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authorJustin Clarke Casey2008-11-01 21:28:52 +0000
committerJustin Clarke Casey2008-11-01 21:28:52 +0000
commitb03e34dd2de8e58f3aaf61dbac71d1e8f99313e8 (patch)
treed0e0af8fe1a69864a0ab707cb664825f6c393914 /OpenSim/Region/Environment/Modules/World
parentMake the IM and friends modules optional. Clean up some code that dealt (diff)
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* Fix http://opensimulator.org/mantis/view.php?id=2517
* Don't save attachments on saving oar, which stops them coming back as ghost prims
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs
index 4a51398..8c623b1 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs
@@ -273,7 +273,12 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
273 foreach (EntityBase entity in entities) 273 foreach (EntityBase entity in entities)
274 { 274 {
275 if (entity is SceneObjectGroup) 275 if (entity is SceneObjectGroup)
276 sceneObjects.Add((SceneObjectGroup)entity); 276 {
277 SceneObjectGroup sceneObject = (SceneObjectGroup)entity;
278
279 if (sceneObject.RootPart != null && !sceneObject.RootPart.IsAttachment)
280 sceneObjects.Add((SceneObjectGroup)entity);
281 }
277 } 282 }
278 283
279 foreach (SceneObjectGroup sceneObject in sceneObjects) 284 foreach (SceneObjectGroup sceneObject in sceneObjects)