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authorJeff Ames2008-06-10 08:35:46 +0000
committerJeff Ames2008-06-10 08:35:46 +0000
commit5910a49da6e16d6e3718fffad73c8a24efcec80d (patch)
tree5f5852f643a77e72b45ad49af0538bdf0838b760 /OpenSim/Region/Environment/Modules/World
parent* This completes ObjectDuplicateOnRay. (diff)
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Update svn properties. Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs13
-rw-r--r--OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs12
2 files changed, 12 insertions, 13 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs
index 2a041dd..4f4a3c3 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs
@@ -1,4 +1,4 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
@@ -40,7 +40,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
40 /// </summary> 40 /// </summary>
41 public class AssetsArchiver 41 public class AssetsArchiver
42 { 42 {
43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
44 44
45 /// <summary> 45 /// <summary>
46 /// Archive assets 46 /// Archive assets
@@ -99,15 +99,14 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
99 xtw.WriteElementString("inventory-type", asset.InvType.ToString()); 99 xtw.WriteElementString("inventory-type", asset.InvType.ToString());
100 100
101 xtw.WriteEndElement(); 101 xtw.WriteEndElement();
102 } 102 }
103
104 } 103 }
105 104
106 xtw.WriteEndElement(); 105 xtw.WriteEndElement();
107 106
108 xtw.WriteEndDocument(); 107 xtw.WriteEndDocument();
109 108
110 archive.AddFile("assets.xml", sw.ToString()); 109 archive.AddFile("assets.xml", sw.ToString());
111 } 110 }
112 111
113 /// <summary> 112 /// <summary>
@@ -118,7 +117,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
118 { 117 {
119 // It appears that gtar, at least, doesn't need the intermediate directory entries in the tar 118 // It appears that gtar, at least, doesn't need the intermediate directory entries in the tar
120 //archive.AddDir("assets"); 119 //archive.AddDir("assets");
121 120
122 foreach (LLUUID uuid in m_assets.Keys) 121 foreach (LLUUID uuid in m_assets.Keys)
123 { 122 {
124 AssetBase asset = m_assets[uuid]; 123 AssetBase asset = m_assets[uuid];
@@ -140,7 +139,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
140 { 139 {
141 m_log.DebugFormat("[ARCHIVER]: Could not find asset {0} to archive", uuid); 140 m_log.DebugFormat("[ARCHIVER]: Could not find asset {0} to archive", uuid);
142 } 141 }
143 } 142 }
144 } 143 }
145 } 144 }
146} 145}
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs
index 15a92e5..98364d3 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs
@@ -39,7 +39,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
39{ 39{
40 /// <summary> 40 /// <summary>
41 /// Dearchives assets 41 /// Dearchives assets
42 /// </summary> 42 /// </summary>
43 public class AssetsDearchiver 43 public class AssetsDearchiver
44 { 44 {
45 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 45 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@@ -61,7 +61,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
61 /// </summary> 61 /// </summary>
62 protected AssetCache m_cache; 62 protected AssetCache m_cache;
63 63
64 public AssetsDearchiver(AssetCache cache) 64 public AssetsDearchiver(AssetCache cache)
65 { 65 {
66 m_cache = cache; 66 m_cache = cache;
67 } 67 }
@@ -82,7 +82,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
82 ResolveAssetData(assetFilename, data); 82 ResolveAssetData(assetFilename, data);
83 } 83 }
84 } 84 }
85 85
86 /// <summary> 86 /// <summary>
87 /// Add asset metadata xml 87 /// Add asset metadata xml
88 /// </summary> 88 /// </summary>
@@ -92,7 +92,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
92 m_metadata = new Dictionary<string, AssetMetadata>(); 92 m_metadata = new Dictionary<string, AssetMetadata>();
93 93
94 StringReader sr = new StringReader(xml); 94 StringReader sr = new StringReader(xml);
95 XmlTextReader reader = new XmlTextReader(sr); 95 XmlTextReader reader = new XmlTextReader(sr);
96 96
97 reader.ReadStartElement("assets"); 97 reader.ReadStartElement("assets");
98 reader.Read(); 98 reader.Read();
@@ -109,7 +109,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
109 metadata.Name = reader.ReadElementString("name"); 109 metadata.Name = reader.ReadElementString("name");
110 metadata.Description = reader.ReadElementString("description"); 110 metadata.Description = reader.ReadElementString("description");
111 metadata.AssetType = Convert.ToSByte(reader.ReadElementString("asset-type")); 111 metadata.AssetType = Convert.ToSByte(reader.ReadElementString("asset-type"));
112 metadata.AssetType = Convert.ToSByte(reader.ReadElementString("inventory-type")); 112 metadata.AssetType = Convert.ToSByte(reader.ReadElementString("inventory-type"));
113 113
114 m_metadata[filename] = metadata; 114 m_metadata[filename] = metadata;
115 115
@@ -131,7 +131,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
131 { 131 {
132 foreach (string filename in m_assetDataAwaitingMetadata.Keys) 132 foreach (string filename in m_assetDataAwaitingMetadata.Keys)
133 { 133 {
134 ResolveAssetData(filename, m_assetDataAwaitingMetadata[filename]); 134 ResolveAssetData(filename, m_assetDataAwaitingMetadata[filename]);
135 } 135 }
136 } 136 }
137 137