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author | Justin Clarke Casey | 2008-11-17 21:00:34 +0000 |
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committer | Justin Clarke Casey | 2008-11-17 21:00:34 +0000 |
commit | c25a0ea7923aa390d30b8eebdbca4e599edf9b0d (patch) | |
tree | 775133790681153be9edc6d640162271750a1fd0 /OpenSim/Region/Environment/Modules/World/Land | |
parent | * minor: add interface version to 'show version' command output (diff) | |
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* Update libOMV to r2359. This is necessary for the progressive texture patch
* Update libopenjpeg as well for this patch.
* Appears to be okay on a very short sniff test
* Source code will be placed in opensim-libs shortly
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Land')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Land/LandObject.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs index 27c7014..197d5c2 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs | |||
@@ -369,7 +369,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
369 | List<ParcelManager.ParcelAccessEntry> toRemove = new List<ParcelManager.ParcelAccessEntry>(); | 369 | List<ParcelManager.ParcelAccessEntry> toRemove = new List<ParcelManager.ParcelAccessEntry>(); |
370 | foreach (ParcelManager.ParcelAccessEntry entry in newData.ParcelAccessList) | 370 | foreach (ParcelManager.ParcelAccessEntry entry in newData.ParcelAccessList) |
371 | { | 371 | { |
372 | if (entry.Flags == (AccessList) flags) | 372 | if (entry.Flags == (AccessList)flags) |
373 | { | 373 | { |
374 | toRemove.Add(entry); | 374 | toRemove.Add(entry); |
375 | } | 375 | } |
@@ -384,7 +384,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
384 | ParcelManager.ParcelAccessEntry temp = new ParcelManager.ParcelAccessEntry(); | 384 | ParcelManager.ParcelAccessEntry temp = new ParcelManager.ParcelAccessEntry(); |
385 | temp.AgentID = entry.AgentID; | 385 | temp.AgentID = entry.AgentID; |
386 | temp.Time = new DateTime(); //Pointless? Yes. | 386 | temp.Time = new DateTime(); //Pointless? Yes. |
387 | temp.Flags = (AccessList) flags; | 387 | temp.Flags = (AccessList)flags; |
388 | 388 | ||
389 | if (!newData.ParcelAccessList.Contains(temp)) | 389 | if (!newData.ParcelAccessList.Contains(temp)) |
390 | { | 390 | { |