diff options
author | mingchen | 2008-05-04 18:59:18 +0000 |
---|---|---|
committer | mingchen | 2008-05-04 18:59:18 +0000 |
commit | 63c104efde89ce5b05aa448e12bfc8730271ddb5 (patch) | |
tree | 2ed7e360fbe6db49de42d51acb4df4b3dda9d0db /OpenSim/Region/Environment/Modules/World | |
parent | * Refactor: A final root folder special case removal, this time in HandleFetc... (diff) | |
download | opensim-SC-63c104efde89ce5b05aa448e12bfc8730271ddb5.zip opensim-SC-63c104efde89ce5b05aa448e12bfc8730271ddb5.tar.gz opensim-SC-63c104efde89ce5b05aa448e12bfc8730271ddb5.tar.bz2 opensim-SC-63c104efde89ce5b05aa448e12bfc8730271ddb5.tar.xz |
*Fixed up EstateManagementModule to the module standard - no more packets allowed!
*Started cleaning up the land module
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | 678 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs | 15 |
2 files changed, 196 insertions, 497 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs index daabd9b..e0bf11b 100644 --- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | |||
@@ -30,7 +30,6 @@ using System.Collections.Generic; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | 31 | ||
32 | using libsecondlife; | 32 | using libsecondlife; |
33 | using libsecondlife.Packets; | ||
34 | using OpenSim.Region.Environment.Interfaces; | 33 | using OpenSim.Region.Environment.Interfaces; |
35 | using OpenSim.Region.Environment.Scenes; | 34 | using OpenSim.Region.Environment.Scenes; |
36 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -45,64 +44,120 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
45 | 44 | ||
46 | private Scene m_scene; | 45 | private Scene m_scene; |
47 | 46 | ||
48 | public enum EstateAccessCodex : uint | 47 | |
48 | |||
49 | |||
50 | #region Packet Data Responders | ||
51 | private void sendDetailedEstateData(IClientAPI remote_client, LLUUID invoice) | ||
49 | { | 52 | { |
50 | AccessOptions = 17, | ||
51 | AllowedGroups = 18, | ||
52 | EstateBans = 20, | ||
53 | EstateManagers = 24 | ||
54 | } | ||
55 | 53 | ||
54 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); | ||
55 | packet.MethodData.Invoice = invoice; | ||
56 | packet.AgentData.TransactionID = LLUUID.Random(); | ||
57 | packet.MethodData.Method = Helpers.StringToField("estateupdateinfo"); | ||
58 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[9]; | ||
56 | 59 | ||
57 | #region Helper Functions | 60 | for (int i = 0; i < 9; i++) |
61 | { | ||
62 | returnblock[i] = new EstateOwnerMessagePacket.ParamListBlock(); | ||
63 | } | ||
58 | 64 | ||
59 | private bool convertParamStringToBool(byte[] field) | 65 | //Sending Estate Settings |
66 | returnblock[0].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.estateName); | ||
67 | returnblock[1].Parameter = Helpers.StringToField(m_scene.RegionInfo.MasterAvatarAssignedUUID.ToString()); | ||
68 | returnblock[2].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.estateID.ToString()); | ||
69 | |||
70 | // TODO: Resolve Magic numbers here | ||
71 | returnblock[3].Parameter = Helpers.StringToField("269516800"); | ||
72 | returnblock[4].Parameter = Helpers.StringToField("0"); | ||
73 | returnblock[5].Parameter = Helpers.StringToField("1"); | ||
74 | returnblock[6].Parameter = Helpers.StringToField(m_scene.RegionInfo.RegionID.ToString()); | ||
75 | returnblock[7].Parameter = Helpers.StringToField("1160895077"); | ||
76 | returnblock[8].Parameter = Helpers.StringToField("1"); | ||
77 | |||
78 | packet.ParamList = returnblock; | ||
79 | packet.Header.Reliable = false; | ||
80 | //System.Console.WriteLine("[ESTATE]: SIM--->" + packet.ToString()); | ||
81 | remote_client.OutPacket(packet, ThrottleOutPacketType.Task); | ||
82 | |||
83 | remote_client.sendEstateManagersList(invoice); | ||
84 | |||
85 | } | ||
86 | |||
87 | private void estateSetRegionInfoHandler(bool blockTerraform, bool noFly, bool allowDamage, bool blockLandResell, int maxAgents, float objectBonusFactor, int matureLevel, bool restrictPushObject, bool allowParcelChanges) | ||
60 | { | 88 | { |
61 | string s = Helpers.FieldToUTF8String(field); | 89 | |
62 | if (s == "1" || s.ToLower() == "y" || s.ToLower() == "yes" || s.ToLower() == "t" || s.ToLower() == "true") | 90 | m_scene.RegionInfo.EstateSettings.regionFlags = Simulator.RegionFlags.None; |
91 | |||
92 | if (blockTerraform) | ||
93 | { | ||
94 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | ||
95 | Simulator.RegionFlags.BlockTerraform; | ||
96 | } | ||
97 | |||
98 | if (noFly) | ||
63 | { | 99 | { |
64 | return true; | 100 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | |
101 | Simulator.RegionFlags.NoFly; | ||
65 | } | 102 | } |
66 | return false; | 103 | |
104 | if (allowDamage) | ||
105 | { | ||
106 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | ||
107 | Simulator.RegionFlags.AllowDamage; | ||
108 | } | ||
109 | |||
110 | if (blockLandResell) | ||
111 | { | ||
112 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | ||
113 | Simulator.RegionFlags.BlockLandResell; | ||
114 | } | ||
115 | |||
116 | m_scene.RegionInfo.EstateSettings.maxAgents = (byte)maxAgents; | ||
117 | |||
118 | m_scene.RegionInfo.EstateSettings.objectBonusFactor = objectBonusFactor; | ||
119 | |||
120 | m_scene.RegionInfo.EstateSettings.simAccess = (Simulator.SimAccess)matureLevel; | ||
121 | |||
122 | |||
123 | if (restrictPushObject) | ||
124 | { | ||
125 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | ||
126 | Simulator.RegionFlags.RestrictPushObject; | ||
127 | } | ||
128 | |||
129 | if (allowParcelChanges) | ||
130 | { | ||
131 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | ||
132 | Simulator.RegionFlags.AllowParcelChanges; | ||
133 | } | ||
134 | |||
135 | sendRegionInfoPacketToAll(); | ||
136 | |||
67 | } | 137 | } |
68 | 138 | ||
69 | /// <summary> | 139 | public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, LLUUID texture) |
70 | /// Sets terrain texture heights for each of the four corners of the region - textures are distributed as a linear range between the two heights. | ||
71 | /// </summary> | ||
72 | /// <param name="corner">Which corner</param> | ||
73 | /// <param name="lowValue">Minimum height that texture range should cover</param> | ||
74 | /// <param name="highValue">Maximum height that texture range should cover</param> | ||
75 | public void setEstateTextureRange(Int16 corner, float lowValue, float highValue) | ||
76 | { | 140 | { |
77 | switch (corner) | 141 | switch (corner) |
78 | { | 142 | { |
79 | case 0: | 143 | case 0: |
80 | m_scene.RegionInfo.EstateSettings.terrainStartHeight0 = lowValue; | 144 | m_scene.RegionInfo.EstateSettings.terrainBase0 = texture; |
81 | m_scene.RegionInfo.EstateSettings.terrainHeightRange0 = highValue; | ||
82 | break; | 145 | break; |
83 | case 1: | 146 | case 1: |
84 | m_scene.RegionInfo.EstateSettings.terrainStartHeight1 = lowValue; | 147 | m_scene.RegionInfo.EstateSettings.terrainBase1 = texture; |
85 | m_scene.RegionInfo.EstateSettings.terrainHeightRange1 = highValue; | ||
86 | break; | 148 | break; |
87 | case 2: | 149 | case 2: |
88 | m_scene.RegionInfo.EstateSettings.terrainStartHeight2 = lowValue; | 150 | m_scene.RegionInfo.EstateSettings.terrainBase2 = texture; |
89 | m_scene.RegionInfo.EstateSettings.terrainHeightRange2 = highValue; | ||
90 | break; | 151 | break; |
91 | case 3: | 152 | case 3: |
92 | m_scene.RegionInfo.EstateSettings.terrainStartHeight3 = lowValue; | 153 | m_scene.RegionInfo.EstateSettings.terrainBase3 = texture; |
93 | m_scene.RegionInfo.EstateSettings.terrainHeightRange3 = highValue; | ||
94 | break; | 154 | break; |
95 | } | 155 | } |
96 | } | 156 | } |
97 | 157 | ||
98 | /// <summary> | 158 | public void setEstateTerrainDetailTexture(IClientAPI client, int corner, LLUUID textureUUID) |
99 | /// Sets the 'detail' terrain texture on each of the bands. | ||
100 | /// </summary> | ||
101 | /// <param name="band">Which texture band</param> | ||
102 | /// <param name="textureUUID">The UUID of the texture</param> | ||
103 | public void setTerrainTexture(Int16 band, LLUUID textureUUID) | ||
104 | { | 159 | { |
105 | switch (band) | 160 | switch (corner) |
106 | { | 161 | { |
107 | case 0: | 162 | case 0: |
108 | m_scene.RegionInfo.EstateSettings.terrainDetail0 = textureUUID; | 163 | m_scene.RegionInfo.EstateSettings.terrainDetail0 = textureUUID; |
@@ -119,260 +174,67 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
119 | } | 174 | } |
120 | } | 175 | } |
121 | 176 | ||
122 | /// <summary> | 177 | public void setEstateTerrainTextureHeights(IClientAPI client, int corner, float lowValue, float highValue) |
123 | /// Sets common region settings | ||
124 | /// </summary> | ||
125 | /// <param name="WaterHeight">Water height of the waterplane (may not nessecarily be one value)</param> | ||
126 | /// <param name="TerrainRaiseLimit">Maximum amount terrain can be raised from previous baking</param> | ||
127 | /// <param name="TerrainLowerLimit">Minimum amount terrain can be lowered from previous baking</param> | ||
128 | /// <param name="UseFixedSun">Use a fixed time of day on the sun?</param> | ||
129 | /// <param name="SunHour">The offset hour of the day</param> | ||
130 | public void setRegionSettings(float WaterHeight, float TerrainRaiseLimit, float TerrainLowerLimit, | ||
131 | bool UseFixedSun, float SunHour) | ||
132 | { | ||
133 | // Water Height | ||
134 | m_scene.RegionInfo.EstateSettings.waterHeight = WaterHeight; | ||
135 | |||
136 | // Terraforming limits | ||
137 | m_scene.RegionInfo.EstateSettings.terrainRaiseLimit = TerrainRaiseLimit; | ||
138 | m_scene.RegionInfo.EstateSettings.terrainLowerLimit = TerrainLowerLimit; | ||
139 | |||
140 | // Time of day / fixed sun | ||
141 | m_scene.RegionInfo.EstateSettings.useFixedSun = UseFixedSun; | ||
142 | m_scene.RegionInfo.EstateSettings.sunHour = SunHour; | ||
143 | } | ||
144 | #endregion | ||
145 | |||
146 | #region Packet Handlers | ||
147 | |||
148 | public void handleEstateOwnerMessage(EstateOwnerMessagePacket packet, IClientAPI remote_client) | ||
149 | { | 178 | { |
150 | switch (Helpers.FieldToUTF8String(packet.MethodData.Method)) | 179 | switch (corner) |
151 | { | 180 | { |
152 | case "getinfo": | 181 | case 0: |
153 | 182 | m_scene.RegionInfo.EstateSettings.terrainStartHeight0 = lowValue; | |
154 | //System.Console.WriteLine("[ESTATE]: CLIENT--->" + packet.ToString()); | 183 | m_scene.RegionInfo.EstateSettings.terrainHeightRange0 = highValue; |
155 | //sendRegionInfoPacketToAll(); | ||
156 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) | ||
157 | { | ||
158 | sendDetailedEstateData(remote_client, packet); | ||
159 | } | ||
160 | break; | ||
161 | case "setregioninfo": | ||
162 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) | ||
163 | estateSetRegionInfoHandler(packet); | ||
164 | break; | ||
165 | case "texturebase": | ||
166 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) | ||
167 | estateTextureBaseHandler(packet); | ||
168 | break; | ||
169 | case "texturedetail": | ||
170 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) | ||
171 | estateTextureDetailHandler(packet); | ||
172 | break; | ||
173 | case "textureheights": | ||
174 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) | ||
175 | estateTextureHeightsHandler(packet); | ||
176 | break; | ||
177 | case "texturecommit": | ||
178 | sendRegionHandshakeToAll(); | ||
179 | break; | ||
180 | case "setregionterrain": | ||
181 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) | ||
182 | estateSetRegionTerrainHandler(packet); | ||
183 | break; | ||
184 | case "restart": | ||
185 | if (m_scene.PermissionsMngr.CanRestartSim(remote_client.AgentId)) | ||
186 | { | ||
187 | estateRestartSim(packet); | ||
188 | } | ||
189 | break; | ||
190 | case "estatechangecovenantid": | ||
191 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) | ||
192 | { | ||
193 | EstateChangeCovenant(packet); | ||
194 | } | ||
195 | break; | ||
196 | case "estateaccessdelta": // Estate access delta manages the banlist and allow list too. | ||
197 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) | ||
198 | { | ||
199 | estateAccessDelta(remote_client, packet); | ||
200 | } | ||
201 | break; | ||
202 | case "simulatormessage": | ||
203 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) | ||
204 | { | ||
205 | SendSimulatorBlueBoxMessage(remote_client, packet); | ||
206 | } | ||
207 | break; | ||
208 | case "instantmessage": | ||
209 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) | ||
210 | { | ||
211 | SendEstateBlueBoxMessage(remote_client, packet); | ||
212 | } | ||
213 | break; | 184 | break; |
214 | case "setregiondebug": | 185 | case 1: |
215 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) | 186 | m_scene.RegionInfo.EstateSettings.terrainStartHeight1 = lowValue; |
216 | { | 187 | m_scene.RegionInfo.EstateSettings.terrainHeightRange1 = highValue; |
217 | SetRegionDebug(remote_client, packet); | ||
218 | } | ||
219 | break; | 188 | break; |
220 | case "teleporthomeuser": | 189 | case 2: |
221 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) | 190 | m_scene.RegionInfo.EstateSettings.terrainStartHeight2 = lowValue; |
222 | { | 191 | m_scene.RegionInfo.EstateSettings.terrainHeightRange2 = highValue; |
223 | TeleportOneUserHome(remote_client, packet); | ||
224 | } | ||
225 | break; | 192 | break; |
226 | default: | 193 | case 3: |
227 | m_log.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString()); | 194 | m_scene.RegionInfo.EstateSettings.terrainStartHeight3 = lowValue; |
195 | m_scene.RegionInfo.EstateSettings.terrainHeightRange3 = highValue; | ||
228 | break; | 196 | break; |
229 | } | 197 | } |
230 | |||
231 | |||
232 | } | 198 | } |
233 | 199 | ||
234 | private void TeleportOneUserHome(object remove_client, EstateOwnerMessagePacket packet) | 200 | private void handleCommitEstateTerrainTextureRequest(IClientAPI remoteClient) |
235 | { | 201 | { |
236 | LLUUID invoice = packet.MethodData.Invoice; | 202 | sendRegionHandshakeToAll(); |
237 | LLUUID SenderID = packet.AgentData.AgentID; | ||
238 | LLUUID Prey = LLUUID.Zero; | ||
239 | |||
240 | Helpers.TryParse(Helpers.FieldToUTF8String(packet.ParamList[1].Parameter), out Prey); | ||
241 | if (Prey != LLUUID.Zero) | ||
242 | { | ||
243 | ScenePresence s = m_scene.GetScenePresence(Prey); | ||
244 | if (s != null) | ||
245 | { | ||
246 | m_scene.TeleportClientHome(Prey, s.ControllingClient); | ||
247 | } | ||
248 | } | ||
249 | } | 203 | } |
250 | 204 | ||
251 | private void SetRegionDebug(IClientAPI remote_client, EstateOwnerMessagePacket packet) | 205 | public void setRegionTerrainSettings(float WaterHeight, float TerrainRaiseLimit, float TerrainLowerLimit, |
206 | bool UseFixedSun, float SunHour) | ||
252 | { | 207 | { |
253 | LLUUID invoice = packet.MethodData.Invoice; | 208 | // Water Height |
254 | LLUUID SenderID = packet.AgentData.AgentID; | 209 | m_scene.RegionInfo.EstateSettings.waterHeight = WaterHeight; |
255 | bool scripted = convertParamStringToBool(packet.ParamList[0].Parameter); | ||
256 | bool collisionEvents = convertParamStringToBool(packet.ParamList[1].Parameter); | ||
257 | bool physics = convertParamStringToBool(packet.ParamList[2].Parameter); | ||
258 | |||
259 | if (physics) | ||
260 | { | ||
261 | m_scene.RegionInfo.EstateSettings.regionFlags |= Simulator.RegionFlags.SkipPhysics; | ||
262 | } | ||
263 | else | ||
264 | { | ||
265 | m_scene.RegionInfo.EstateSettings.regionFlags &= ~Simulator.RegionFlags.SkipPhysics; | ||
266 | } | ||
267 | |||
268 | if (scripted) | ||
269 | { | ||
270 | m_scene.RegionInfo.EstateSettings.regionFlags |= Simulator.RegionFlags.SkipScripts; | ||
271 | } | ||
272 | else | ||
273 | { | ||
274 | m_scene.RegionInfo.EstateSettings.regionFlags &= ~Simulator.RegionFlags.SkipScripts; | ||
275 | } | ||
276 | |||
277 | 210 | ||
278 | m_scene.SetSceneCoreDebug(scripted, collisionEvents, physics); | 211 | // Terraforming limits |
279 | } | 212 | m_scene.RegionInfo.EstateSettings.terrainRaiseLimit = TerrainRaiseLimit; |
213 | m_scene.RegionInfo.EstateSettings.terrainLowerLimit = TerrainLowerLimit; | ||
280 | 214 | ||
281 | private void SendSimulatorBlueBoxMessage(IClientAPI remote_client, EstateOwnerMessagePacket packet) | 215 | // Time of day / fixed sun |
282 | { | 216 | m_scene.RegionInfo.EstateSettings.useFixedSun = UseFixedSun; |
283 | LLUUID invoice = packet.MethodData.Invoice; | 217 | m_scene.RegionInfo.EstateSettings.sunHour = SunHour; |
284 | LLUUID SenderID = new LLUUID(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter)); | ||
285 | string SenderName = Helpers.FieldToUTF8String(packet.ParamList[3].Parameter); | ||
286 | string Message = Helpers.FieldToUTF8String(packet.ParamList[4].Parameter); | ||
287 | m_scene.SendRegionMessageFromEstateTools(SenderID, packet.AgentData.SessionID, SenderName, Message); | ||
288 | 218 | ||
219 | sendRegionInfoPacketToAll(); | ||
289 | } | 220 | } |
290 | private void SendEstateBlueBoxMessage(IClientAPI remote_client, EstateOwnerMessagePacket packet) | ||
291 | { | ||
292 | LLUUID invoice = packet.MethodData.Invoice; | ||
293 | LLUUID SenderID = packet.AgentData.AgentID; | ||
294 | string SenderName = Helpers.FieldToUTF8String(packet.ParamList[0].Parameter); | ||
295 | string Message = Helpers.FieldToUTF8String(packet.ParamList[1].Parameter); | ||
296 | m_scene.SendEstateMessageFromEstateTools(SenderID, packet.AgentData.SessionID, SenderName, Message); | ||
297 | 221 | ||
298 | } | 222 | private void handleEstateRestartSimRequest(IClientAPI remoteClient, int timeInSeconds) |
299 | private void sendDetailedEstateData(IClientAPI remote_client, EstateOwnerMessagePacket packet) | ||
300 | { | 223 | { |
301 | 224 | m_scene.Restart(timeInSeconds); | |
302 | LLUUID invoice = packet.MethodData.Invoice; | ||
303 | packet.AgentData.TransactionID = LLUUID.Random(); | ||
304 | packet.MethodData.Method = Helpers.StringToField("estateupdateinfo"); | ||
305 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[9]; | ||
306 | |||
307 | for (int i = 0; i < 9; i++) | ||
308 | { | ||
309 | returnblock[i] = new EstateOwnerMessagePacket.ParamListBlock(); | ||
310 | } | ||
311 | |||
312 | //Sending Estate Settings | ||
313 | returnblock[0].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.estateName); | ||
314 | returnblock[1].Parameter = Helpers.StringToField(m_scene.RegionInfo.MasterAvatarAssignedUUID.ToString()); | ||
315 | returnblock[2].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.estateID.ToString()); | ||
316 | |||
317 | // TODO: Resolve Magic numbers here | ||
318 | returnblock[3].Parameter = Helpers.StringToField("269516800"); | ||
319 | returnblock[4].Parameter = Helpers.StringToField("0"); | ||
320 | returnblock[5].Parameter = Helpers.StringToField("1"); | ||
321 | returnblock[6].Parameter = Helpers.StringToField(m_scene.RegionInfo.RegionID.ToString()); | ||
322 | returnblock[7].Parameter = Helpers.StringToField("1160895077"); | ||
323 | returnblock[8].Parameter = Helpers.StringToField("1"); | ||
324 | |||
325 | packet.ParamList = returnblock; | ||
326 | packet.Header.Reliable = false; | ||
327 | //System.Console.WriteLine("[ESTATE]: SIM--->" + packet.ToString()); | ||
328 | remote_client.OutPacket(packet, ThrottleOutPacketType.Task); | ||
329 | |||
330 | sendEstateManagerList(remote_client, packet); | ||
331 | |||
332 | } | 225 | } |
333 | 226 | ||
334 | private void sendEstateManagerList(IClientAPI remote_client, EstateOwnerMessagePacket packet) | 227 | private void handleChangeEstateCovenantRequest(IClientAPI remoteClient, LLUUID estateCovenantID) |
335 | { | 228 | { |
336 | LLUUID invoice = packet.MethodData.Invoice; | ||
337 | |||
338 | //Sending Estate Managers | ||
339 | packet = new EstateOwnerMessagePacket(); | ||
340 | packet.AgentData.TransactionID = LLUUID.Random(); | ||
341 | packet.AgentData.AgentID = remote_client.AgentId; | ||
342 | packet.AgentData.SessionID = remote_client.SessionId; | ||
343 | packet.MethodData.Invoice = invoice; | ||
344 | packet.MethodData.Method = Helpers.StringToField("setaccess"); | ||
345 | 229 | ||
346 | LLUUID[] EstateManagers = m_scene.RegionInfo.EstateSettings.estateManagers; | 230 | m_scene.RegionInfo.CovenantID = estateCovenantID; |
231 | m_scene.RegionInfo.SaveEstatecovenantUUID(estateCovenantID); | ||
347 | 232 | ||
348 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[6 + EstateManagers.Length]; | ||
349 | |||
350 | for (int i = 0; i < (6 + EstateManagers.Length); i++) | ||
351 | { | ||
352 | returnblock[i] = new EstateOwnerMessagePacket.ParamListBlock(); | ||
353 | } | ||
354 | int j = 0; | ||
355 | |||
356 | returnblock[j].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.estateID.ToString()); j++; | ||
357 | returnblock[j].Parameter = Helpers.StringToField(((int)EstateAccessCodex.EstateManagers).ToString()); j++; | ||
358 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | ||
359 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | ||
360 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | ||
361 | returnblock[j].Parameter = Helpers.StringToField(EstateManagers.Length.ToString()); j++; | ||
362 | for (int i = 0; i < EstateManagers.Length; i++) | ||
363 | { | ||
364 | returnblock[j].Parameter = EstateManagers[i].GetBytes(); j++; | ||
365 | } | ||
366 | packet.ParamList = returnblock; | ||
367 | packet.Header.Reliable = false; | ||
368 | //System.Console.WriteLine("[ESTATE]: SIM--->" + packet.ToString()); | ||
369 | remote_client.OutPacket(packet, ThrottleOutPacketType.Task); | ||
370 | } | 233 | } |
371 | 234 | ||
372 | private void estateAccessDelta(IClientAPI remote_client, EstateOwnerMessagePacket packet) | 235 | private void handleEstateAccessDeltaRequest(IClientAPI remote_client, LLUUID invoice, int estateAccessType, LLUUID user) |
373 | { | 236 | { |
374 | // EstateAccessDelta handles Estate Managers, Sim Access, Sim Banlist, allowed Groups.. etc. | 237 | // EstateAccessDelta handles Estate Managers, Sim Access, Sim Banlist, allowed Groups.. etc. |
375 | int estateAccessType = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[1].Parameter)); | ||
376 | 238 | ||
377 | switch (estateAccessType) | 239 | switch (estateAccessType) |
378 | { | 240 | { |
@@ -380,10 +242,10 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
380 | 242 | ||
381 | // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml | 243 | // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml |
382 | // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates | 244 | // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates |
383 | if (packet.AgentData.AgentID == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.PermissionsMngr.BypassPermissions) | 245 | if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.PermissionsMngr.BypassPermissions) |
384 | { | 246 | { |
385 | m_scene.RegionInfo.EstateSettings.AddEstateManager(new LLUUID(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter))); | 247 | m_scene.RegionInfo.EstateSettings.AddEstateManager(user); |
386 | sendEstateManagerList(remote_client, packet); | 248 | remote_client.sendEstateManagersList(invoice); |
387 | } | 249 | } |
388 | else | 250 | else |
389 | { | 251 | { |
@@ -394,10 +256,10 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
394 | case 512: | 256 | case 512: |
395 | // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml | 257 | // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml |
396 | // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates | 258 | // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates |
397 | if (packet.AgentData.AgentID == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.PermissionsMngr.BypassPermissions) | 259 | if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.PermissionsMngr.BypassPermissions) |
398 | { | 260 | { |
399 | m_scene.RegionInfo.EstateSettings.RemoveEstateManager(new LLUUID(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter))); | 261 | m_scene.RegionInfo.EstateSettings.RemoveEstateManager(user); |
400 | sendEstateManagerList(remote_client, packet); | 262 | remote_client.sendEstateManagersList(invoice); |
401 | } | 263 | } |
402 | else | 264 | else |
403 | { | 265 | { |
@@ -407,236 +269,73 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
407 | 269 | ||
408 | default: | 270 | default: |
409 | 271 | ||
410 | m_log.Error("EstateOwnerMessage: Unknown EstateAccessType requested in estateAccessDelta\n" + packet.ToString()); | 272 | m_log.Error("EstateOwnerMessage: Unknown EstateAccessType requested in estateAccessDelta"); |
411 | break; | 273 | break; |
412 | } | 274 | } |
413 | //m_log.Error("EstateOwnerMessage: estateAccessDelta\n" + packet.ToString()); | 275 | } |
414 | 276 | ||
277 | private void SendSimulatorBlueBoxMessage(IClientAPI remote_client, LLUUID invoice, LLUUID senderID, LLUUID sessionID, string senderName, string message) | ||
278 | { | ||
279 | m_scene.SendRegionMessageFromEstateTools(senderID, sessionID, senderName, message); | ||
415 | 280 | ||
416 | } | 281 | } |
417 | private void estateSetRegionInfoHandler(EstateOwnerMessagePacket packet) | 282 | private void SendEstateBlueBoxMessage(IClientAPI remote_client, LLUUID invoice, LLUUID senderID, LLUUID sessionID, string senderName, string message) |
418 | { | 283 | { |
419 | if (packet.ParamList.Length != 9) | 284 | m_scene.SendEstateMessageFromEstateTools(senderID, sessionID, senderName, message); |
420 | { | ||
421 | m_log.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length"); | ||
422 | } | ||
423 | else | ||
424 | { | ||
425 | m_scene.RegionInfo.EstateSettings.regionFlags = Simulator.RegionFlags.None; | ||
426 | |||
427 | if (convertParamStringToBool(packet.ParamList[0].Parameter)) | ||
428 | { | ||
429 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | ||
430 | Simulator.RegionFlags.BlockTerraform; | ||
431 | } | ||
432 | |||
433 | if (convertParamStringToBool(packet.ParamList[1].Parameter)) | ||
434 | { | ||
435 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | ||
436 | Simulator.RegionFlags.NoFly; | ||
437 | } | ||
438 | |||
439 | if (convertParamStringToBool(packet.ParamList[2].Parameter)) | ||
440 | { | ||
441 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | ||
442 | Simulator.RegionFlags.AllowDamage; | ||
443 | } | ||
444 | |||
445 | if (convertParamStringToBool(packet.ParamList[3].Parameter) == false) | ||
446 | { | ||
447 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | ||
448 | Simulator.RegionFlags.BlockLandResell; | ||
449 | } | ||
450 | |||
451 | |||
452 | int tempMaxAgents = | ||
453 | Convert.ToInt16(Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[4].Parameter))); | ||
454 | m_scene.RegionInfo.EstateSettings.maxAgents = (byte)tempMaxAgents; | ||
455 | |||
456 | float tempObjectBonusFactor = | ||
457 | (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); | ||
458 | m_scene.RegionInfo.EstateSettings.objectBonusFactor = tempObjectBonusFactor; | ||
459 | |||
460 | int tempMatureLevel = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[6].Parameter)); | ||
461 | m_scene.RegionInfo.EstateSettings.simAccess = (Simulator.SimAccess)tempMatureLevel; | ||
462 | |||
463 | |||
464 | if (convertParamStringToBool(packet.ParamList[7].Parameter)) | ||
465 | { | ||
466 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | ||
467 | Simulator.RegionFlags.RestrictPushObject; | ||
468 | } | ||
469 | |||
470 | if (convertParamStringToBool(packet.ParamList[8].Parameter)) | ||
471 | { | ||
472 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | ||
473 | Simulator.RegionFlags.AllowParcelChanges; | ||
474 | } | ||
475 | |||
476 | sendRegionInfoPacketToAll(); | ||
477 | } | ||
478 | } | 285 | } |
479 | 286 | ||
480 | private void estateSetRegionTerrainHandler(EstateOwnerMessagePacket packet) | 287 | private void handleEstateDebugRegionRequest(IClientAPI remote_client, LLUUID invoice, LLUUID senderID, bool scripted, bool collisionEvents, bool physics) |
481 | { | 288 | { |
482 | if (packet.ParamList.Length != 9) | 289 | |
290 | |||
291 | if (physics) | ||
483 | { | 292 | { |
484 | m_log.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length"); | 293 | m_scene.RegionInfo.EstateSettings.regionFlags |= Simulator.RegionFlags.SkipPhysics; |
485 | } | 294 | } |
486 | else | 295 | else |
487 | { | 296 | { |
488 | try | 297 | m_scene.RegionInfo.EstateSettings.regionFlags &= ~Simulator.RegionFlags.SkipPhysics; |
489 | { | ||
490 | string tmp; | ||
491 | tmp = Helpers.FieldToUTF8String(packet.ParamList[0].Parameter); | ||
492 | if (!tmp.Contains(".")) tmp += ".00"; | ||
493 | float WaterHeight = (float)Convert.ToDecimal(tmp); | ||
494 | tmp = Helpers.FieldToUTF8String(packet.ParamList[1].Parameter); | ||
495 | if (!tmp.Contains(".")) tmp += ".00"; | ||
496 | float TerrainRaiseLimit = (float)Convert.ToDecimal(tmp); | ||
497 | tmp = Helpers.FieldToUTF8String(packet.ParamList[2].Parameter); | ||
498 | if (!tmp.Contains(".")) tmp += ".00"; | ||
499 | float TerrainLowerLimit = (float)Convert.ToDecimal(tmp); | ||
500 | bool UseFixedSun = convertParamStringToBool(packet.ParamList[4].Parameter); | ||
501 | float SunHour = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); | ||
502 | |||
503 | setRegionSettings(WaterHeight, TerrainRaiseLimit, TerrainLowerLimit, UseFixedSun, SunHour); | ||
504 | |||
505 | sendRegionInfoPacketToAll(); | ||
506 | } | ||
507 | catch (Exception ex) | ||
508 | { | ||
509 | m_log.Error("EstateManager: Exception while setting terrain settings: \n" + packet.ToString() + "\n" + ex.ToString()); | ||
510 | } | ||
511 | } | 298 | } |
512 | } | ||
513 | 299 | ||
514 | private void estateTextureHeightsHandler(EstateOwnerMessagePacket packet) | 300 | if (scripted) |
515 | { | ||
516 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
517 | { | 301 | { |
518 | string s = Helpers.FieldToUTF8String(block.Parameter); | 302 | m_scene.RegionInfo.EstateSettings.regionFlags |= Simulator.RegionFlags.SkipScripts; |
519 | string[] splitField = s.Split(' '); | ||
520 | if (splitField.Length == 3) | ||
521 | { | ||
522 | Int16 corner = Convert.ToInt16(splitField[0]); | ||
523 | float lowValue = (float)Convert.ToDecimal(splitField[1]); | ||
524 | float highValue = (float)Convert.ToDecimal(splitField[2]); | ||
525 | |||
526 | setEstateTextureRange(corner, lowValue, highValue); | ||
527 | } | ||
528 | } | 303 | } |
529 | } | 304 | else |
530 | |||
531 | private void estateTextureDetailHandler(EstateOwnerMessagePacket packet) | ||
532 | { | ||
533 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
534 | { | 305 | { |
535 | string s = Helpers.FieldToUTF8String(block.Parameter); | 306 | m_scene.RegionInfo.EstateSettings.regionFlags &= ~Simulator.RegionFlags.SkipScripts; |
536 | string[] splitField = s.Split(' '); | ||
537 | if (splitField.Length == 2) | ||
538 | { | ||
539 | Int16 corner = Convert.ToInt16(splitField[0]); | ||
540 | LLUUID textureUUID = new LLUUID(splitField[1]); | ||
541 | |||
542 | setTerrainTexture(corner, textureUUID); | ||
543 | } | ||
544 | } | 307 | } |
308 | |||
309 | |||
310 | m_scene.SetSceneCoreDebug(scripted, collisionEvents, physics); | ||
545 | } | 311 | } |
546 | 312 | ||
547 | private void estateTextureBaseHandler(EstateOwnerMessagePacket packet) | 313 | private void handleEstateTeleportOneUserHomeRequest(IClientAPI remover_client, LLUUID invoice, LLUUID senderID, LLUUID prey) |
548 | { | 314 | { |
549 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | 315 | |
316 | if (prey != LLUUID.Zero) | ||
550 | { | 317 | { |
551 | string s = Helpers.FieldToUTF8String(block.Parameter); | 318 | ScenePresence s = m_scene.GetScenePresence(prey); |
552 | string[] splitField = s.Split(' '); | 319 | if (s != null) |
553 | if (splitField.Length == 2) | ||
554 | { | 320 | { |
555 | LLUUID tempUUID = new LLUUID(splitField[1]); | 321 | m_scene.TeleportClientHome(prey, s.ControllingClient); |
556 | switch (Convert.ToInt16(splitField[0])) | ||
557 | { | ||
558 | case 0: | ||
559 | m_scene.RegionInfo.EstateSettings.terrainBase0 = tempUUID; | ||
560 | break; | ||
561 | case 1: | ||
562 | m_scene.RegionInfo.EstateSettings.terrainBase1 = tempUUID; | ||
563 | break; | ||
564 | case 2: | ||
565 | m_scene.RegionInfo.EstateSettings.terrainBase2 = tempUUID; | ||
566 | break; | ||
567 | case 3: | ||
568 | m_scene.RegionInfo.EstateSettings.terrainBase3 = tempUUID; | ||
569 | break; | ||
570 | } | ||
571 | } | 322 | } |
572 | } | 323 | } |
573 | } | 324 | } |
574 | 325 | ||
575 | private void estateRestartSim(EstateOwnerMessagePacket packet) | 326 | private void HandleRegionInfoRequest(IClientAPI remote_client) |
576 | { | 327 | { |
577 | // There's only 1 block in the estateResetSim.. and that's the number of seconds till restart. | 328 | remote_client.sendRegionInfoToEstateMenu(); |
578 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
579 | { | ||
580 | float timeSeconds = 0; | ||
581 | Helpers.TryParse(Helpers.FieldToUTF8String(block.Parameter), out timeSeconds); | ||
582 | timeSeconds = (int)timeSeconds; | ||
583 | m_scene.Restart(timeSeconds); | ||
584 | |||
585 | } | ||
586 | } | 329 | } |
587 | 330 | ||
588 | private void EstateChangeCovenant(EstateOwnerMessagePacket packet) | 331 | private void HandleEstateCovenantRequest(IClientAPI remote_client) |
589 | { | 332 | { |
590 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | 333 | remote_client.sendEstateCovenantInformation(); |
591 | { | ||
592 | LLUUID newCovenantID = new LLUUID(Helpers.FieldToUTF8String(block.Parameter)); | ||
593 | m_scene.RegionInfo.CovenantID = newCovenantID; | ||
594 | m_scene.RegionInfo.SaveEstatecovenantUUID(newCovenantID); | ||
595 | } | ||
596 | } | 334 | } |
597 | 335 | ||
598 | public void HandleRegionInfoRequest(IClientAPI client, LLUUID sessionID) | ||
599 | { | ||
600 | RegionInfoPacket rinfopack = new RegionInfoPacket(); | ||
601 | RegionInfoPacket.RegionInfoBlock rinfoblk = new RegionInfoPacket.RegionInfoBlock(); | ||
602 | rinfopack.AgentData.AgentID = client.AgentId; | ||
603 | rinfopack.AgentData.SessionID = client.SessionId; | ||
604 | rinfoblk.BillableFactor = m_scene.RegionInfo.EstateSettings.billableFactor; | ||
605 | rinfoblk.EstateID = m_scene.RegionInfo.EstateSettings.estateID; | ||
606 | rinfoblk.MaxAgents = m_scene.RegionInfo.EstateSettings.maxAgents; | ||
607 | rinfoblk.ObjectBonusFactor = m_scene.RegionInfo.EstateSettings.objectBonusFactor; | ||
608 | rinfoblk.ParentEstateID = m_scene.RegionInfo.EstateSettings.parentEstateID; | ||
609 | rinfoblk.PricePerMeter = m_scene.RegionInfo.EstateSettings.pricePerMeter; | ||
610 | rinfoblk.RedirectGridX = m_scene.RegionInfo.EstateSettings.redirectGridX; | ||
611 | rinfoblk.RedirectGridY = m_scene.RegionInfo.EstateSettings.redirectGridY; | ||
612 | rinfoblk.RegionFlags = (uint)(m_scene.RegionInfo.EstateSettings.regionFlags); | ||
613 | rinfoblk.SimAccess = (byte)m_scene.RegionInfo.EstateSettings.simAccess; | ||
614 | rinfoblk.SunHour = m_scene.RegionInfo.EstateSettings.sunHour; | ||
615 | rinfoblk.TerrainLowerLimit = m_scene.RegionInfo.EstateSettings.terrainLowerLimit; | ||
616 | rinfoblk.TerrainRaiseLimit = m_scene.RegionInfo.EstateSettings.terrainRaiseLimit; | ||
617 | rinfoblk.UseEstateSun = !m_scene.RegionInfo.EstateSettings.useFixedSun; | ||
618 | rinfoblk.WaterHeight = m_scene.RegionInfo.EstateSettings.waterHeight; | ||
619 | rinfoblk.SimName = Helpers.StringToField(m_scene.RegionInfo.RegionName); | ||
620 | |||
621 | rinfopack.RegionInfo = rinfoblk; | ||
622 | |||
623 | client.OutPacket(rinfopack, ThrottleOutPacketType.Task); | ||
624 | } | ||
625 | 336 | ||
626 | public void HandleEstateCovenantRequest(IClientAPI client, LLUUID sessionID) | 337 | #endregion |
627 | { | ||
628 | EstateCovenantReplyPacket einfopack = new EstateCovenantReplyPacket(); | ||
629 | EstateCovenantReplyPacket.DataBlock edata = new EstateCovenantReplyPacket.DataBlock(); | ||
630 | edata.CovenantID = m_scene.RegionInfo.CovenantID; | ||
631 | edata.CovenantTimestamp = 0; | ||
632 | edata.EstateOwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; | ||
633 | edata.EstateName = | ||
634 | Helpers.StringToField(m_scene.RegionInfo.MasterAvatarFirstName + " " + m_scene.RegionInfo.MasterAvatarLastName); | ||
635 | einfopack.Data = edata; | ||
636 | client.OutPacket(einfopack, ThrottleOutPacketType.Task); | ||
637 | } | ||
638 | 338 | ||
639 | #endregion | ||
640 | 339 | ||
641 | #region Outgoing Packets | 340 | #region Outgoing Packets |
642 | 341 | ||
@@ -646,9 +345,13 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
646 | 345 | ||
647 | for (int i = 0; i < avatars.Count; i++) | 346 | for (int i = 0; i < avatars.Count; i++) |
648 | { | 347 | { |
649 | sendRegionInfoPacket(avatars[i].ControllingClient); | 348 | avatars[i].ControllingClient.sendRegionInfoToEstateMenu(); |
650 | } | 349 | } |
651 | } | 350 | } |
351 | public void sendRegionHandshake(IClientAPI remoteClient) | ||
352 | { | ||
353 | remoteClient.SendRegionHandshake(m_scene.RegionInfo); | ||
354 | } | ||
652 | 355 | ||
653 | public void sendRegionHandshakeToAll() | 356 | public void sendRegionHandshakeToAll() |
654 | { | 357 | { |
@@ -657,39 +360,6 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
657 | ); | 360 | ); |
658 | } | 361 | } |
659 | 362 | ||
660 | public void sendRegionInfoPacket(IClientAPI remote_client) | ||
661 | { | ||
662 | AgentCircuitData circuitData = remote_client.RequestClientInfo(); | ||
663 | |||
664 | RegionInfoPacket regionInfoPacket = new RegionInfoPacket(); | ||
665 | regionInfoPacket.AgentData.AgentID = circuitData.AgentID; | ||
666 | regionInfoPacket.AgentData.SessionID = circuitData.SessionID; | ||
667 | regionInfoPacket.RegionInfo.BillableFactor = m_scene.RegionInfo.EstateSettings.billableFactor; | ||
668 | regionInfoPacket.RegionInfo.EstateID = m_scene.RegionInfo.EstateSettings.estateID; | ||
669 | regionInfoPacket.RegionInfo.MaxAgents = m_scene.RegionInfo.EstateSettings.maxAgents; | ||
670 | regionInfoPacket.RegionInfo.ObjectBonusFactor = m_scene.RegionInfo.EstateSettings.objectBonusFactor; | ||
671 | regionInfoPacket.RegionInfo.ParentEstateID = m_scene.RegionInfo.EstateSettings.parentEstateID; | ||
672 | regionInfoPacket.RegionInfo.PricePerMeter = m_scene.RegionInfo.EstateSettings.pricePerMeter; | ||
673 | regionInfoPacket.RegionInfo.RedirectGridX = m_scene.RegionInfo.EstateSettings.redirectGridX; | ||
674 | regionInfoPacket.RegionInfo.RedirectGridY = m_scene.RegionInfo.EstateSettings.redirectGridY; | ||
675 | regionInfoPacket.RegionInfo.RegionFlags = (uint)(m_scene.RegionInfo.EstateSettings.regionFlags); | ||
676 | regionInfoPacket.RegionInfo.SimAccess = (byte)m_scene.RegionInfo.EstateSettings.simAccess; | ||
677 | regionInfoPacket.RegionInfo.SimName = Helpers.StringToField(m_scene.RegionInfo.RegionName); | ||
678 | regionInfoPacket.RegionInfo.SunHour = m_scene.RegionInfo.EstateSettings.sunHour; | ||
679 | regionInfoPacket.RegionInfo.TerrainLowerLimit = m_scene.RegionInfo.EstateSettings.terrainLowerLimit; | ||
680 | regionInfoPacket.RegionInfo.TerrainRaiseLimit = m_scene.RegionInfo.EstateSettings.terrainRaiseLimit; | ||
681 | regionInfoPacket.RegionInfo.UseEstateSun = !m_scene.RegionInfo.EstateSettings.useFixedSun; | ||
682 | regionInfoPacket.RegionInfo.WaterHeight = m_scene.RegionInfo.EstateSettings.waterHeight; | ||
683 | |||
684 | |||
685 | remote_client.OutPacket(regionInfoPacket, ThrottleOutPacketType.Task); | ||
686 | } | ||
687 | |||
688 | public void sendRegionHandshake(IClientAPI remoteClient) | ||
689 | { | ||
690 | remoteClient.SendRegionHandshake(m_scene.RegionInfo); | ||
691 | } | ||
692 | |||
693 | #endregion | 363 | #endregion |
694 | 364 | ||
695 | #region IRegionModule Members | 365 | #region IRegionModule Members |
@@ -704,7 +374,21 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
704 | 374 | ||
705 | void EventManager_OnNewClient(IClientAPI client) | 375 | void EventManager_OnNewClient(IClientAPI client) |
706 | { | 376 | { |
707 | client.OnEstateOwnerMessage += handleEstateOwnerMessage; | 377 | client.OnDetailedEstateDataRequest += sendDetailedEstateData; |
378 | client.OnSetEstateFlagsRequest += estateSetRegionInfoHandler; | ||
379 | client.OnSetEstateTerrainBaseTexture += setEstateTerrainBaseTexture; | ||
380 | client.OnSetEstateTerrainDetailTexture += setEstateTerrainDetailTexture; | ||
381 | client.OnSetEstateTerrainTextureHeights += setEstateTerrainTextureHeights; | ||
382 | client.OnCommitEstateTerrainTextureRequest += handleCommitEstateTerrainTextureRequest; | ||
383 | client.OnSetRegionTerrainSettings += setRegionTerrainSettings; | ||
384 | client.OnEstateRestartSimRequest += handleEstateRestartSimRequest; | ||
385 | client.OnEstateChangeCovenantRequest += handleChangeEstateCovenantRequest; | ||
386 | client.OnUpdateEstateAccessDeltaRequest += handleEstateAccessDeltaRequest; | ||
387 | client.OnSimulatorBlueBoxMessageRequest += SendSimulatorBlueBoxMessage; | ||
388 | client.OnEstateBlueBoxMessageRequest += SendEstateBlueBoxMessage; | ||
389 | client.OnEstateDebugRegionRequest += handleEstateDebugRegionRequest; | ||
390 | client.OnEstateTeleportOneUserHomeRequest += handleEstateTeleportOneUserHomeRequest; | ||
391 | |||
708 | client.OnRegionInfoRequest += HandleRegionInfoRequest; | 392 | client.OnRegionInfoRequest += HandleRegionInfoRequest; |
709 | client.OnEstateCovenantRequest += HandleEstateCovenantRequest; | 393 | client.OnEstateCovenantRequest += HandleEstateCovenantRequest; |
710 | sendRegionHandshake(client); | 394 | sendRegionHandshake(client); |
@@ -735,7 +419,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
735 | 419 | ||
736 | public void changeWaterHeight(float height) | 420 | public void changeWaterHeight(float height) |
737 | { | 421 | { |
738 | setRegionSettings(height, m_scene.RegionInfo.EstateSettings.terrainRaiseLimit, m_scene.RegionInfo.EstateSettings.terrainLowerLimit, m_scene.RegionInfo.EstateSettings.useFixedSun, m_scene.RegionInfo.EstateSettings.sunHour); | 422 | setRegionTerrainSettings(height, m_scene.RegionInfo.EstateSettings.terrainRaiseLimit, m_scene.RegionInfo.EstateSettings.terrainLowerLimit, m_scene.RegionInfo.EstateSettings.useFixedSun, m_scene.RegionInfo.EstateSettings.sunHour); |
739 | sendRegionInfoPacketToAll(); | 423 | sendRegionInfoPacketToAll(); |
740 | } | 424 | } |
741 | #endregion | 425 | #endregion |
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs index 877bed5..f891332 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using Nini.Config; | 28 | using Nini.Config; |
29 | using OpenSim.Region.Environment.Interfaces; | 29 | using OpenSim.Region.Environment.Interfaces; |
30 | using OpenSim.Region.Environment.Scenes; | 30 | using OpenSim.Region.Environment.Scenes; |
31 | using OpenSim.Framework; | ||
31 | 32 | ||
32 | namespace OpenSim.Region.Environment.Modules.World.Land | 33 | namespace OpenSim.Region.Environment.Modules.World.Land |
33 | { | 34 | { |
@@ -49,6 +50,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
49 | m_scene.EventManager.OnClientMovement += new EventManager.ClientMovement(landChannel.handleAnyClientMovement); | 50 | m_scene.EventManager.OnClientMovement += new EventManager.ClientMovement(landChannel.handleAnyClientMovement); |
50 | m_scene.EventManager.OnValidateLandBuy += landChannel.handleLandValidationRequest; | 51 | m_scene.EventManager.OnValidateLandBuy += landChannel.handleLandValidationRequest; |
51 | m_scene.EventManager.OnLandBuy += landChannel.handleLandBuyRequest; | 52 | m_scene.EventManager.OnLandBuy += landChannel.handleLandBuyRequest; |
53 | m_scene.EventManager.OnNewClient += new EventManager.OnNewClientDelegate(EventManager_OnNewClient); | ||
52 | 54 | ||
53 | lock (m_scene) | 55 | lock (m_scene) |
54 | { | 56 | { |
@@ -56,6 +58,19 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
56 | } | 58 | } |
57 | } | 59 | } |
58 | 60 | ||
61 | void EventManager_OnNewClient(IClientAPI client) | ||
62 | { | ||
63 | //Register some client events | ||
64 | client.OnParcelPropertiesRequest += new ParcelPropertiesRequest(landChannel.handleParcelPropertiesRequest); | ||
65 | client.OnParcelDivideRequest += new ParcelDivideRequest(landChannel.handleParcelDivideRequest); | ||
66 | client.OnParcelJoinRequest += new ParcelJoinRequest(landChannel.handleParcelJoinRequest); | ||
67 | client.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(landChannel.handleParcelPropertiesUpdateRequest); | ||
68 | client.OnParcelSelectObjects += new ParcelSelectObjects(landChannel.handleParcelSelectObjectsRequest); | ||
69 | client.OnParcelObjectOwnerRequest += new ParcelObjectOwnerRequest(landChannel.handleParcelObjectOwnersRequest); | ||
70 | client.OnParcelAccessListRequest += new ParcelAccessListRequest(landChannel.handleParcelAccessRequest); | ||
71 | client.OnParcelAccessListUpdateRequest += new ParcelAccessListUpdateRequest(landChannel.handleParcelAccessUpdateRequest); | ||
72 | } | ||
73 | |||
59 | public void PostInitialise() | 74 | public void PostInitialise() |
60 | { | 75 | { |
61 | } | 76 | } |