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authorJustin Clarke Casey2008-05-28 16:37:43 +0000
committerJustin Clarke Casey2008-05-28 16:37:43 +0000
commit51a43b30a2f0cb76de26102064551816447a675c (patch)
tree1e6c452a12b8942181dc4fbc61a813716620ecdb /OpenSim/Region/Environment/Modules/World/Archiver
parentremove terrain bloat, only keep last terrain revision (diff)
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* Put textures into a separate assets/ directory in the opensim archive
* Fix nre where the asset couldn't be found * Not ready yet
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Archiver')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Archiver/ArchiveRequest.cs12
-rw-r--r--OpenSim/Region/Environment/Modules/World/Archiver/TarArchive.cs31
2 files changed, 37 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveRequest.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveRequest.cs
index ea74941..364b31f 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveRequest.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveRequest.cs
@@ -106,10 +106,20 @@ namespace OpenSim.Region.Environment
106 TarArchive archive = new TarArchive(); 106 TarArchive archive = new TarArchive();
107 107
108 archive.AddFile("prims.xml", m_serializedEntities); 108 archive.AddFile("prims.xml", m_serializedEntities);
109
110 // It appears that gtar, at least, doesn't need the intermediate directory entries in the tar
111 //archive.AddDir("assets");
109 112
110 foreach (LLUUID uuid in assets.Keys) 113 foreach (LLUUID uuid in assets.Keys)
111 { 114 {
112 archive.AddFile(uuid.ToString() + ".jp2", assets[uuid].Data); 115 if (assets[uuid] != null)
116 {
117 archive.AddFile("assets/" + uuid.ToString() + ".jp2", assets[uuid].Data);
118 }
119 else
120 {
121 m_log.DebugFormat("[ARCHIVER]: Could not find asset {0} to archive", uuid);
122 }
113 } 123 }
114 124
115 archive.WriteTar(m_savePath); 125 archive.WriteTar(m_savePath);
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/TarArchive.cs b/OpenSim/Region/Environment/Modules/World/Archiver/TarArchive.cs
index 3a7518c..c7492fe 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/TarArchive.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/TarArchive.cs
@@ -47,6 +47,19 @@ namespace OpenSim.Region.Environment
47 protected static System.Text.ASCIIEncoding m_asciiEncoding = new System.Text.ASCIIEncoding(); 47 protected static System.Text.ASCIIEncoding m_asciiEncoding = new System.Text.ASCIIEncoding();
48 48
49 /// <summary> 49 /// <summary>
50 /// Add a directory to the tar archive. We can only handle one path level right now!
51 /// </summary>
52 /// <param name="dirName"></param>
53 public void AddDir(string dirName)
54 {
55 // Directories are signalled by a final /
56 if (!dirName.EndsWith("/"))
57 dirName += "/";
58
59 AddFile(dirName, new byte[0]);
60 }
61
62 /// <summary>
50 /// Add a file to the tar archive 63 /// Add a file to the tar archive
51 /// </summary> 64 /// </summary>
52 /// <param name="filePath"></param> 65 /// <param name="filePath"></param>
@@ -88,7 +101,7 @@ namespace OpenSim.Region.Environment
88 Array.Copy(nameBytes, header, nameSize); 101 Array.Copy(nameBytes, header, nameSize);
89 102
90 // file mode (8) 103 // file mode (8)
91 byte[] modeBytes = m_asciiEncoding.GetBytes("0000644"); 104 byte[] modeBytes = m_asciiEncoding.GetBytes("0000755");
92 Array.Copy(modeBytes, 0, header, 100, 7); 105 Array.Copy(modeBytes, 0, header, 100, 7);
93 106
94 // owner user id (8) 107 // owner user id (8)
@@ -113,7 +126,14 @@ namespace OpenSim.Region.Environment
113 126
114 // link indicator (1) 127 // link indicator (1)
115 //header[156] = m_asciiEncoding.GetBytes("0")[0]; 128 //header[156] = m_asciiEncoding.GetBytes("0")[0];
116 header[156] = 0; 129 if (filePath.EndsWith("/"))
130 {
131 header[156] = m_asciiEncoding.GetBytes("5")[0];
132 }
133 else
134 {
135 header[156] = 0;
136 }
117 137
118 Array.Copy(m_asciiEncoding.GetBytes("0000000"), 0, header, 329, 7); 138 Array.Copy(m_asciiEncoding.GetBytes("0000000"), 0, header, 329, 7);
119 Array.Copy(m_asciiEncoding.GetBytes("0000000"), 0, header, 337, 7); 139 Array.Copy(m_asciiEncoding.GetBytes("0000000"), 0, header, 337, 7);
@@ -142,9 +162,10 @@ namespace OpenSim.Region.Environment
142 // Write out data 162 // Write out data
143 bw.Write(data); 163 bw.Write(data);
144 164
145 int paddingRequired = 512 - (data.Length % 512); 165 if (data.Length % 512 != 0)
146 if (paddingRequired > 0)
147 { 166 {
167 int paddingRequired = 512 - (data.Length % 512);
168
148 m_log.DebugFormat("Padding data with {0} bytes", paddingRequired); 169 m_log.DebugFormat("Padding data with {0} bytes", paddingRequired);
149 170
150 byte[] padding = new byte[paddingRequired]; 171 byte[] padding = new byte[paddingRequired];
@@ -179,4 +200,4 @@ namespace OpenSim.Region.Environment
179 return oBytes; 200 return oBytes;
180 } 201 }
181 } 202 }
182} \ No newline at end of file 203}