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author | Justin Clarke Casey | 2008-04-07 01:46:00 +0000 |
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committer | Justin Clarke Casey | 2008-04-07 01:46:00 +0000 |
commit | dfe5e9d4ebb705d0c20d6260bae5d11659ac904d (patch) | |
tree | 013b251f500feebfdeae94681350d05c078533ee /OpenSim/Region/Environment/Modules | |
parent | Update svn properties. (diff) | |
download | opensim-SC-dfe5e9d4ebb705d0c20d6260bae5d11659ac904d.zip opensim-SC-dfe5e9d4ebb705d0c20d6260bae5d11659ac904d.tar.gz opensim-SC-dfe5e9d4ebb705d0c20d6260bae5d11659ac904d.tar.bz2 opensim-SC-dfe5e9d4ebb705d0c20d6260bae5d11659ac904d.tar.xz |
* EXPERIMENTAL ROUGH DRAFT: First rough implementation of avatar to avatar item giving
* Now you can drag an object from your inventory and give it to another avatar
* !!! Use at your own risk !!! Many things are unimplemented as of yet, including permissions (the person receiving your item can probably do absolutely everything with it)
* Also, items for the receiving end up in their root folder rather than the objects folder
Diffstat (limited to 'OpenSim/Region/Environment/Modules')
-rw-r--r-- | OpenSim/Region/Environment/Modules/InstantMessageModule.cs | 8 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/InventoryModule.cs | 158 |
2 files changed, 163 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs index 53d9fd9..6f7235e 100644 --- a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs +++ b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs | |||
@@ -70,13 +70,17 @@ namespace OpenSim.Region.Environment.Modules | |||
70 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, | 70 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, |
71 | byte[] binaryBucket) | 71 | byte[] binaryBucket) |
72 | { | 72 | { |
73 | bool FriendDialog = ((dialog == (byte)38) || (dialog == (byte)39) || (dialog == (byte)40)); | 73 | bool dialogHandledElsewhere |
74 | = ((dialog == (byte)38) || (dialog == (byte)39) || (dialog == (byte)40) | ||
75 | || dialog == (byte)InstantMessageDialog.InventoryOffered | ||
76 | || dialog == (byte)InstantMessageDialog.InventoryAccepted | ||
77 | || dialog == (byte)InstantMessageDialog.InventoryDeclined); | ||
74 | 78 | ||
75 | // IM dialogs need to be pre-processed and have their sessionID filled by the server | 79 | // IM dialogs need to be pre-processed and have their sessionID filled by the server |
76 | // so the sim can match the transaction on the return packet. | 80 | // so the sim can match the transaction on the return packet. |
77 | 81 | ||
78 | // Don't send a Friend Dialog IM with a LLUUID.Zero session. | 82 | // Don't send a Friend Dialog IM with a LLUUID.Zero session. |
79 | if (!(FriendDialog && imSessionID == LLUUID.Zero)) | 83 | if (!(dialogHandledElsewhere && imSessionID == LLUUID.Zero)) |
80 | { | 84 | { |
81 | foreach (Scene scene in m_scenes) | 85 | foreach (Scene scene in m_scenes) |
82 | { | 86 | { |
diff --git a/OpenSim/Region/Environment/Modules/InventoryModule.cs b/OpenSim/Region/Environment/Modules/InventoryModule.cs index a0f3832..eadbb4f 100644 --- a/OpenSim/Region/Environment/Modules/InventoryModule.cs +++ b/OpenSim/Region/Environment/Modules/InventoryModule.cs | |||
@@ -25,7 +25,13 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | |||
31 | using libsecondlife; | ||
28 | using Nini.Config; | 32 | using Nini.Config; |
33 | |||
34 | using OpenSim.Framework; | ||
29 | using OpenSim.Region.Environment.Interfaces; | 35 | using OpenSim.Region.Environment.Interfaces; |
30 | using OpenSim.Region.Environment.Scenes; | 36 | using OpenSim.Region.Environment.Scenes; |
31 | 37 | ||
@@ -33,11 +39,22 @@ namespace OpenSim.Region.Environment.Modules | |||
33 | { | 39 | { |
34 | public class InventoryModule : IRegionModule | 40 | public class InventoryModule : IRegionModule |
35 | { | 41 | { |
42 | private static readonly log4net.ILog m_log | ||
43 | = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | |||
36 | private Scene m_scene; | 45 | private Scene m_scene; |
46 | |||
47 | /// <summary> | ||
48 | /// We need to keep track of the pending item offers between clients since the itemId offered only | ||
49 | /// occurs in the initial offer message, not the accept message. So this dictionary links | ||
50 | /// IM Session Ids to ItemIds | ||
51 | /// </summary> | ||
52 | private IDictionary<LLUUID, LLUUID> m_pendingOffers = new Dictionary<LLUUID, LLUUID>(); | ||
37 | 53 | ||
38 | public void Initialise(Scene scene, IConfigSource config) | 54 | public void Initialise(Scene scene, IConfigSource config) |
39 | { | 55 | { |
40 | m_scene = scene; | 56 | m_scene = scene; |
57 | scene.EventManager.OnNewClient += OnNewClient; | ||
41 | } | 58 | } |
42 | 59 | ||
43 | public void PostInitialise() | 60 | public void PostInitialise() |
@@ -57,5 +74,144 @@ namespace OpenSim.Region.Environment.Modules | |||
57 | { | 74 | { |
58 | get { return false; } | 75 | get { return false; } |
59 | } | 76 | } |
77 | |||
78 | private void OnNewClient(IClientAPI client) | ||
79 | { | ||
80 | // Inventory giving is conducted via instant message | ||
81 | client.OnInstantMessage += OnInstantMessage; | ||
82 | } | ||
83 | |||
84 | private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, | ||
85 | LLUUID fromAgentSession, LLUUID toAgentID, | ||
86 | LLUUID imSessionID, uint timestamp, string fromAgentName, | ||
87 | string message, byte dialog, bool fromGroup, byte offline, | ||
88 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, | ||
89 | byte[] binaryBucket) | ||
90 | { | ||
91 | if (dialog == (byte)InstantMessageDialog.InventoryOffered) | ||
92 | { | ||
93 | m_log.DebugFormat( | ||
94 | "[AGENT INVENTORY]: Routing inventory offering message from {0}, {1} to {2}", | ||
95 | client.AgentId, client.Name, toAgentID); | ||
96 | |||
97 | if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) | ||
98 | { | ||
99 | ScenePresence user = (ScenePresence)m_scene.Entities[toAgentID]; | ||
100 | |||
101 | if (!user.IsChildAgent) | ||
102 | { | ||
103 | //byte[] rawId = new byte[16]; | ||
104 | |||
105 | // First byte of the array is probably the item type | ||
106 | // Next 16 bytes are the UUID | ||
107 | //Array.Copy(binaryBucket, 1, rawId, 0, 16); | ||
108 | |||
109 | //LLUUID itemId = new LLUUID(new Guid(rawId)); | ||
110 | LLUUID itemId = new LLUUID(binaryBucket, 1); | ||
111 | |||
112 | m_log.DebugFormat( | ||
113 | "[AGENT INVENTORY]: ItemId for giving is {0}", itemId); | ||
114 | |||
115 | m_pendingOffers[imSessionID] = itemId; | ||
116 | |||
117 | user.ControllingClient.SendInstantMessage( | ||
118 | fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, | ||
119 | dialog, timestamp, binaryBucket); | ||
120 | |||
121 | return; | ||
122 | } | ||
123 | else | ||
124 | { | ||
125 | m_log.WarnFormat( | ||
126 | "[AGENT INVENTORY]: Agent {0} targeted for inventory give by {1}, {2} of {3} was a child agent!", | ||
127 | toAgentID, client.AgentId, client.Name, message); | ||
128 | } | ||
129 | } | ||
130 | else | ||
131 | { | ||
132 | m_log.WarnFormat( | ||
133 | "[AGENT INVENTORY]: Could not find agent {0} for user {1}, {2} to give {3}", | ||
134 | toAgentID, client.AgentId, client.Name, message); | ||
135 | } | ||
136 | } | ||
137 | else if (dialog == (byte)InstantMessageDialog.InventoryAccepted) | ||
138 | { | ||
139 | m_log.DebugFormat( | ||
140 | "[AGENT INVENTORY]: Routing inventory accepted message from {0}, {1} to {2}", | ||
141 | client.AgentId, client.Name, toAgentID); | ||
142 | |||
143 | if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) | ||
144 | { | ||
145 | ScenePresence user = (ScenePresence)m_scene.Entities[toAgentID]; | ||
146 | |||
147 | if (!user.IsChildAgent) | ||
148 | { | ||
149 | user.ControllingClient.SendInstantMessage( | ||
150 | fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, | ||
151 | dialog, timestamp, binaryBucket); | ||
152 | |||
153 | if (m_pendingOffers.ContainsKey(imSessionID)) | ||
154 | { | ||
155 | m_log.DebugFormat( | ||
156 | "[AGENT INVENTORY]: Accepted item id {0}", m_pendingOffers[imSessionID]); | ||
157 | |||
158 | // Since the message originates from the accepting client, the toAgentID is | ||
159 | // the agent giving the item. | ||
160 | m_scene.GiveInventoryItem(client, toAgentID, m_pendingOffers[imSessionID]); | ||
161 | |||
162 | m_pendingOffers.Remove(imSessionID); | ||
163 | } | ||
164 | else | ||
165 | { | ||
166 | m_log.ErrorFormat( | ||
167 | "[AGENT INVENTORY]: Could not find an item associated with session id {0} to accept", | ||
168 | imSessionID); | ||
169 | } | ||
170 | |||
171 | return; | ||
172 | } | ||
173 | else | ||
174 | { | ||
175 | m_log.WarnFormat( | ||
176 | "[AGENT INVENTORY]: Agent {0} targeted for inventory give by {1}, {2} of {3} was a child agent!", | ||
177 | toAgentID, client.AgentId, client.Name, message); | ||
178 | } | ||
179 | } | ||
180 | else | ||
181 | { | ||
182 | m_log.WarnFormat( | ||
183 | "[AGENT INVENTORY]: Could not find agent {0} for user {1}, {2} to give {3}", | ||
184 | toAgentID, client.AgentId, client.Name, message); | ||
185 | } | ||
186 | } | ||
187 | else if (dialog == (byte)InstantMessageDialog.InventoryDeclined) | ||
188 | { | ||
189 | if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) | ||
190 | { | ||
191 | ScenePresence user = (ScenePresence)m_scene.Entities[toAgentID]; | ||
192 | |||
193 | if (!user.IsChildAgent) | ||
194 | { | ||
195 | user.ControllingClient.SendInstantMessage( | ||
196 | fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, | ||
197 | dialog, timestamp, binaryBucket); | ||
198 | |||
199 | if (m_pendingOffers.ContainsKey(imSessionID)) | ||
200 | { | ||
201 | m_log.DebugFormat( | ||
202 | "[AGENT INVENTORY]: Declined item id {0}", m_pendingOffers[imSessionID]); | ||
203 | |||
204 | m_pendingOffers.Remove(imSessionID); | ||
205 | } | ||
206 | else | ||
207 | { | ||
208 | m_log.ErrorFormat( | ||
209 | "[AGENT INVENTORY]: Could not find an item associated with session id {0} to decline", | ||
210 | imSessionID); | ||
211 | } | ||
212 | } | ||
213 | } | ||
214 | } | ||
215 | } | ||
60 | } | 216 | } |
61 | } | 217 | } |