to SceneManager
* Refactored some names for clarity
Diffstat (limited to 'OpenSim/Region/Environment/Modules')
-rw-r--r-- | OpenSim/Region/Environment/Modules/ChatModule.cs | 402 |
1 files changed, 201 insertions, 201 deletions
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs index 468a5b7..fb6c5d2 100644 --- a/OpenSim/Region/Environment/Modules/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs | |||
@@ -8,207 +8,207 @@ using OpenSim.Framework.Utilities; | |||
8 | using OpenSim.Region.Environment.Interfaces; | 8 | using OpenSim.Region.Environment.Interfaces; |
9 | using OpenSim.Region.Environment.Scenes; | 9 | using OpenSim.Region.Environment.Scenes; |
10 | 10 | ||
11 | namespace OpenSim.Region.Environment.Modules | 11 | namespace OpenSim.Region.Environment.Modules |
12 | { | 12 | { |
13 | public class ChatModule : IRegionModule, ISimChat | 13 | public class ChatModule : IRegionModule, ISimChat |
14 | { | 14 | { |
15 | private Scene m_scene; | 15 | private Scene m_scene; |
16 | 16 | ||
17 | private string m_server = "irc2.choopa.net"; | 17 | private string m_server = "irc2.choopa.net"; |
18 | 18 | ||
19 | // private int m_port = 6668; | 19 | // private int m_port = 6668; |
20 | //private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; | 20 | //private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; |
21 | private string m_nick = "OSimBot"; | 21 | private string m_nick = "OSimBot"; |
22 | private string m_channel = "#opensim"; | 22 | private string m_channel = "#opensim"; |
23 | 23 | ||
24 | // private NetworkStream m_stream; | 24 | // private NetworkStream m_stream; |
25 | private TcpClient m_irc; | 25 | private TcpClient m_irc; |
26 | private StreamWriter m_ircWriter; | 26 | private StreamWriter m_ircWriter; |
27 | private StreamReader m_ircReader; | 27 | private StreamReader m_ircReader; |
28 | 28 | ||
29 | // private Thread pingSender; | 29 | // private Thread pingSender; |
30 | // private Thread listener; | 30 | // private Thread listener; |
31 | 31 | ||
32 | private bool connected = false; | 32 | private bool connected = false; |
33 | 33 | ||
34 | public ChatModule() | 34 | public ChatModule() |
35 | { | 35 | { |
36 | m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); | 36 | m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); |
37 | m_irc = null; | 37 | m_irc = null; |
38 | m_ircWriter = null; | 38 | m_ircWriter = null; |
39 | m_ircReader = null; | 39 | m_ircReader = null; |
40 | } | 40 | } |
41 | 41 | ||
42 | public void Initialise(Scene scene) | 42 | public void Initialise(Scene scene) |
43 | { | 43 | { |
44 | m_scene = scene; | 44 | m_scene = scene; |
45 | m_scene.EventManager.OnNewClient += NewClient; | 45 | m_scene.EventManager.OnNewClient += NewClient; |
46 | 46 | ||
47 | m_scene.RegisterModuleInterface<ISimChat>(this); | 47 | m_scene.RegisterModuleInterface<ISimChat>(this); |
48 | } | 48 | } |
49 | 49 | ||
50 | public void PostInitialise() | 50 | public void PostInitialise() |
51 | { | 51 | { |
52 | /* | 52 | /* |
53 | try | 53 | try |
54 | { | 54 | { |
55 | m_irc = new TcpClient(m_server, m_port); | 55 | m_irc = new TcpClient(m_server, m_port); |
56 | m_stream = m_irc.GetStream(); | 56 | m_stream = m_irc.GetStream(); |
57 | m_ircReader = new StreamReader(m_stream); | 57 | m_ircReader = new StreamReader(m_stream); |
58 | m_ircWriter = new StreamWriter(m_stream); | 58 | m_ircWriter = new StreamWriter(m_stream); |
59 | 59 | ||
60 | pingSender = new Thread(new ThreadStart(this.PingRun)); | 60 | pingSender = new Thread(new ThreadStart(this.PingRun)); |
61 | pingSender.Start(); | 61 | pingSender.Start(); |
62 | 62 | ||
63 | listener = new Thread(new ThreadStart(this.ListenerRun)); | 63 | listener = new Thread(new ThreadStart(this.ListenerRun)); |
64 | listener.Start(); | 64 | listener.Start(); |
65 | 65 | ||
66 | m_ircWriter.WriteLine(m_user); | 66 | m_ircWriter.WriteLine(m_user); |
67 | m_ircWriter.Flush(); | 67 | m_ircWriter.Flush(); |
68 | m_ircWriter.WriteLine("NICK " + m_nick); | 68 | m_ircWriter.WriteLine("NICK " + m_nick); |
69 | m_ircWriter.Flush(); | 69 | m_ircWriter.Flush(); |
70 | m_ircWriter.WriteLine("JOIN " + m_channel); | 70 | m_ircWriter.WriteLine("JOIN " + m_channel); |
71 | m_ircWriter.Flush(); | 71 | m_ircWriter.Flush(); |
72 | connected = true; | 72 | connected = true; |
73 | } | 73 | } |
74 | catch (Exception e) | 74 | catch (Exception e) |
75 | { | 75 | { |
76 | Console.WriteLine(e.ToString()); | 76 | Console.WriteLine(e.ToString()); |
77 | } | 77 | } |
78 | */ | 78 | */ |
79 | } | 79 | } |
80 | 80 | ||
81 | public void CloseDown() | 81 | public void CloseDown() |
82 | { | 82 | { |
83 | m_ircWriter.Close(); | 83 | m_ircWriter.Close(); |
84 | m_ircReader.Close(); | 84 | m_ircReader.Close(); |
85 | m_irc.Close(); | 85 | m_irc.Close(); |
86 | } | 86 | } |
87 | 87 | ||
88 | public string GetName() | 88 | public string GetName() |
89 | { | 89 | { |
90 | return "ChatModule"; | 90 | return "ChatModule"; |
91 | } | 91 | } |
92 | 92 | ||
93 | public bool IsSharedModule() | 93 | public bool IsSharedModule() |
94 | { | 94 | { |
95 | return false; | 95 | return false; |
96 | } | 96 | } |
97 | 97 | ||
98 | public void NewClient(IClientAPI client) | 98 | public void NewClient(IClientAPI client) |
99 | { | 99 | { |
100 | client.OnChatFromViewer += SimChat; | 100 | client.OnChatFromViewer += SimChat; |
101 | } | 101 | } |
102 | 102 | ||
103 | public void PingRun() | 103 | public void PingRun() |
104 | { | 104 | { |
105 | while (true) | 105 | while (true) |
106 | { | 106 | { |
107 | m_ircWriter.WriteLine("PING :" + m_server); | 107 | m_ircWriter.WriteLine("PING :" + m_server); |
108 | m_ircWriter.Flush(); | 108 | m_ircWriter.Flush(); |
109 | Thread.Sleep(15000); | 109 | Thread.Sleep(15000); |
110 | } | 110 | } |
111 | } | 111 | } |
112 | 112 | ||
113 | public void ListenerRun() | 113 | public void ListenerRun() |
114 | { | 114 | { |
115 | string inputLine; | 115 | string inputLine; |
116 | LLVector3 pos = new LLVector3(128, 128, 20); | 116 | LLVector3 pos = new LLVector3(128, 128, 20); |
117 | while (true) | 117 | while (true) |
118 | { | 118 | { |
119 | while ((inputLine = m_ircReader.ReadLine()) != null) | 119 | while ((inputLine = m_ircReader.ReadLine()) != null) |
120 | { | 120 | { |
121 | Console.WriteLine(inputLine); | 121 | Console.WriteLine(inputLine); |
122 | if (inputLine.Contains(m_channel)) | 122 | if (inputLine.Contains(m_channel)) |
123 | { | 123 | { |
124 | string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); | 124 | string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); |
125 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) | 125 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) |
126 | { | 126 | { |
127 | presence.ControllingClient.SendChatMessage( | 127 | presence.ControllingClient.SendChatMessage( |
128 | Helpers.StringToField(mess), 255, pos, "IRC:", | 128 | Helpers.StringToField(mess), 255, pos, "IRC:", |
129 | LLUUID.Zero); | 129 | LLUUID.Zero); |
130 | }); | 130 | }); |
131 | } | 131 | } |
132 | } | 132 | } |
133 | } | 133 | } |
134 | } | 134 | } |
135 | 135 | ||
136 | public void SimChat(byte[] message, byte type, int channel, LLVector3 fromPos, string fromName, | 136 | public void SimChat(byte[] message, byte type, int channel, LLVector3 fromPos, string fromName, |
137 | LLUUID fromAgentID) | 137 | LLUUID fromAgentID) |
138 | { | 138 | { |
139 | ScenePresence avatar = null; | 139 | ScenePresence avatar = null; |
140 | avatar = m_scene.RequestAvatar(fromAgentID); | 140 | avatar = m_scene.RequestAvatar(fromAgentID); |
141 | if (avatar != null) | 141 | if (avatar != null) |
142 | { | 142 | { |
143 | fromPos = avatar.AbsolutePosition; | 143 | fromPos = avatar.AbsolutePosition; |
144 | fromName = avatar.Firstname + " " + avatar.Lastname; | 144 | fromName = avatar.Firstname + " " + avatar.Lastname; |
145 | avatar = null; | 145 | avatar = null; |
146 | } | 146 | } |
147 | 147 | ||
148 | if (connected) | 148 | if (connected) |
149 | { | 149 | { |
150 | m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + ">: " + | 150 | m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + ">: " + |
151 | Util.FieldToString(message)); | 151 | Util.FieldToString(message)); |
152 | m_ircWriter.Flush(); | 152 | m_ircWriter.Flush(); |
153 | } | 153 | } |
154 | 154 | ||
155 | if (channel == 0) | 155 | if (channel == 0) |
156 | { | 156 | { |
157 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) | 157 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) |
158 | { | 158 | { |
159 | int dis = -1000; | 159 | int dis = -1000; |
160 | 160 | ||
161 | //err ??? the following code seems to be request a scenePresence when it already has a ref to it | 161 | //err ??? the following code seems to be request a scenePresence when it already has a ref to it |
162 | avatar = m_scene.RequestAvatar(presence.ControllingClient.AgentId); | 162 | avatar = m_scene.RequestAvatar(presence.ControllingClient.AgentId); |
163 | if (avatar != null) | 163 | if (avatar != null) |
164 | { | 164 | { |
165 | dis = (int) avatar.AbsolutePosition.GetDistanceTo(fromPos); | 165 | dis = (int) avatar.AbsolutePosition.GetDistanceTo(fromPos); |
166 | } | 166 | } |
167 | 167 | ||
168 | switch (type) | 168 | switch (type) |
169 | { | 169 | { |
170 | case 0: // Whisper | 170 | case 0: // Whisper |
171 | if ((dis < 10) && (dis > -10)) | 171 | if ((dis < 10) && (dis > -10)) |
172 | { | 172 | { |
173 | //should change so the message is sent through the avatar rather than direct to the ClientView | 173 | //should change so the message is sent through the avatar rather than direct to the ClientView |
174 | presence.ControllingClient.SendChatMessage(message, | 174 | presence.ControllingClient.SendChatMessage(message, |
175 | type, | 175 | type, |
176 | fromPos, | 176 | fromPos, |
177 | fromName, | 177 | fromName, |
178 | fromAgentID); | 178 | fromAgentID); |
179 | } | 179 | } |
180 | break; | 180 | break; |
181 | case 1: // Say | 181 | case 1: // Say |
182 | if ((dis < 30) && (dis > -30)) | 182 | if ((dis < 30) && (dis > -30)) |
183 | { | 183 | { |
184 | //Console.WriteLine("sending chat"); | 184 | //Console.WriteLine("sending chat"); |
185 | presence.ControllingClient.SendChatMessage(message, | 185 | presence.ControllingClient.SendChatMessage(message, |
186 | type, | 186 | type, |
187 | fromPos, | 187 | fromPos, |
188 | fromName, | 188 | fromName, |
189 | fromAgentID); | 189 | fromAgentID); |
190 | } | 190 | } |
191 | break; | 191 | break; |
192 | case 2: // Shout | 192 | case 2: // Shout |
193 | if ((dis < 100) && (dis > -100)) | 193 | if ((dis < 100) && (dis > -100)) |
194 | { | 194 | { |
195 | presence.ControllingClient.SendChatMessage(message, | 195 | presence.ControllingClient.SendChatMessage(message, |
196 | type, | 196 | type, |
197 | fromPos, | 197 | fromPos, |
198 | fromName, | 198 | fromName, |
199 | fromAgentID); | 199 | fromAgentID); |
200 | } | 200 | } |
201 | break; | 201 | break; |
202 | 202 | ||
203 | case 0xff: // Broadcast | 203 | case 0xff: // Broadcast |
204 | presence.ControllingClient.SendChatMessage(message, type, | 204 | presence.ControllingClient.SendChatMessage(message, type, |
205 | fromPos, | 205 | fromPos, |
206 | fromName, | 206 | fromName, |
207 | fromAgentID); | 207 | fromAgentID); |
208 | break; | 208 | break; |
209 | } | 209 | } |
210 | }); | 210 | }); |
211 | } | 211 | } |
212 | } | 212 | } |
213 | } | 213 | } |
214 | } \ No newline at end of file | 214 | } \ No newline at end of file |