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authorMelanie Thielker2008-11-17 23:43:46 +0000
committerMelanie Thielker2008-11-17 23:43:46 +0000
commit2b8915d679c9d17989572dde9f6040338c508a12 (patch)
treeecf6e8ecbf73a166ea684fdd1742360920433482 /OpenSim/Region/Environment/Modules/World
parentMake texture decode errors nonfatal. The texture send is simply dropped (diff)
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Make newly created prims be the correct group
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World')
-rw-r--r--OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs
index b6879b0..990d36e 100644
--- a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs
@@ -234,7 +234,7 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator
234 position.Z = (float) m_scene.Heightmap[(int) position.X, (int) position.Y]; 234 position.Z = (float) m_scene.Heightmap[(int) position.X, (int) position.Y];
235 235
236 SceneObjectGroup tree = 236 SceneObjectGroup tree =
237 m_scene.AddTree(uuid, new Vector3(0.1f, 0.1f, 0.1f), 237 m_scene.AddTree(uuid, UUID.Zero, new Vector3(0.1f, 0.1f, 0.1f),
238 Quaternion.Identity, 238 Quaternion.Identity,
239 position, 239 position,
240 Tree.Cypress1, 240 Tree.Cypress1,