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authorJustin Clarke Casey2008-11-17 21:00:34 +0000
committerJustin Clarke Casey2008-11-17 21:00:34 +0000
commitc25a0ea7923aa390d30b8eebdbca4e599edf9b0d (patch)
tree775133790681153be9edc6d640162271750a1fd0 /OpenSim/Region/Environment/Modules/World/Land
parent* minor: add interface version to 'show version' command output (diff)
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* Update libOMV to r2359. This is necessary for the progressive texture patch
* Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Land')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Land/LandObject.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs
index 27c7014..197d5c2 100644
--- a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs
+++ b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs
@@ -369,7 +369,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land
369 List<ParcelManager.ParcelAccessEntry> toRemove = new List<ParcelManager.ParcelAccessEntry>(); 369 List<ParcelManager.ParcelAccessEntry> toRemove = new List<ParcelManager.ParcelAccessEntry>();
370 foreach (ParcelManager.ParcelAccessEntry entry in newData.ParcelAccessList) 370 foreach (ParcelManager.ParcelAccessEntry entry in newData.ParcelAccessList)
371 { 371 {
372 if (entry.Flags == (AccessList) flags) 372 if (entry.Flags == (AccessList)flags)
373 { 373 {
374 toRemove.Add(entry); 374 toRemove.Add(entry);
375 } 375 }
@@ -384,7 +384,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land
384 ParcelManager.ParcelAccessEntry temp = new ParcelManager.ParcelAccessEntry(); 384 ParcelManager.ParcelAccessEntry temp = new ParcelManager.ParcelAccessEntry();
385 temp.AgentID = entry.AgentID; 385 temp.AgentID = entry.AgentID;
386 temp.Time = new DateTime(); //Pointless? Yes. 386 temp.Time = new DateTime(); //Pointless? Yes.
387 temp.Flags = (AccessList) flags; 387 temp.Flags = (AccessList)flags;
388 388
389 if (!newData.ParcelAccessList.Contains(temp)) 389 if (!newData.ParcelAccessList.Contains(temp))
390 { 390 {